The Bears finally did it! They finally fired Matt Eberflus. This is the first time in the Bears' hundred-plus year history that they fired a head coach during a season. If you ask me, this is long overdue.
Even back in the preseason and early in the regular season, when the Bears were looking pretty good, I was skeptical of the coaching staff. I was surprised that Eberflus survived last year. Back when everyone thought the Bears were tanking the 2023 in order to draft Caleb Williams, I was insistent that tanking and retaining Eberflus would be a bad idea. I'm not going to re-hash that entire rant, but the core thesis is that it is impossible to tell if a team or coaching staff is tanking on purpose, or if they are just bad. In the case of Eberflus and his coaching staff, it looks like they were just bad.
I hate to say this, but I told you so!
Matt Eberflus was fired after multiple controversial losses.
This firing comes on the heels of a heartbreaking loss to the Lions on Thanksgiving day, in which the Bears mis-managed the clock at the end of the game and forfeited their opportunity to stop the clock and kick a game-tying field goal in the final seconds. This capped a 6-game loosing streak in which the Bears gave up a Hail Mary on the final play against the Commanders, and also mis-managed the clock in other games, with an opportunity to tie or win.
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The PSVR 2 has had a tumultuous first year and half. With all the uncertainty regarding the hardware, and Sony's future support for it, I wanted to spend some time sharing my thoughts about the hardware and the games that I've played on it, because I've actually really liked the PSVR2, and I think it would be a shame (and a mistake) if Sony kills it prematurely.
I've been a late adopter of VR. I played a few VR games on a few different headsets at friends' houses over the years, but never really got into it. The games were fun to a degree, but they never wow-ed me to the point that I felt I needed to run home and order my own VR headset. They also usually made me nauseous within 20 or 30 minutes of play. It wasn't until playing Star Wars: Squadrons and Ace Combat 7 on a friend's PSVR that I finally actually wanted a VR headset, and the PSVR actually felt comfortable to wear.
But I had already played Star Wars: Squadrons and Ace Combat 7 on standard displays, as well as Resident Evil VII, so there weren't any PS4 VR games that I was really eager to play. Déraciné was really the only PSVR game that I wanted to play at that point. So I decided to wait until I could get a PS5 VR headset instead.
When I actually started playing PS5, I was really liking it. In fact, I have a sneaking suspicion that when all is said and done, the PS5 might end up being my second favorite console after the PS2. The novel haptic feedback and surprisingly accurate motion sensor functions have even rekindled a long-lost love of Gran Turismo (and racing games in general), and it just so happened that Gran Turismo 7 was supposed to get a really good (free) VR update for the PSVR 2! Since I had been enjoying the system, I was a lot more inclined to spend more money to get the most out of it. I got a nice tax refund in 2023, and put that money towards a PSVR 2 headset.
The PS5 was heavily marketed as being fully backwards-compatible with PS4 games, so I would surely be able to go back to the PS4's VR catalogue and play any of the games I had missed out on. Or so I thought...
This entire review is available in video format on YouTube.
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Tags:PSVR 2, PS5, Sony, virtual reality, backwards compatibility, Horizon: Call of the Mountain, Gran Turismo 7, Kayak VR: Mirage, NFL ProEra, Resident Evil VII, Resident Evil VIII Village, Propagation: Paradise Hotel, Star Wars: Squadrons, Ace Combat 7, Deracine, toddler