The first season of The Mandalorian seems to have unnecessarily gotten my hopes up for the future of Star Wars on Disney+. Every Star Wars show since has been a disappointment to some degree, with the possible exception of The Bad Batch (which I never got around to finishing). At best, they have been watchably acceptable. At worst, they've been boring slogs.

Call in the fan service calvalry!

The 2nd season of Mandalorian falls into the "acceptable" category, though it was a substantial decline from the first season. I like Mandalorian's first season specifically because it felt new and fresh, and wasn't reliant on excessive fan service. It expanded the Star Wars universe, instead of making it feel like there's nothing going on beyond Emperor Palpatine and the Jedi. But we knew that Mando was looking to dump The Child off on a Jedi, so it was eventually going to intersect back with Jedi storylines eventually.

Mandalorian - Ahsoka
The Mandalorian © Walt Disney Corp.
Mandalorian - Luke
The Mandalorian © Walt Disney Corp.
It should have been obvious that Mando's storyline would eventually intersect with Ahsoka and/or Luke.

And that's exactly what happened in season 2. I was OK with the appearance of Ahsoka and Luke. Mando was, after all, looking for Jedi, and as far as Star Wars fans know, they are the only 2 Jedi left alive in the galaxy. So of course Mando was going to find one, the other, or both of them. Ahsoka herself was a really cool character who was well cast. Her cameo was about the only one that I genuinely enjoyed, in large part because the episode that she was in is one of the strongest episodes of the season. Luke showing up as a deus ex machina at the last minute to save the day was frustratingly cliche, but tolerably so.

And that wasn't even the end of fan service cameos in Mandalorian season 2. This one season also threw in R2-D2, Bo Katan, Boba Fett, and Dark Troopers. Forgive me if I missed anything. It was ... a lot.

On the other end of the spectrum, is The Book of Boba Fett, which is all fan service all the time. Boba's appearance in season 2 of Mandalorian was, in my opinion, the worst part of Mandalorian. When rumors of Disney wanting to make a show about a Mandalorian bounty hunter started going around, it was assumed that the show would be about Boba Fett. I hated the idea. Boba Fett should have stayed dead. When it was revealed that the show would be about a different, new Mandalorian character, I was less annoyed. I was relieved that it wasn't more Star Wars fan-fic circle-jerking.

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Star Wars: X-Wing - wave II expansions

I really enjoy the Star Wars: X-Wing miniatures game, and have been playing it on and off for a few years now. Unfortunately, the core set is very lacking in variety, and so the game really needs to be expanded in order to be fully enjoyed. There's a myriad of expansions available, and they can be pricey. A single fighter ship expansion retails for $15, large ship expansions retail for $30-50, and the huge (epic) ships can cost as much as $90 or $100! If you get into this game, be prepared to spend money.

I never got into much of the Star Wars extended universe, so my interest in expansion ships has been mostly limited to content from the classic trilogy. This allowed me to be at least somewhat frugal in my early expansion purchases, but I still tried to find as much variety as I could. At the time of this review, I own (and have played with) the following expansion: Millennium Falcon, Slave I, Lambda Shuttle, VT-49 Decimator, X-Wing, A-Wing, TIE Fighter, TIE Advance, TIE Interceptor.

I also recently purchased the Corellian Corvette expansion (the foot-long huge ship that stands on two bases), but I've yet to have a chance to play it. I'm also interested in trying out the Imperial Raider, which (as I understand) is a ship that was conceived for the X-Wing miniatures game and then also ported into Armada. I also haven't played the "Most Wanted" expansion, which adds a third faction and could hypothetically allow for three-player games. I don't think that there's an official ruleset for a three-player deathmatch though, so even with a third faction, you'd probably just be playing in teams.

Small ships (fighters)

There's really not much to be said about the small fighter expansions, as they play (mostly) the same as the X-Wings and TIE Fighters that come packaged with the core set. Each ship comes with its own special abilities that add some nuanced differences to how they play, but they still play similarly at fundamental levels.

Star Wars: X-Wing - multi-ship collisions
Be very aware of each ship's Pilot Skill, as the risk of collisions dramatically increases with more ships.

The biggest change (and most obvious ones) is that they allow for larger fleet sizes, which complicates the board and requires more careful management of your ships. With more ships in play, you have to be much more aware of what ships are where, what their respective pilot skills are (e.g. their turn order), and what kind of movements and abilities each possesses. Collisions become much more frequent and harder to avoid as more ships are added, and a careless player will probably also find themself running their own ships into each other -- especially if you're trying to fly tightly-packed formations. Of course, I've never run my own ships into each other ...

Perhaps the most obvious expansion is stand-alone X-Wings and TIE Fighters. These are a little bit more than a simple repackaging of the core game's components...

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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