One of the biggest side effects of EA's insistence of releasing its NCAA Football games more than a month ahead of the start of the season is that its rosters tend to be out of date. First off, no real names can be used due to NCAA rules, but EA provides a handy roster-share feature that allows fans to upload named rosters to share with other players. I usually get my roster from Operation Sports. But the great guys at Operation Sports can only do so much. Updating the rosters for big-name schools like Alabama, Florida, and LSU is pretty easy. The little schools are a bit more of a problem. So I've taken it upon myself to make some corrections to Operation Sports' rosters for my alma mater, UNLV.

UNLV Running Rebels logo

First and foremost, I went through each position and made sure that the players listed match what is on the most up-to-date versions of the team's depth chart and roster. This required moving a few players around, since they've changed positions. Other players were renamed and completely revised since those players have since left the team. I also took the liberty of making spelling corrections on some players' names (such as Maika Mataele and Ron Scoggins), updating redshirt statuses that were incorrect, updating the High School and Home State of most players (using the names of the closest town whenever I couldn't find a match), and also updating the faces and equipment of starters.

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NCAA Football 13 - box art

The NCAA Football 13 demo hit the PSN a few weeks ago, and I managed to play a few games before my PS3 went belly-up with a yellow-light-of-death last night. I can't do a very detailed breakdown of the demo because I don't have my PS3 at the moment in order to continue playing it. Hopefully, I'll get a working PS3 back in a week or two, but I have no guarantee that it will work. So in lieu of a full breakdown, I'll offer some simple observations and impressions.

First and foremost, it has already been announced that NCAA will not be including the new "Infinity Engine" that is being introduced to Madden with the intent of providing real-time physics simulation for collisions. NCAA is due out only about a month before Madden, so it seems like if EA really cared about providing the best game possible, then they would have just delayed the game a few weeks and added this feature to NCAA as well. But no, even though they have no other football game to compete with, and even though the college football season doesn't start till late August, EA insists on releasing the game in mid July. They have essentially relegated this year's NCAA game to being a second-class football game - which is a real shame because the NCAA dev team just seemed to show slightly superior effort that the Madden devs over the previous two years or so.

Unfortunately, if the demo is any indication (but that is the whole point of a demo), the lack of any real-time physics simulation won't be the only thing holding NCAA Football 13 back from greatness this year. The demo itself is a much better demo than what we've been given in the previous year, but the game being demoed doesn't seem that good...

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Madden NFL 13 cover art featuring Calvin Johnson

Just came across this article on Kotaku about the new "Infinity Engine" that is supposed to introduce real-time physics simulation into Madden NFL 13.

Let me give you a minute to piece back together your blown mind.

That's right, Madden NFL is finally throwing out it's more-than-a-decade-old animation engine (developed for first-gen PlayStation 2 versions of the game) in favor of real-time physics simulation.

EA Sports has been releasing a series of "Madden 13 playbook" videos since May, but I haven't really been paying too much attention to them until now. The early playbooks were focused on presentation and relatively minor gameplay tweaks (the kind that we're used to seeing every year). Today's playbook (number 4), however, has me very excited!


Madden NFL 13 Playbook 4 of 7: Infinity Engine.

I've been pretty harsh on Madden the past few years, but this video has me more excited about the game than I've been since Madden 10 (which turned out to be a flop).

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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The Humanity of NCAA Football's In-Season RecruitingThe Humanity of NCAA Football's In-Season Recruiting08/01/2022 If you're a fan of college football video games, then I'm sure you're excited by the news from early 2021 that EA will be reviving its college football series. They will be doing so without the NCAA license, and under the new title, EA Sports College Football. I guess Bill Walsh wasn't available for licensing either? Expectations...

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