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As my Patrons and YouTube viewers know, I've been working for the past several months on a lengthy retrospective of Star Trek video games. I currently have 2 preview clips of that lengthy retrospective project available to my Patrons, and I plan to give my Patrons exclusive early access to the entire completed project, while the general public will have each episode released one-at-a-time over the course of multiple weeks. So if you want a preview of that project, or early access when it is finished, you can become a Patron and support my content creation.

As part of that retrospective, I've bought a lot of old Star Trek games to play or re-play. A lot of these games are buggy, or don't run well on modern systems. The Steam version of Starfleet Command, for example, required me to modify an ini file in order to prevent the game from constantly crashing. But of all the old, crappy, or broken Star Trek games I've played, the absolute worst has been Star Trek: Bridge Crew for the PS4/PSVR.

I've been buying and playing old Star Trek games as research for a retrospective.

Bridge Crew is a multiplayer VR game that was released in 2017 by Ubisoft for PSVR and PC. It's a live-service game that uses both the PSN servers and Ubisoft Connect servers to run the multiplayer. I initially skipped this game back in 2017 for a couple reasons. The first is that I didn't have a VR headset. The second is that it was based on the reboot Kelvin-verse films, which simply didn't appeal to me as much as the Prime canon. But I found out recently that the game does actually have DLC that includes Original Series and Next Generation content. Armed now with a friend's PSVR headset and the more appealing prospect of playing VR on the bridge of the Original Enterprise and Enterprise-D, I decided to buy the game and give it a try.

Despite being a 6-year-old game on an obsolete console, Ubisoft and Sony are still charging full price for it, $30. So I assumed that the game must still be fully functional and playable. Or at least, I assumed the single-player would be. In fact, PSN actually lists the game as being a "1 player" game. I had no expectation that the game's multiplayer lobbies would be full of prospective playmates, but I figured that I could at least try out the single-player and see how far I could get.

I was more interested in Bridge Crew after discovering it has TOS and TNG DLC.

After playing through the tutorial and getting through the first 2 story campaign missions, I called it quits for the night. When I came back a couple days later, I found that none of my progress had been saved. The game was prompting me to do the tutorial before starting play, my rank had been reset, all the campaign missions after the first had re-locked, and even my avatar had been reset to a random face. Was there a manual save option in the menus that I had missed?

No, there wasn't. After some online research, I discovered that Ubisoft had recently ended official support for the game and had shut down the servers. Apparently, for the PS4 version of the game, all save progress was stored on the Ubisoft servers. With those servers now offline, game progress could no longer be saved. It's unclear to me whether the online multiplayer still works, as that may go through the PSN instead of Ubisoft's servers. There's nobody in the multiplayer lobbies, but it's unclear if that's because the lobbies go through servers that are offline, or if there simply isn't anybody trying to play the game anymore.

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Déraciné - title

I've been enjoying the PS5 and the PSVR2. In fact, I have a sneaking suspicion that when all is said and done, the PS5 might end up being my second favorite console after the PS2. Its novel controller has even rekindled a long-lost love of Gran Turismo. The PSVR2 has been a bit more of a mixed bag. The few games that I've played on it have been good. The set itself is an improvement over the previous hardware in almost every way. It has 1 wire to connect to the console instead of the million cables required to get the original PSVR to connect to the console and TV, and the screen is a lot clearer and more vibrant. The only real downside of the physical hardware is that it is not as comfortable to wear as the original PSVR.

The biggest problem with the PSVR2, however, isn't really a problem with the PSVR2 hardware itself. The problem is the lack of things to play on it. It doesn't really have any killer apps at launch. There's a handful of games that are hardly more than tech demos or glorified expansions for other games. The only full games to be playable in VR at launch were Gran Turismo 7 and Resident Evil: Village, which were already a year or 2 old when the PSVR2 released.

Worst of all, however, is that the PSVR2 does not support any of the original PSVR games for PS4. This is despite the fact that the PS5 was always marketed as being fully backwards compatible with PS4 games. I get that the PSVR2 hardware works under totally different principles compared to the original system (using motion-sensing hardware instead of tracking the headset's position with cameras). But that doesn't mean that Sony couldn't have developed an API to translate the inputs from the PSVR2 into commands that PSVR games could understand. In any case, the net effect is that those of us who bought a PSVR2 are stuck with the hardware's limited library and don't have the luxury of the back-catalog of great PSVR titles. That means no Star Wars: Squadrons, no Resident Evil VII, and no Ace Combat 7, among other PS4 VR games.

The PSVR2 is not backwards-compatible with any of the PS4 VR games.

I actually wasn't aware that the PSVR2 wouldn't support PSVR games when I bought the hardware, and I never owned the original PSVR unit. While I was waiting for the PSVR2 hardware to be delivered, I already bought a fancy new flight stick with the expectation that I would be able to play Star Wars: Squadrons and Ace Combat, and I also bought another PS4 game that I never got around to playing because it was only available for VR. That game was FromSoftware's experimental little VR game, Déraciné. And since the PSVR2 wouldn't play these games on the PS5, I had to ask a friend if I could borrow his original PSVR headset so that I could play them.

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A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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