Oh, boy. Here we go. The Matrix: Resurrections is basically The Last Jedi of Matrix movies. If you hated The Last Jedi, then you'll probably hate this for much the same reason. Similar to The Last Jedi, The Matrix Resurrections is all about the creative pressure to live up to toxic fandom expectations, and it's predicated on a twist that a lot of fans might consider to be "unfaithful" to the original trilogy.

Personally, I liked The Last Jedi much more than most. I think it's the best film in the sequel trilogy, even if it does make a lot of very hard missteps. And the stuff that I liked most about The Last Jedi happened to be the stuff that most other people were most offended by.

Despite the similarities, I doubt that The Matrix Resurrections will be received with the same level of vitriol as The Last Jedi was. For one, we've seen a lot of these sort of cynical deconstructions of fandoms and sequel expectations since The Last Jedi released, and so I think a lot of the public is desensitized to it now. But secondly, and perhaps more importantly, The Matrix Resurrections doesn't commit as fully to its cynical view of the franchise. While that might appease many fans who just want to see another "Matrix" movie, it's probably the biggest reason that I felt disappointed by The Matrix Resurrections.

Personally, I enjoyed the first half of the movie, but was immensely disappointed with the second half.

The Matrix Resurrections - sad Keanu
© Warner Bros., 2020.
The Last Jedi - jaded Luke
© Disney, 2017.
The Matrix Resurrections reminded me a lot of The Last Jedi, but without the guts to commit to its polarizing twist.

This review will be pretty spoiler-y, as I will be talking about the plot twist. So consider yourself warned, and watch the movie before reading further if you don't want to have it spoiled. Though at this point, just telling you that there are spoilers at all is probably already a spoiler, so what's the point of the warning?

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If you care enough to not be spoiled, have you watched the movie yet? If not, then I'm assuming you don't care. OK. Good. Let's continue.

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Fanboys have been demanding it for years, and now, finally Warner Brothers has seen fit to grace audiences with a version of Zach Snyder's original vision for the Justice League movie. And you know what? It's actually not that bad.

I would have been much less tolerant of the movie's 4 hour runtime if I had been stuck having to sit quietly and watch it in a theater. Being able to watch it at home, on the comfort of a couch, with friends, and able to stop to go to the bathroom or take a snack break, really helped to make the movie feel like less of a drag than it otherwise might have.

Zack Snyder's Justice League is 4 hours long, but is a much better movie than the theatrical cut.

Heck, the movie almost seems designed for audiences to get up a few times to take a break and maybe even chat about what's going on. The movie is broken up into 5 or 6 "parts", with each part beginning with a title card showing a name for the part. It's essentially divided up into 40-ish minute episodes as if it were a TV mini-series.

As such, each character gets time to shine. They all get more development, and they all have a unique role to play in the final confrontation. The whole conflict isn't just won because Superman shows up. Each of the other characters still has to do their part. Well, the heroes all get meaningful roles. Louis Lane still feels like she could have been cut from the movie entirely and it wouldn't make a difference, even though she's supposedly the key to preventing the disastrous future that keeps showing up in Batman's dreams.

Doing good for the sake of good

Perhaps most importantly, the heroes in this movie feel a little more like the heroes that we know from the comic books, even if they are still darker, edgier, and exceedingly grim and emo all the time. Unlike in Man of Steel and Dawn of Justice, these depictions of Superman, Batman, and so forth actually seem to care about everyday people, and we have multiple scenes of some of them going out of their way to fight crime and save lives. Better yet, their selfless acts are not depicted as being done as a begrudging obligation that they'd rather not be bothered with. These heroes actually do good for the sake of doing good. They also don't spend the whole movie bickering with one another, let alone indulging in the petty conflicts or dick-measuring contests presented in Dawn of Justice.

The heroes act more like heroes.

It's impossible to know how much of this was originally part of Snyder's vision at the inception of the DCEU, or if it was course-correction based off of feedback of Man of Steel and Dawn of Justice, but Snyder's Justice League is surprisingly lighter in tone than either Man of Steel or Dawn of Justice. But not to the point of self-parody that was present in Joss Whedon's re-shot mess of a film.

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Suicide Squad - poster
Suicide Squad

I wasn't sure what to think when I walked out of Suicide Squad this past weekend. I desperately wanted this to be the movie in which DC finally gets its ducks in a row and makes a fully competent movie (instead of just half a competent movie). I wanted to find things to like about the movie. I wanted to see some brilliant artistic vision that was realized in the film. But I just couldn't. The whole movie was just off-putting.

I feel like the original creative vision revolved around showing a sense of nobility and honor among villains, while also highlighting that supposed "good guys" can actually be very evil. You know, real Watchmen-level kind of stuff. This would have mirrored some of the more enjoyable elements in the first half of Dawn of Justice (in which Superman and Batman's actions are viewed from different perspectives) and would have offered a pretty solid artistic message. This possible original intent is most apparent with Deadshot and Amanda Waller (Viola Davis), whose behavior is inverse of their perception within society. Deadshot is a vigilante and murderer who is locked up in prison, but he is the most noble and compassionate character in the film. Waller, on the other hand, is a national security adviser responsible for protecting the lives of hundreds of millions of people, but she is a merciless, cynical bitch who will shoot her entire staff in the heads because they apparently didn't have clearance to participate in ... the operation that she enlisted them into?

It's all so ham-fisted. Despite being the most likable, relatable, and heroic character in the movie, Deadshot's sense of honor just gets obnoxious. Waller, on the other hand, is obnoxiously vile. The result is that neither character really works for me, and that underlying theme about "who are the real bad guys?" just kind of gets lost in the meaninglessness of the individual characters' actions.

Deadshot and Amanda Waller seem to be ham-fisted attempts at subverting the "bad guys" and "good guys" tropes.

The fact that none of the other characters besides Harley and El Diablo (who ended up being my favorite character in the film) get any development at all certainly doesn't help. A two-hour runtime is pretty standard for a movie, but I simultaneously feel as though half the movie is cut out, and that half of what is present drags on...

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Batman Versus Superman: Dawn of Justice

I don't care much for DC characters. I'm not going to be able to love or hate this movie as much as some fanboys because I simply don't have as much investment into this universe and characters. I like Batman just fine, I hate Superman, and I'm ambivalent about most of the rest of the characters. Making Superman invincible just sucks any drama away from any conflict that he engages in. The only way to get around that is for Superman to be a complete idiot and to manage to fall for Kryptonite traps every time; otherwise, there's no story. Good writers can find ways to put Superman in situations in which he has to make split-second decisions, and that can create drama for any characters whose fate hinges on Superman's decisions. But there's only so many ways to do that before it starts to feel contrived, assuming that it ever didn't feel contrived to begin with.

So I didn't care much for Man of Steel, and my expectations for Dawn of Justice was pretty low. The only thing that I thought might give this movie any chance in hell was that the trailers made it seem like the movie might actually tackle the destruction-porn criticisms of Man of Steel by framing Superman as a villainous, city-destroying monster. The success or failure of the movie would be contingent on whether or not audiences can buy into the idea of Superman being more dangerous than he's worth.

To the film's credit, this is exactly how it starts. The first half of this movie dives right into the issue of super hero collateral damage, and Superman is criticized for his unilateral, un-supervised actions that put the citizens of Metropolis (and the world) in direct danger. The movie asks questions of whether or not Superman has the right to take actions without the consent or oversight of the people, regardless of whether his intents are noble. There's some superficial allegorical commentary about the threats posed by unilateral action by authorities (whether it's Superman taking the action, or a government). I was really enjoying the movie, especially the early scenes that played around with viewing the heroes actions through different perspectives. This stuff was thoughtfull and heady! We see Superman's actions through the perspective of a thoroughly immasculated Bruce Wayne. We see Batman's vigilante justice through the eyes of skeptical police. And we see both from the perspective of the civilians they are purporting to defend, and even from the media. I was really liking all this...

The first half of the movie user perspective shifts to reframe the actions of both of our heroes.

... And then Lex Luthor blows up the Capitol building, and a lot of the good will that the movie had been earning kind of goes down the toilet. All those themes about acting without the consent of the people, and all those perspective shifts, just go out the window to make room for a battle royale. Literally the entire second half of the movie is one extended action scene with virtually no weight or substance. Other than Batman moving the conflict towards a section of Gotham harbor that is supposedly abandoned, all the political and ideological substance that the movie had seemingly been about in the first half is completely ignored and completely unresolved. I guess we'll just have to wait until Captain America: Civil War to tell us this same story, with these same themes, in a more compelling and enjoyable way.

Dawn of Justice gets criticism for supposedly having weak motivations for its characters. I don't think this is true. I get why Bruce Wayne is so fearful of Superman. It's a bit obsessive, but it makes sense based on the history of the character in this film. After all that Batman has seen and been through, after all the villains that he's fought and all the criminals he's put down, here comes an unstoppable alien who could turn on humanity at any moment. I get it. I didn't buy into Clark Kent's dislike of Batman; although, neither did the movie's writers, since Luthor basically has to pull the whole "kidnap the hero's loved one(s)" cliche in order to threaten Superman into wanting to fight Batman. And just as much as the two's resentment towards each other felt forced, the way in which their fight "resolves" itself is similarly forced and silly.

Batman v Superman: Dawn of Justice - Robin's costume
Did you miss the significance of Robin's old costume? If so, you missed a critical piece of character backstory.

There's also a lot of little, character-informing details that audiences might miss because they're not very well presented by the film. The best example is probably a costume that is briefly shown in the Batcave that is covered with graffiti that reads "Hahaha Joke's on you Batman!" ...

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Edge of Tomorrow poster
Edge of Tomorrow mimics video game respawning.

Video game adaptations have generally been pretty awful. Edge of Tomorrow isn't based on a video game (it's actually based on a Japanese novel), but it manages to feel more like a video game than any game-based movie that I've ever seen, while still providing an interesting and fun narrative built upon a unique time-travel premise.

The movie takes place in a present-day earth that has been invaded by hostile aliens, slowly but steadily consuming the cities of Europe, Asia, and the Middle East, and the combined forces of earth's nations can't slow them down. William Cage (Tom Cruise) is ordered into active combat in a surprise assault against the aliens, despite being a propaganda officer rather than an actual soldier. During the assault, the human soldiers are ambushed and slaughtered, but Cage manages to kill an alien only to be boiled alive by the alien's acidic blood. However, Cage gains the alien's ability to go back in time to reset the day after he dies. So when Cage dies, he immediately wakes up back at the army base just prior to the invasion to start the day over again.

 

Cage gets stuck in a "Groundhog Day" cycle, constantly reliving the same failed invasion over and over again. He tries to change the outcome, but plays such an insignificant role in the grand scheme of things that his efforts are all in vain, and he must repeatedly experience the invasion until he has effectively memorized every event. In each repeat cycle, he gets a little bit better at staying alive, just like a video gamer playing a trial-and-error level in an old-school video game (think Castlevania, Contra, Ninja Gaiden, or the more recent Demon's Souls). He learns the location of every alien, every mortar shell, every landmine, every piece of flying debris, until he can essentially walk through the invasion with his eyes closed either avoiding or eliminating threats with virtually no effort.

As a gamer, it was very interesting for me to watch a film narrative that is completely based around one of gaming's central conceits: respawning after a character dies...

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Grid Clock provided by trowaSoft.

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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