Continuing my series of strategies for Brave New World, I am going to take a moment to discuss one of (if not the) most sorely misunderstood civilizations from the vanilla game: Gandhi's India. India received a very minor tweak in Brave New World (its unique building was modified to provide tourism instead of gold), but the new trade route mechanics radically change the way that India should be played. In some ways, the new features make India feel like a completely new civilization!
The ancient civilization of India is one of the world's most populace and diverse countries. More than 1/6th of the world's population currently calls India home (that's over a billion people!), it is one of the cultural and spiritual centers of the world. India is the birthplace of both the Hindu and Buddhist religions, which make up third and fourth most populous religions today. The less-populous faith of Jainism also has roots in India. In addition to the variety of religions, there are also over 100 distinct languages that are spoken in India! Indian society used to follow a rigid caste system in which a person's status in life is determined at birth. Although this caste system is not enforced (and is actively discouraged by the government), it remains a persistent force in the nation, and still leads to a great deal of prejudice and conflict within the country.
One of the most significant leaders of Indian history (and world history) is Mohandas Gandhi. In the early 1900's, India was under British occupation, and Gandhi, the son of the Prime Minister of the small state of Porbandar, was successful in leading an unprecedented non-violent rebellion to drive the foreign rule out. This peaceful rebellion lead to Gandhi being recognized as one of the most courageous and moral leaders the world has ever known. Indians affectionately refer to him as "Bapu" (translation: "father") in recognition of his role in creating the modern Indian nation. His birthday, October 2, is a national holiday in India, and is celebrated outside of India as the International Day of Non-Violence. Sadly, he was assassinated in 1948 (at age 78) by a Hindu nationalist who believed that Gandhi showed too much favoritism to Pakistan, one of India's bitter rivals. The assassin was tried and executed the following year, and Gandhi's ashes were distributed around the country for numerous memorial services.
Gandhi's representation in Civilization V gets a lot of undeserved criticism from some players, who often cite India as the "worst civ in the game" based solely on the fact that he is the only civ with a penalty explicitly stated in his unique ability (except for Venice in Brave New World), and that his unique unit is in some ways inferior to the unit it replaces. However, it is important to note right off the bat that there are plenty of civs who receive indirect penalties as part of their uniques. But the "Population Growth" ability, itself, is very poorly understood. Many players assume that this means that India must be played with a small empire, and that India cannot compete for any victory except for culture or diplomatic. This is simply not the case, and I'm going to explain why!
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Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V, Gandhi, India, Population Growth, War Elephant, Mughal Fort, tourism, trade route, chariot archer, castle, happiness, unhappiness, cities, PolyCast, atomic bomb, nuclear missile, nukes, ranged mounted unit, Civ-V
Archduke Franz Ferdinand
of Austro-Hungaria (1863-1914)
On June 28, 1914, Archduke Franz Ferdinand, the presumptuous heir to the Austro-Hungarian throne, was assassinated by a Serbian militant named Gavrilo Princip. This lead to a chain of events that ignited the powder keg of European mutual defensive pacts and triggered the first World War.
And war was never the same again.
Horses were replaced with mechanized, armored tanks for the first time. Radio was used to triangulate artillery bombardment without a direct line of sight. Land mines halted enemy advances. Air planes patrolled the skies for the first time and dropped bombs and rained machine gun fire onto soldiers. Chemical and biological weapons were deployed for the first time with horrendous results. War stopped being the close, personal, visceral evil that it had been since the beginnings of human history, and it became distant and impersonal. Armies could fight each other from a distance through crosshairs and scopes. War could be waged with bombs and machines at a global level with industrial killing efficiency.
When the dust had settled and peace had come, the nations of the earth were so horrified with what had transpired, that they declared this "the war to end all wars".
They were wrong...
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Tags:World War I, World War II, Archduke Franz Ferdinand, Austria, Austro-Hungaria, Serbia, tank, airplane, artillery, trench warfare, chemical weapon, biological weapon, atomic bomb, nuclear weapon, weapon of mass destruction, war, powder keg, mutual defense pacts, Dwight D. Eisenhower
Earlier today, I uploaded my newest mod for Sid Meier's Civilization V onto the Steam Workshop.
This new mod is titled "Fat Man and Little Boy". The effects of the mod are as follows:
Completing the Manhattan Project now grants a free Atomic Bomb unit in the city that built the project. The unit will be received regardless of whether the player has access to Uranium (usually required to build an Atomic Bomb). In addition, the first player to complete the Manhattan Project will be given two free Atomic Bombs, which are appropriately named "Fat Man" and "Little Boy".
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Tags:Sid Meier's Civilization, Civilization, Civilization V, Civilization V: Gods & Kings, Civ V mod, modding, Steam, Steam Workshop, Valve, strategy, Fat Man and Little Boy, Manhattan Project, atomic bomb, uranium, Civilization V