
If you play simulation Madden Franchises, and you take the preseason even remotely seriously, then you've probably noticed that EA hasn't changed preseason substitutions logic since the NFL shortened the preseason to 3 games instead of 4. This means that the third preseason game is still treated as the old "dress rehearsal", with the starters playing through the 3rd quarter. This is not how NFL teams play the 3rd game anymore. Now, the starters maybe play through the first quarter -- if at all. Instead, coaches now use the 3rd (and final) preseason game to field test their rookies and deep reserves before the final cut days.
But in every Madden since, the CPU leaves its starters in through the 3rd quarter. If you want to sub in your backups, you put yourself at a huge disadvantage, and their relative poor play can even result in loss of morale that can hurt their overall ratings.
Because I do take the preseason seriously as a team-development tool, the 3rd preseason game might very well be the single most infuriating thing about Madden for me. I hate it. Not only is it horribly unfair due to the talent level imbalance, if I try to sub deep reserves in early, but I swear the CPU also goes into robo / turbo mode and throws downfield every play.
Worse yet, being that I play Da Bears, I keep getting my 3rd preseason game scheduled against the Bills. Even though the Bills actually have one of the highest run percentages in the NFL, the Bills in Madden are allergic to running the ball. Now, granted, quite a few of those real-life runs are probably un-scripted scrambles by Josh Allen, but still... In any case, in my Madden preseason games, Josh Allen puts up 400 yards passing and 5 TDs in 3 quarters, and its so fucking annoying, and it makes me want to stop playing Madden altogether.
EA has provided no settings or options to change the CPU's behavior, nor mechanics for making the CPU intelligently substitute its reserves for evaluation or development, and we cant change CPU depth charts (even for "meaningless" preseason games).
As such, it always comes down to us in the community to to fix the things EA refuses to fix. Whether that be custom slider sets, disabling broken features (when possible), updating rosters to fix player ratings, or providing house rules for running Franchises. In this video, I want to share a method for forcing CPU substitutions early in the 3rd preseason game with minimal cheating.
See this technique/strategy in action!
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