Lifeless Planet

Being someone who appreciates good science fiction and has an interest in real-life space exploration, it's easy for me to become intrigued with any game that promises to let me explore an alien world. Lifeless Planet promised to let me do just that, so it was a no-brainer Steam Summer Sale purchase for me last year, despite the mediocre critical reviews.

The basic premise of the game is that you play as a colonist sent to alien planet thought to be rich in life and habitable for humans. You wake up from cryo-sleep to find your ship has crash landed and your two crewmates are missing. Worse yet, the planet you crashed on seems to be a desolate wasteland devoid of life.

Are you even on the right planet? If so, where's all the life?

Lifeless Planet - badlands
And we're off to find our missing crew-mates and figure out why the planet is lifeless.

From here, you set off to follow the tracks of your fellow crew mates in an attempt to find them and figure out where you are. Things get complicated very early on when you find a long-abandoned Soviet village. Wherever you happen to be, the Ruskies beat you to it!

But this just opens up even more questions: how did the Russians get here? And where did they all go? The mysteries behind these questions are supposed to be the driving force behind the game.

The bulk of the game, thus consists of wandering around the various alien landscapes in search of answers. This exploration requires a moderate amount of fairly trivial platforming, and you stop occasionally solve an elementary puzzle.

Platforming is mostly comfortable and works adequately. You have a malfunctioning jet pack that allows you a small boost to elevate you to higher platforms, jump longer gaps, or soften your fall. I had some occasional problems with the character sliding off of the geometry, and there were a couple areas late in the game that required multiple jumps without stopping that were difficult to control accurately. But other than that, the challenge of the platforming was minimal. The intended route is always obvious, so there was never any question about where I was supposed to go.

Lifeless Planet - jet pack
Your jet pack allows you to clear pitfalls and jump over large obstacles.

Puzzles aren't much more of a challenge. They are almost all environmental or physics puzzles that vary from "find the key" to "put the rock in the hole" to "push the boulders". There's nothing here that a grade-schooler couldn't figure out.

The rest of the game is just a steady walk along the linear paths ...

[More]
Grid Clock Widget
12      60
11      55
10      50
09      45
08      40
07      35
06      30
05      25
04      20
03      15
02      10
01      05
Grid Clock provided by trowaSoft.

A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

Follow me on Twitter at: twitter.com/MegaBearsFan

Patreon

If you enjoy my content, please consider Supporting me on Patreon:
Patreon.com/MegaBearsFan

Without Gravity

And check out my colleague, David Pax's novel Without Gravity on his website!

Featured Post

I don't like Thursday Night FootballI don't like Thursday Night Football09/07/2018 So, this might be a blasphemous statement from any self-described "football fan", but I really don't like Thursday Night Football, and I really wish that the NFL would stop having Thursday night games. Keep the Thanksgiving Day game(s), as many of us need the distraction of football to prevent us from murdering our certain relatives...

Random Post

Five Nights at Freddy's feels too random for its own goodFive Nights at Freddy's feels too random for its own good06/21/2016 Five Nights at Freddy's was recommended to me by some friends a couple years ago. They knew that I was interested in horror games, and that I was disappointed with the stock of horror games that were available at the time. I bought it at the time, but never got around to playing until recently. The concept for the game is quite...

Month List

RecentComments

Comment RSS