A couple weeks ago, I heaped praise upon the Spectacular Spider-Man TV show, saying that it "might be the best media adaptation of Spider-Man, period!". I still believe that holds true, but Sony's Into the Spider-Verse definitely gives Spectacular a run for its money.

Into the Spider-Verse

Spider-Verse isn't really an adaptation of any of the Spider-Man comics. Not the original Amazing comics, or even the more recent Ultimate comics. It's a completely original story featuring the modern Ultimate Spider-Man, Miles Morales, the son of an hispanic nurse and a black cop in New York. So in that sense, Spectacular remains the most faithful adaptation of the original 60's and 70's, Stan Lee and Steve Ditko comics featuring Peter Parker. I was kind of hoping to see a Josh Keaton Spectacular cameo in this film, but no such luck. Damnit, Sony, bring back Spectacular Spider-Man! Make it happen!

I also said in the Spectacular review that Spider-Man (and perhaps all comic adaptations) are best-suited to television shows in which the long-form, character-driven storytelling of comics can be allowed to play out. Into The Spider-Verse, however, proves that Spider-Man (and perhaps all comic adaptations) also work much better in animation! The animation here is fantastic. The images are crisp and vibrant, and they really "pop" to the point that the movie almost looks 3-D without actually watching it in 3-D. The action is fluid and kinetic. The character designs and costumes are all interesting (especially Spider-Gwen, Doctor Octopus, and Prowler). Kingpin's massive, hunchbacked visage kind of stands out as odd, considering that all the other characters have somewhat realistic body proportions. Everything else, however, looks really good!

Seriously, this movie's visuals will blow you away. I'm talking, like, remember how you felt when Beauty and the Beast, The Lion King, and Toy Story came out. That's how good this movie looks.

Animation if crisp, vibrant, fluid, and kinetic.

Not only is it pretty to look at from a technical level, it's also ingeniously-imaginative. There's some reality-warping, dimension-hopping dreamscapes that put Doctor Strange and Inception to shame. Most of the action is semi-realistically drawn and animated, but certain action scenes go extra comic-bookey with brief still-images of comic-like panels, complete with sound effects and speech bubbles drawn on the screen. Peni Parker, Noir, and Spider-Pig all have their own distinct animation styles that blend in flawlessly with the rest. Peni and her robot mech are from a future Japan, and are drawn and animated in a distinctively anime style. Noir is drawn like penciled-in black-and-white. Spider-Pig is full-blown Merry Melodies cartoon.

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Jurassic World: Fallen Kingdom

I had a lot of trouble buying into the concept of the movie from the start. After all, didn't The Lost World: Jurassic Park and Jurassic Park III already establish that there is another island populated with dinosaurs that are living without cages or fences or human intervention? If so, then the re-extinction concerns feel more than a little over-inflated. Did the writers of Fallen Kingdom forget about The Lost World? Clearly not, because so much of Fallen Kingdom's plot is lifted straight from The Lost World: Jurassic Park. Are the writers trying to retcon The Lost World out of canon? I don't think so either, because they pulled out a line of dialogue from John Hammond in that movie to act kind of as a thesis for this movie.

I guess I might have missed a throw-away line stating that all the dinosaurs on Isla Sorna ("Site B" had died). Even if that is the case, then what makes anyone think that the dinosaurs on Isla Nublar would survive regardless of the volcano? Isla Sorna was larger and had even more dinosaurs (and a wider variety of dinosaurs) on it. If they all died off naturally, then surely the smaller population of dinosaurs on Isla Nublar would also be doomed to die off. And since there doesn't seem to be any problem with simply cloning them again, what's the point of a rescue op? Oh, well the point is to sell the dinosaurs off to pharmaceutical companies and military contractors. Gee, didn't see that coming!

The bulk of Fallen Kingdom's plot [LEFT] is a shamelessly ripped straight from The Lost World [RIGHT].

To compound the problem of the main plot being lifted almost verbatim from The Lost World, Fallen Kingdom makes frequent references and callbacks to Jurassic Park and Jurassic World. In fact, almost every set piece in Fallen Kingdom makes deliberate references to scenes in those two movies. The quality of these references ranges from homage to blatant rip-off, and the sheer volume of these references created (for me) a constant predictable "been-there-done-that" feeling that deflated any tension that the scene might have been trying to create.

The whole movie almost comes off as a collection of "best of" scenes from the previous movies, stitched together like a [particularly high production-value, but poorly-thought-out] Youtube fan edit.

Almost every set piece in Fallen Kingdom feels ripped from either Jurassic Park or Jurassic World.

In addition, the characters all feel like they're jogging in place from a character development standpoint. Seriously, does anybody in this movie actually grow as a character? Even the villains are all cardboard-thin Saturday Morning Cartoon bad guys.

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Upgrade movie

This one snuck up under the radar for me, and was a real pleasant surprise. Upgrade is a Blumhouse Productions film made by some of the same people who make Insidious, The Purge, and Saw, so the previews didn't really sell me on the idea of a clever sci-fi thriller. I was expecting more of just a gore-fest. There's some really over-the-top violence and gore, but the movie is paced well enough that every single graphic kill feels legitimately earned. The choreography is exceptional and creative, and might have been worth the ticket price alone, even if it weren't attached to such a well-made movie.

Where Upgrade surprised me, however, is the way that it is filled with small world-building details that really help to sell this idea of slightly-dystopian near-futurism, and the almost luddite level aversion that some people might have to the inevitable automation of our lives. It does this by being a small, simple story that has a sinister undertone, but which doesn't feel like it's trying to be too grandiose or overblown. This is basically a hard-R-rated feature-length episode of Black Mirror.

Upgrade has some very slick choreography, and some gruesome (but well-earned) violence.

The twist was, admittedly, very easy to see coming after about 10 minutes into the movie, and so the build-up to it makes the bulk of the movie feel kind of predictable. However, there was a second twist that did catch me off-guard. I'm not sure if the movie really builds up to that second twist properly, but maybe that's just me...

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Another summer, another onslaught of comic book movies. This year, we're spared the misery of another of Warner's DC Comic movies, so we get two Marvel movies (including the recently-released Infinity War and the soon-to-be-released Ant Man and the Wasp), and we get a sequel to Fox's Deadpool. The first Deadpool was pretty great, even though it wasn't as groundbreaking as it seemed to think it was. Nevertheless, it was thoroughly entertaining, and the sequel follows suit.

I do think that the first movie's humor is executed much better though, as the sequel frequently fell flat for me. That isn't for lack of trying though. Deadpool 2 almost tries too hard. The jokes come fast and relentless. A lot of them fall flat, but the volume of attempts is so high that the audience the audience is chuckling or laughing every couple minutes. It's almost a "Barney Stinson" approach to joke-telling: if you tell enough, at least some of them will work. Then again, it might also be different jokes for different people.

I rarely ever found myself laughing out loud during this movie. I laughed out loud to a few jokes in the first movie, but hardly anything in this one. It was a lot more quietly chuckling to myself or nodding along that "Ah, I get it". At least there weren't quite as many contemporary pop culture references this time around (which means this movie will probably age better than the first one will), as more of the jokes were at the expense of comic book movies and comic books in general. Since I didn't read X-Men too extensively, a lot of it probably just went over my head.

I only found myself laughing at a small fraction of the jokes, including the extended X-Force gag.

Again, Deadpool takes a lot of shots at the studio, complaining once again about the lower budget of the movie and the lack of any recognizable X-Men. He asks if Cable is from the DC Universe because Cable is so dark and brooding, and he takes several other shots at Batman v Superman and Justice League. He also takes a couple shots at Marvel Studios, including referring to Cable as Thanos.

Is the crappy quality of the CGI villain intentional? Is that supposed to be a joke? If so, does that justify the dated CG that was used?

Cable and Deadpool play off each other really well.

It's hard to tell if other signs of uninspired writing are deliberate jokes, or just examples of uninspired writing, especially since Deadpool quips once or twice about the movie's lazy writing. For example, does it really make sense that Deadpool and Cable are trying to stop Firefist from going on a killing spree, even though Deadpool and Cable kill literally everyone in their path to do so? Wouldn't that just reinforce in Firefist's mind that killing is acceptable?

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Movie audiences were all pleasantly surprised when the ensemble cast of Avengers all came together to make a pretty damned good movie. There was genuine anxiety regarding whether that movie could possibly successfully bring four movies' worth of superheroes together into a single movie, and manage to give everybody enough valuable screen time to make the whole thing work. Similarly, there was considerably anxiety regarding whether or not Marvel could double-down and pull off an ensemble of ensembles for the mega-crossover Infinity War. But at this point, I think we've all moved past any expectation that Marvel will screw up, and we all just assume that they're going to find a way to magically make it all work.

I had to wait a couple weeks to find out. I had planned to see the movie the Monday after release and have this review out two weeks ago, but fate conspired against that. Towards the end of the trailers, somebody pulled the fire alarm in the building, forcing the theater to evacuate. It was a false alarm, but by the time they let everyone back in, it was too late and the movie wouldn't be over in time to pick up the kids from KidsQuest before they closed for the night. Ah well. My girlfriend finally got sick of having to hush her students whenever they started talking about the movie, so she dragged me out to the theater earlier this week.

The sheer volume of characters, content, and punches here does make Infinity War one of the more unbalanced of Marvel's movies. It is after all, weaving a complex tapestry of superhero action, science fiction, and magical fantasy, and there's virtually no set-up or development for the characters. This movie is all climax all the time. It's probably the first Marvel movie that really requires that you have seen most of the lead-up material. There simply isn't enough time here to introduce who everyone is and what their deal is. If you haven't seen at least one film featuring each character, you'll likely be lost with regard to who they are. Guardians of the Galaxy, Civil War, and Ragnarok are pretty much essential prerequisite viewing. You can skip Ant Man though, as he's conspicuously absent from this particular compilation piece.

Infinity War is an ensemble of ensembles.

This movie would probably fail miserably if it were a typical super-hero movie focused around the heroes and their struggle (and failure) to beat the bad guy. Marvel knows well enough to not try to replicate The Empire Strikes Back. Instead, Infinity War is much more about the bad guy. Thanos is pretty much the main character here, and a great deal of time and effort is paid to trying to make him as relatable and understandable of a villain as possible. He is characterized with nuance, he's clever, he's ruthless, and he's consistent in his goals and ambition. Whether or not you sympathize with his point of view will, of course, depend on where you stand on the topic of universal genocide. Josh Brolin's Thanos does, however, have some pretty definitive swagger and charisma. His CG monstrosity has a lot of screen presence. It's too bad that the CG isn't always completely convincing though.

Because the bad guy is basically the main character (and protagonist), the entire narrative arc of the movie is almost the inverse of what you'd usually expect. The bad guys show up to create the dramatic stakes and sense of threat with aplomb, as expected. But instead of the rising action being a series of setbacks for the heroes with a climactic victory at the end, the heroes seem to come together and get everything mostly under control for the middle act of the movie, only to have it all go to shit when the climax arrives. Instead of the good guys losing in the end, the movie is framed as the bad guy wins in the end -- a subtle, but significant difference!

Thanos is the main character of this movie, and the dramatic and emotional arcs revolve around him.
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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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