Thursday, November 1, 2012 09:00 PM

'Trine' offers inexpensive co-op fun

in Video Gaming | Game Reviews by MegaBearsFan

This review was originally published 09/14/2010 on Game Observer (now defunct). It has been republished here for archival purposes - and in anticipation of a Trine 2 review.

Trine

Trine cover

A fun and graphically very pretty puzzle-platformer, but physics and controls could have used a little more work.

If you look at the review score above, and think "Hmm, this game can’t be that good to be given a 76," you should be aware that the score takes into account that this game was reviewed as if it were a full-priced $40 to $60 title. But, don’t be discouraged, Trine (regardless of price point) is still good. The friends who have played co-op with me virtually unanimously agree that the game’s fun factor make it worthwhile even at a $40+ price point, regardless of its rating. That being said, let’s talk about the actual game.

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Walt Disney Pictures presents: Star Wars

I'm really not sure if I should be cringing at the news that Disney is buying Lucasfilm. Apparently, they have already started planning for "Episode 7" to be released in 2015, and for a new Star Wars film to be released every 2 or 3 years after (probably indefinitely, until they stop making money).

George Lucas is being retained as a "creative consultant", but it is yet to be revealed just how involved he will be.

This could be very good news or very bad news for Star Wars fans. On the one hand, Disney seems to be intent to milk the franchise for all its worth and could very likely drive it into the ground with the inevitable straight-to-dvd released (see Bambi, Aladdin, and Beauty and the Beast). This could be good news for the more feeble-minded fans who happily eat up anything with the words "Star" and "Wars" and the Lucasfilm logo on the box.

But can we really say for sure that Disney will further tarnish the franchise any more than Lucasfilm has already done with the prequel movies? After all, Disney has a track record of making pretty good movies. Their handling of the Marvel film licenses has been respectful at the very least. Sure Captain America and Thor didn't blow critics away, and Iron Man 2 received mixed opinions. But considering that all those movies were really just feature-length teasers for the exceptionally-well-executed Avengers movie, they turned out pretty well.

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Max Payne 3 - banner

Let me preface this review by stating that I’m a big fan of the Max Payne series and film noir in general. Both Max Payne and Max Payne 2: The Fall of Max Payne had adrenaline-fueled, symbolic, dark, and quite often funny parts of awesome whole experiences. I strongly suggest playing at least the first game if you haven’t already; its story is great and definitely gives you a feel for who Max is and why he keeps on fighting through many odds. But while the old games are great, they don’t quite reach the level of fun that I found in Max Payne 3.

Max Payne 3 is a fantastic game. Right when I started playing I knew that it was a great decision because of the top-notch production values which include the graphics, sound design, and direction of the plot. One of my favorite things about the game is that it has a very self-contained experience in that you don’t have to play the previous two in order to fully understand it. However as stated before you will empathize with and enjoy Max as a character much more if you’ve played MP1 and preferably MP2 as well.

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This review is an extension of a review of Part 1, originally published 02/22/2011 on Game Observer (now defunct as of 05/13/2014). It has been republished here for archival purposes, and updated to take Parts 2-5 into consideration. The final score of the game has changed since the original publication.

Back to the Future: The Game

Back to the Future: The Game cover art

The short length of Back to the Future: The Game - Episode One is indicative of the game’s episodic nature, but what it offers is very respectful of the source material.

TellTale games has crafted themselves a wonderful little piece of fan service in Back to the Future: The Game. The game really does feel like a labor of love, as the developers clearly put a lot of time and effort into getting the details right and being as respectful to the source material as they could. Characters, environments, and props all look exactly as you’d expect them to (within the style of animation used), and the voices are mostly spot-on. The voice of Marty is replicated by the fantastic Marty McFly impressionist AJ LoCascio, Christopher Lloyd himself was tapped to return as Doc Emmett Brown, and the supporting cast all do an excellent job. Except for Biff. Biff didn’t sound quite right. At least not to me. This game will no doubt draw in any Back to the Future fan right from its opening moments, in which it replicates Doc Brown’s unveiling of the time machine and the first time travel experiment.

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Civilization V

Now that Gods & Kings has rearranged the tech tree, I decided I would revisit my old Code of Law mod and update it for the new expansion. That updated version is now uploaded onto the Steam Workshop.

Civilization V - Code of Law mod The new Code of Law technology requires Writing and leads to Philosophy and Civil Service.
It allows Courthouses and Open Borders treaties.

The primary intent of this mod is to move the Courthouse building away from Mathematics so that players do not gain access to the building that nullifies unhappiness from city occupation at the same time that they unlock the first siege weapon. This way, overly-aggressive players who beeline to Iron Working and/or Mathematics so they can capture cities will have to take a minor detour through the culture and science path of the tech tree in order to be able to annex those cities and start using them as unit-farms.

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Grid Clock provided by trowaSoft.

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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