This review was originally published 09/14/2010 on Game Observer (now defunct as of 5/13/2014). It has been republished here for archival purposes.

The Saboteur

The Saboteur cover art

An artistically inspired, very fun, but rough-around-the-edges game.

The Saboteur is a very novel game. For one thing, it is a fresh and appealing take on the stagnant genre of World War II-themed games. Essentially GTA in Nazi-occupied France, this game is pretty to look at and a lot of fun to play, even though its features aren’t as fleshed-out as one would like. The game is also surprisingly risqué by EA standards, offering actual nudity, plenty of F-bombs, and loads of gratuitous violence. While I don’t mind seeing more adult content in a game, it is disappointing that Pandemic didn’t find interesting gameplay functions for it. Instead, it’s all just for show.

The Producers - Franz Liebkind
Franz Liebkind disapproves!

The big draw for this game is going to be its unique art style. Areas of Paris that are under the control of the Nazis are rendered in black and white, with yellow, red, and occasionally blue highlights and complete with rain clouds and thunder and lightning. Areas that are under the control of the Resistance are rendered in full pastel color, in full sunlight and with birds singing. It’s a cool effect, and adds a bit of variety to the game’s otherwise uninteresting visuals. However, the colored areas of the city don’t look nearly as interesting as the black-and-white areas, and it’s almost a shame you have to free the city from the Nazis. On the other side of the spectrum, the black-and-white areas are just too dark at the recommended brightness level, and make it hard to see where you are going. But it’s nothing some tweaks to the game’s or TV’s settings can’t fix.

The Saboteur - strip club hideout
Your base of operations is in a secret room in the back of a strip club, complete with peep-hole.
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NCAA Football 13

It seems pretty apparent that EA doesn’t give a damn about releasing the best product possible. They just want to milk it for all the money it’s worth. If they really cared about making NCAA Football ‘13 the best game it could be, then they would have delayed it a few weeks in order to install the same, potentially revolutionary, physics engine that is being implemented in this year’s Madden. The game releases six weeks prior to the start of the college football season anyway, so it wouldn’t have hurt to delay it a month. It still would have made it onto store shelves before the kickoff of the season. Heck, most teams haven’t even finalized their depth charts yet, and some are still revealing new uniforms and stadiums!

NCAA Football 13 - throwing a receiver open It is now easy to "throw a receiver open."

Table of Contents

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One of the biggest side effects of EA's insistence of releasing its NCAA Football games more than a month ahead of the start of the season is that its rosters tend to be out of date. First off, no real names can be used due to NCAA rules, but EA provides a handy roster-share feature that allows fans to upload named rosters to share with other players. I usually get my roster from Operation Sports. But the great guys at Operation Sports can only do so much. Updating the rosters for big-name schools like Alabama, Florida, and LSU is pretty easy. The little schools are a bit more of a problem. So I've taken it upon myself to make some corrections to Operation Sports' rosters for my alma mater, UNLV.

UNLV Running Rebels logo

First and foremost, I went through each position and made sure that the players listed match what is on the most up-to-date versions of the team's depth chart and roster. This required moving a few players around, since they've changed positions. Other players were renamed and completely revised since those players have since left the team. I also took the liberty of making spelling corrections on some players' names (such as Maika Mataele and Ron Scoggins), updating redshirt statuses that were incorrect, updating the High School and Home State of most players (using the names of the closest town whenever I couldn't find a match), and also updating the faces and equipment of starters.

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EA Sports logo

Just saw this article in the online version of the Wall Street Journal. According to the article, Electronic Arts (EA) has settled a class action anti-trust lawsuit that alleged their exclusive contracts with the National Football League (NFL), National Collegiate Athletic Association (NCAA), and Arena Football League (AFL) constituted monopolistic behavior. If the settlement is upheld by the court, EA will owe a small sum of money to consumers who purchased any of their Madden NFL, NCAA Football, or Arena Football video games for the PlayStation 2, Xbox, Wii, PlayStation 3, or Xbox 360.

I doubt that many gamers will be able to actually claim the money owed to them, since I'm sure EA will demand receipts that show a new purchase of the games (and honestly, how many people actually keep receipts for every game that they buy?). I'm also not sure how the settlement will treat consumers who purchased applicable games used, or consumers who resold the games (i.e on eBay or to GameStop).

The most disappointing thing though, is that although EA is agreeing not so sign exclusive deals with the NCAA or AFL, there is no mention of the status or future of its current deal with the NFL. If EA is not forced to relinquish its exclusive deal with the NFL, then this settlement is a very hollow victory for football gaming fans.

I still have a lot of questions, but the prospect of a return to open competition on football video games should be very exciting for football fans! Even if it doesn't apply to the NFL. I hope that companies like 2K, Natural Motion, Sony, and Microsoft will release competitors to EA's NCAA Football over the next few years. I'm disappointed that NFL 2K, NFL Fever, or Backbreaker NFL don't seem to be any more likely, but I hope companies will step up to the plate with new titles like NCAA Football 2K, NCAA Football Fever, and Collegiate Backbreaker.

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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