Just came across this article on Kotaku about the new "Infinity Engine" that is supposed to introduce real-time physics simulation into Madden NFL 13.
Let me give you a minute to piece back together your blown mind.
That's right, Madden NFL is finally throwing out it's more-than-a-decade-old animation engine (developed for first-gen PlayStation 2 versions of the game) in favor of real-time physics simulation.
EA Sports has been releasing a series of "Madden 13 playbook" videos since May, but I haven't really been paying too much attention to them until now. The early playbooks were focused on presentation and relatively minor gameplay tweaks (the kind that we're used to seeing every year). Today's playbook (number 4), however, has me very excited!
I've been pretty harsh on Madden the past few years, but this video has me more excited about the game than I've been since Madden 10 (which turned out to be a flop).
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Tags:Madden NFL, Madden NFL 13, EA, EA Sports, Tiburon, Backbreaker, Infinity Engine, physics, NCAA Football 13, NaturalMotion, sports, football, Euphoria engine