No Man's Sky title

I don't typically get excited about E3 the way that other gamers do. I try not to buy into hype, since I've been burnt before. I prefer a good review over the most stellar of previews. E3 tends to be a lot of pomp and circumstance; a cacophony of light and sound and flashy presentations of scripted, pre-rendered previews that are hardly ever representative of the final product.

I also haven't been paying much attention to the new consoles. They just don't excite me that much. Most quality games are seeing multi-platform releases these days, which usually includes a high-quality PC port that is at least as good (and sometimes better) than any console iteration. Gone are the days of sub-par, buggy PC ports. Or at least, that is how it seems to me. So I just don't see the new consoles as being worth while as long as I have a decent gaming PC. And in fact, these consoles will likely be inferior to good gaming PCs within a couple years. So what's the point in investing in one?

There are a few games on the horizon that look intriguing. I've already talked about Evil Within and Alien Isolation as being two of my most anticipated games of this fall. Both of these games will have PC versions that I will likely purchase, so no need to invest in a new console yet.

There's also a new project by the developers of Demon's Souls that was announced as a PS4 exclusive. That game could have the potential to sell a PS4 to me, but I'm going to wait to see more of the game before I get too excited.

But E3 did have one stand-out surprise that really piqued my interest. It's a new game by a developer called Hello Games. The game is called No Man's Sky.

This game was presented during the PS4 E3 press conference, but it's likely to see a PC version as well. If not, then this title could also turn into a PS4-seller for me.

The game is being advertised as an "infinitely-expanding procedurally-generated science fiction universe"...

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IXS Enterprise 3-D concept
Concept of the IXS Enterprise

Recently, a NASA physicist Harold G. White made headlines in the science and technology media by showcasing a 3-D artist's render of a "real life" warp drive starship (affectionately named the "I.X.S. Enterprise" - not sure what the "I.X.S." stands for). The starship model poposed is based on mathametical calculations that suggest that the Alcubierre warp drive could actually work!

In the 1990's, theoretical physicist Miguel Alcubierre, mathematically demonstrated that a warp field could be created which could contract the space ahead of an object and expand the space behind said object, allowing the warping of space to effectively propel the object faster than the speed of light. The theory does not violate the "cosmic speed limit" imposed by relativity, since the object isn't being accelerated past the speed of light. Instead, the space around it is being manipulated to reduce the distance between the source and the destination by taking advantage of the fact that space itself is permeable and its motion is not constrained to the cosmic speed limit. Best of all: astronauts inside such a ship would not be subject to relativistic time dilation effects. A one-year trip for the astronauts would also be only one year for the people of earth!

IXS Enterprise 3-D concept
One of Matt Jefferies' original concepts for Star Trek's starship Enterprise.

Alcubierre freely admitted that his ideas were inspired by concepts from Star Trek, and considering that no similar theory of warp propulsion existed at the time of Star Trek, the concept and designs of the show are surprisingly prophetic. Alcubierre's models were met with early excitement when they were first proposed, but examinations by other physicists exposed certain flaws that made the effect impractical for human space exploration and travel:

  • The drive would require a tremendous amount of energy ranging from the equivalent of the total mass of Jupiter to the more mass than is contained in the observable universe! This, by itself, made the theory a non-starter.
  • The drive also may not be steerable or controllable from within the ship.
  • Also, there were concerns that a build-up of particles along the front of the bubble during travel would be shot forward when the drive slows down or stops, potentially destroying anything in its path (including the destination, whether it be a planet, another ship, or a space station).
  • There were also concerns about whether Hawking radiation inside the bubble would destabilize the bubble and/or kill the crew.

But that hasn't stopped physicists from thinking about the possibility...

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Mars Rover Landing

I came across this article on National Geographic's website about a new XBox Live Kinect game being released by NASA called Mars Rover Landing. The game allows players to control the descent of a digital version of the real-life Curiosity Rover that is planned to land on Mars on August 5th at 10:30 pm Pacific Daylight Time.

The game itself is pretty short and pretty simple. It's a free, educational app intended for kids, so it's kind of hard for me to judge. I actually found myself more interested in the brief documentary materials that were included in the game. There's a few descriptions of the mission, the rover itself, and a video overviewing the mission as a whole. It's not anything too terribly detailed or technical, but again, it's intended for kids. So if you're a mechanical engineer and want to know about the inner workings of the rover, then you're going to have to look somewhere else.

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According to several sources, insiders have confirmed that Benedict Cumberbatch's character in J.J. Abrams' next Star Trek movie will be who everyone expected (but hoped it wouldn't) be: Khan Noonien Singh.

So it looks like we'll be seeing a pretty by-the-numbers space action movie with a singular villain.

Star Trek 12 - Benedict Cumberbatch battling Spock
Yep, looks like he's Khan...

This is disappointing for several reasons.

There's two ways to reboot something:

  1. Retell same stories with modernized style, effects. i.e. Casino Royale.
  2. Completely throw everything prior out and start from scratch. i.e. Batman Begins.

Star Trek under Abrams is trying to walk a fine line between the two. They tried retaining the original history by setting the reboot in a time-travel-induced alternate timeline (which was actually alternate before the time travel happened anyway). But they also wanted to separate themselves from the original canon as much as possible, to the extent that they fundamentally altered the development of the primary characters. Kirk grew up as an angsty delinquent without a role model father, and Spock had his home planet blown up and his species put on the verge of extinction. So they're not really the same characters, but they are shoe-horned into becoming the same characters because apparently Abrams favors “nature” almost exclusively over “nurture”. Oh, and Spock Prime told them how things are supposed to happen. So much for the Temporal Prime Directive. Or is it the regular Prime Directive since it's a parallel universe that is already developing independently?

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And I missed it...

I thought the shuttle was supposed to be launched at 2 pm eastern time, but when I turned on the television at 10:30 am Pacific time (half an hour before I thought the launch was), I saw that it had already been launched earlier in the morning.

So I missed the launch live.

Fortunately, there are videos and photos of it all over the internet, including this official video from www.Nasa.gov:


Video footage of the launch of the Space Shuttle Atlantis (STS-135), July 8th, 2011
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A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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