XFL logo

Slumping ratings and controversy around concussions and national anthem protests aren't the only problems facing the NFL now. The NFL is going to have some competition in the form of at least two new professional football leagues!

The XFL wants to be no joke

A few days ago, the new XFL released a list of the cities that will host its inaugural teams, and I have to say, I'm a bit confused by the decisions. The cities that made the final cut are:

  • Dallas, Texas: Globe Life Park in Arlington
  • Houston, Texas: TDECU Stadium
  • Los Angeles, California: StubHub Center in Carson
  • New York, New York: MetLife Stadium in East Rutherford
  • Seattle, Washington: CenturyLink Field
  • St. Louis, Missouri: The Dome at America's Center
  • Tampa Bay, Florida: Raymond James Stadium
  • Washington, D.C.: Audi Field
XFL teams will be sharing cities (and in some cases, stadiums) with NFL teams.

I understand that the XFL would want its teams to be in large markets, but I'm surprised that every single one (except for St. Louis) is a city that already has an NFL team. So the XFL's teams will be competing with a firmly-established NFL team for fans and ticket sales in all but one of the XFL's inaugural cities. In fact, three of these teams will have to share a stadium with an NFL team. Metlife will be split between the New York XFL team, and the Jets and Giants of the NFL. CenturyLink Field will be shared with the Seahawks, and Raymond James will be shared with the Buccaneers. I was expecting the XFL to go after the largest markets that didn't already have NFL teams. Cities like St. Louis, San Diego, and Oakland were shoe-in destinations, in my mind, since they recently lost NFL teams, and so have empty, NFL-caliber (sort of) stadiums waiting for a new tenant.

Other than that, I was expecting to see the XFL go to places like Milwuake, Oklahoma City, Portland, Albuquerque, Boise, Honolulu, and other midsize markets. Las Vegas would also be a prime target, if not for the Raiders moving here in a year or two. The XFL also could have tried to beat the NFL to some foreign markets, such as Toronto, Vancuever (Canada), Mexico City, or London.

And if it were absolutely necessary to go into cities that already have NFL teams, I would have expected them go after cities that have historically bad or under-performing teams in the hopes of stealing away some disenfranchised fans. Tampa Bay certainly fits this bill. I was also thinking of places like Cleveland, Detroit, Pheonix, and Jacksonville.

Bully politics

I'll admit that I was actually excited by Vince McMahon's announcement of an XFL revival. McMahon's statements so far have indicated that he is taking the league much more seriously this time around, and that it won't be as much of a gimmicky joke. According to early reports, McMahon wants the league to be faster. He wants to reduce the game time from three-or-more hours to about two hours. How he plans to accomplish this is still not entirely known, but my guess would be that he could achieve it through a combination of shortening quarter lengths (to 10 or 12 minutes), reducing the play clock from 40 seconds (in the NFL) to 25 or 30 seconds (closer to NCAA rules), eliminating some clock stoppages (by not stopping the clock for incomplete passes, for instance), or by slowing down the game by making the rules favor running the ball rather than throwing the ball. This last one seems unlikely, as I'm sure McMahon wants the game to be more exciting, and most fans are not like me, and do not enjoy seeing long, methodical, ground-and-pound drives.

The new XFL will be devoid of some of the original's excess and theatrics.

McMahon will own and finance the league this time around, rather than the World Wrestling Federation (now the WWE). This new XFL is expected to eliminate a lot of the silly, pro-wrestling-inspired theatrics that plagued the original XFL and turned that league into a joke. Players with criminal records will not be allowed to play, and they won't be able to create silly names for the backs of their jerseys (no "He Hate Me" as a player name).

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Madden NFL - title

I think I've finally decided to take a stab at some long-form video analysis and critique on Youtube. My first go at this came in the form of a nearly-hour-long breakdown of my frustrations with the Madden NFL video game series (broken up into 2 parts). For the benefit of my readers, I'm also transcribing the video onto this blog post. Though reading this post will certainly convey all the same points that I make in the video, I still highly recommend watching the video, as the video footage included will do a better job than screenshots of demonstrating the problems I report. The entire video is embedded below.

If you want to see more (better-produced) video content like this from me, then I invite you to support me on Patreon.

Watch the full video on Youtube.

EA's ethos of releasing a new Madden entry every single year has become a tremendous detriment to the game as a whole. Modern games have become very large, very complicated, and very expensive to create, and every game series that has relied on an annual release cycle has, in my opinion, suffered for it. Even companies like Ubisoft have recognized this, which is why the company has decided to end the cycle of annual Assassin's Creed releases, opting instead for a major release every two or three years, with some large-scale DLC and expansions to fill out the intervening period. Despite re-using the same game engines, the huge cost of creating a new game every year stretches the company's resources further than they can go. Though I still didn't think that Assassin's Creed: Origins was particularly great, the game still clearly benefited from the extra design and development time that the year's hiatus provided, and the general internet consensus is that the game is very good.

Assassin's Creed: Odyssey was released only a year after Origins, and it looks like a terrible, derivative, waste of time fueled by a grindy micro-transaction economy pulled straight out of a mobile free-to-play game, except with a $60 upfront price tag. We'll have to wait and see if Ubisoft follows through on its promise to "spend more time making fewer, better games", or if it goes back to milking its franchises with slapped-together annual releases.

EA's Madden game is in an even worse boat than Assassin's Creed was in. Not only is Madden an annual release, but it's internal resources are being stretched out between multiple, completely divergent game modes! EA has to chose how much resources to devote to each of these modes, and that commitment comes at the expense of the other modes. In addition to having to make general gameplay improvements every year, the team is also tasked with coming up with new features and improvements for Franchise mode, Ultimate Team, and now Longshot. They're basically developing three different games, and trying to squeeze them all into a single annual release cycle.


Madden's resources are divided between three divergent game modes every year!

Worse yet, one of these game modes clearly makes a lot more money than the others...

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My expectations for the Chicago Bears' 2018 season was quite reserved after the team's decent preseason performances. The starters saw very little play time, so I didn't really know what to expect. My expectations rose a little bit after the Bears swindled Khalil Mack from the Raiders. At least the defense would probably be pretty good. I wasn't expecting the defense to be this good, however!

Khalil Mach has absolutely dominated in these early season games, recording at least one sack and a forced fumble in each of the first four games (as well as some fumble recoveries and an interception returned for a touchdown). This dominance wasn't quite enough to stop Aaron Rodgers from limping his way to a 20-point comeback victory in the second half. Rodgers left the game in the first quarter with a knee injury, but came back later after backup Deshaun Kizer proved to be completely ineffective.

Khalil Mack has been absolutely dominant, and is on pace to earn every penny of his contract!

Rodgers was clearly in pain, as he was forced to stand and hobble in the pocket, unable to put much weight on that injured leg. Yet the Bears didn't manage to get to him at all in the second half.

Put quite frankly, and bluntly, I am dumbfounded that Rodgers' career isn't over. That might sound heartless, but Rodgers did not need to come back into that game. He should not have come back in that condition. His coaches and trainers should not have let him, and the league should not have let him (considering all their BS talk about "player safety"). If he had suffered further injury (possibly season or career-ending), that would be entirely on him and the coaching / training staff!

Now I don't know if coach Nagy and defensive coordinator Vic Fangio dialed back the pressure (which it looked to me like they did), or if Rodgers' offensive line simply laid it all on the line to protect him (in which case, they all deserve awards!), but I would have been sending everything and the kitchen sink after Rodgers during that second half. I'd have been blitzing 6, 7, or even 8 guys every single play. No mercy. If Rodgers wanted to put himself at risk by coming back into the game with that injured leg (again, barely even able to stand on his own leg, let alone run on it), then I would have made him suffer for it.

If the NFL really cares about "player safety", then why did they not intervene
when the Packers put Aaron Rodgers back into the game?

I don't want to see anybody get hurt, but Rodgers was asking for it. Again, considering it's hard-line positions on player safety, I am absolutely amazed that the NFL allowed the Packers to play Rodgers, and that they didn't fine the Packers or Rodgers for that reckless behavior. This just goes to show how the NFL isn't really concerned with player safety, only with the bottom line, and Rodgers leading an epic come-back victory while hobbling around on one leg certainly made for prime viewing, and made that game into an all-time classic. The NFL will penalize and fine defenders for doing their jobs, but you'll let a cripple walk onto the field and put himself at risk? Shame on you, NFL!

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Friday, September 7, 2018 10:05 AM

I don't like Thursday Night Football

in Sports by MegaBearsFan
Thursday Night Football

So, this might be a blasphemous statement from any self-described "football fan", but I really don't like Thursday Night Football, and I really wish that the NFL would stop having Thursday night games. Keep the Thanksgiving Day game(s), as many of us need the distraction of football to prevent us from murdering our certain relatives (especially given the current political climate), but for the love of gods, just stop with all the other Thursday night games.

Last night, the 2018 NFL season kicked off with a Thursday night rematch of last year's divisional round playoff game between the Atlanta Falcons and the (eventual Super Bowl champion) Philadelphia Eagles. It was a fine enough game -- actually played out almost identically to last year's playoff game. The Eagles won that playoff game 15 to 10, and they won last night's week 1 rematch 18 to 12. It was kind of a messy game, with lots of penalties, but it was close and tense, and that's what we all want in football right?

Not all Thursday Night Football games are as close or competitive as the 2018 season-opener.

But not all Thursday night games are nail-biters between potential Super Bowl contenders. The NFL, in its infinite wisdom, sometimes decides to grace us with the privilege of watching a toilet bowl match. For instance, this year's week 3 matchup between the Jets and the Browns looks to be a battle between two league bottom-feeders. Who knows? Maybe the Browns and/or the Jets will have good seasons this year due to their new quarterbacks, and maybe they'll even compete for the division? Probably not.

Even games that look like they should be hard-fought games can turn into one-sided bores. Take, for instance, last year's opening week Thursday night game between the Chiefs and the Patriots. Looks good on paper, as both teams were potential Super Bowl candidates, and both teams made the playoffs. The result, however, was a lopsided 42-27 ass-stomping. Now, I like watching the Patriots be humbled as much as the next guy, and I had Alex Smith on my fantasy football team, but I still got bored with this game.

No, I'm not ready for some football!

Lopsided games and toilet bowl matches are going to happen regardless of what day the game is scheduled. That's not my real reason for disliking Thursday Night Football. Put simply, it's just too soon to start a new week of football. The final game of the previous week was just three days ago! The Monday night games (whether they're good games or not) are a perfectly satisfactory cap on a weekend of football. It's an encore, and it's something to look forward to after getting up on a Monday morning and dredging myself back to work. Thursday night games just don't have that same appeal to me.

Thursday night games don't have the same appeal as coming home on a Monday to watch football.

In addition to not being something that I particularly look forward to, having this one football game game in the middle of the week feels more like a disruption. It gets in the way of other things that I want to do. It also puts undue pressure on me to get my fantasy football lineup squared away, and to get my football bets in at the sportsbook (I live in Nevada, it's legal). The sportsbook doesn't even put the parlay cards out until about 9:30 am on Thursday morning. It's not early enough for me to pick them up on the way to work, and the game starting at 5:20 pm (Pacific time) doesn't give me enough time to make the bets on the way home from work. So I have to either show up to the office late (after picking up my parlay cards) and then fill them out and drop them off during my lunch break, then stay at the office late (or take work home with me) and miss the beginning of the game anyway; or I have to go to the office early, pick up the cards during lunch, fill them out at the office, and leave the office early to drop them off.

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This preseason did not go as I expected it to. I was hoping to get more of a look at what Matt Nagy's offense will look like, but the starters hardly got any playing time at all.

Chase Daniel dramatically turned his play around after the Hall of Fame game.

A lot of teams this preseason seemed to hold their starters. This is a continuation of a trend that we've been seeing over the past few years or so, as teams wanted to avoid injuries to marquee players. However, rule changes before the season made a huge difference. The NFL changed the rules so that teams don't have to cut any preseason players until after the final game. Teams are going from 90 players to 53 players between the last preseason game and the first regular season game. Because of this, the teams have a lot more reserves still on their rosters that they can continue to evaluate, and they seem to be taking advantage of that.

After a rough outing in the Hall of Fame game, backup QB Chase Daniel pulled his preseason together and was actually the best-performing quarterback on the team. Part of that is because he also got a majority of the snaps. Trubisky didn't even play in the last two preseason games, and Tyler Bray got limited action.

Preseason standouts like Tanner Gentry and Taquan Mizzell were retained on the practice squad.

Tyler Bray did get the start for most of the final preseason game, and he had some pretty good drives. The team couldn't pull out a win, as the Bills' reserves outplayed the Bears' in the fourth quarter.

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A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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