I don't typically get excited about E3 the way that other gamers do. I try not to buy into hype, since I've been burnt before. I prefer a good review over the most stellar of previews. E3 tends to be a lot of pomp and circumstance; a cacophony of light and sound and flashy presentations of scripted, pre-rendered previews that are hardly ever representative of the final product.
I also haven't been paying much attention to the new consoles. They just don't excite me that much. Most quality games are seeing multi-platform releases these days, which usually includes a high-quality PC port that is at least as good (and sometimes better) than any console iteration. Gone are the days of sub-par, buggy PC ports. Or at least, that is how it seems to me. So I just don't see the new consoles as being worth while as long as I have a decent gaming PC. And in fact, these consoles will likely be inferior to good gaming PCs within a couple years. So what's the point in investing in one?
There are a few games on the horizon that look intriguing. I've already talked about Evil Within and Alien Isolation as being two of my most anticipated games of this fall. Both of these games will have PC versions that I will likely purchase, so no need to invest in a new console yet.
There's also a new project by the developers of Demon's Souls that was announced as a PS4 exclusive. That game could have the potential to sell a PS4 to me, but I'm going to wait to see more of the game before I get too excited.
But E3 did have one stand-out surprise that really piqued my interest. It's a new game by a developer called Hello Games. The game is called No Man's Sky.
This game was presented during the PS4 E3 press conference, but it's likely to see a PC version as well. If not, then this title could also turn into a PS4-seller for me.
The game is being advertised as an "infinitely-expanding procedurally-generated science fiction universe"... [More]
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Tags:No Man's Sky, Hello Games, E3, Electronic Entertainment Expo, preview, procedurally generated, deterministic, algorithm, infinite, space, planets, worlds, exploration, dinosaurs, PlayStation, PlayStation 4, PS4, Sony, PC, multiplayer, MMO, Spore, Minecraft, Diablo, Star Trek, NASA, alien
Concept of the IXS Enterprise
Recently, a NASA physicist Harold G. White made headlines in the science and technology media by showcasing a 3-D artist's render of a "real life" warp drive starship (affectionately named the "I.X.S. Enterprise" - not sure what the "I.X.S." stands for). The starship model poposed is based on mathametical calculations that suggest that the Alcubierre warp drive could actually work!
In the 1990's, theoretical physicist Miguel Alcubierre, mathematically demonstrated that a warp field could be created which could contract the space ahead of an object and expand the space behind said object, allowing the warping of space to effectively propel the object faster than the speed of light. The theory does not violate the "cosmic speed limit" imposed by relativity, since the object isn't being accelerated past the speed of light. Instead, the space around it is being manipulated to reduce the distance between the source and the destination by taking advantage of the fact that space itself is permeable and its motion is not constrained to the cosmic speed limit. Best of all: astronauts inside such a ship would not be subject to relativistic time dilation effects. A one-year trip for the astronauts would also be only one year for the people of earth!
One of Matt Jefferies' original concepts for Star Trek's starship Enterprise.
Alcubierre freely admitted that his ideas were inspired by concepts from Star Trek, and considering that no similar theory of warp propulsion existed at the time of Star Trek, the concept and designs of the show are surprisingly prophetic. Alcubierre's models were met with early excitement when they were first proposed, but examinations by other physicists exposed certain flaws that made the effect impractical for human space exploration and travel:
- The drive would require a tremendous amount of energy ranging from the equivalent of the total mass of Jupiter to the more mass than is contained in the observable universe! This, by itself, made the theory a non-starter.
- The drive also may not be steerable or controllable from within the ship.
- Also, there were concerns that a build-up of particles along the front of the bubble during travel would be shot forward when the drive slows down or stops, potentially destroying anything in its path (including the destination, whether it be a planet, another ship, or a space station).
- There were also concerns about whether Hawking radiation inside the bubble would destabilize the bubble and/or kill the crew.
But that hasn't stopped physicists from thinking about the possibility... [More]
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Tags:warp drive, space, exploration, Miguel Alcubierre, Alcubierre warp drive, Harold White, Enterprise, IXS Enterprise, NASA, speed of light, relativity, SpaceX, Matt Jefferies, Mike Okuda, Star Trek
Who doesn't like a good hamburger?
Hamburgers are a pretty casual, always-tasty meal that can range from a bland and simple fast-food cheeseburger to a gourmet bacon burger.
Me, I'm a big ribs guy! They're my favorite. Lone Star Steakhouse always made the best ribs - ribs fit for a Caesar's Memorial Day barbeque - but it's hard for me to say "no" to just about any rack of ribs. Sadly, all the Lone Stars in town are closed, and I've yet to find a true successor.
How does this relate to Star Trek Into Darkness? The original Star Trek series and Star Trek: the Next Generation are like those Lone Star ribs to me. They're my favorite. A really good science fiction movie - like 2001: A Space Odyssey, or Terminator, or Moon, or maybe even the recently-released Oblivion - is like a visit to [say] Famous Dave's to have some ribs. It's good, but it's still not Lone Star good! These new Star Trek movies, however, aren't even like ribs to begin with. They're more like hamburgers. Yeah sure they're a satisfying meal, but sometimes, I don't want a hamburger; I want ribs!
Into Darkness isn't what I wanted in a "Star Trek" movie at all. Even worse, it's worth as a movie is mostly superficial.
Into Darkness reminded me a lot of two other Star Trek movies: Star Trek V: the Final Frontier and Star Trek Nemesis.
The Final Frontier is widely-regarded as the worst original-cast Star Trek movie (and rightfully so). It's premise is silly. The script is poorly-written (although still much more coherent than many of today's movie scripts - including Into Darkness). And the special-effects are atrocious! It was like one of those really bad episodes of the original series brought to life on the big screen with a slightly higher budget. But it did have one redeeming characteristic. The beginning and end of the movie consist of the camping scenes with Kirk, Spock, and McCoy, and these scenes are actually really good. They're character-driven scenes in which we learn a little bit about the adventurous spirit of Kirk, his greatest fear, and the desire to explore that drove him to join Starfleet. It manages to further develop a character that had been around in movies and television for over 20 years, and whom one would have thought couldn't be further developed at all.
Kirk: I'm not trying to break any records. I'm doing this because I enjoy it. Not to mention the most important reason for climbing a mountain...
Spock: And that is ... ?
Kirk: Because it's there.
-Star Trek V: the Final Frontier
As bad as that movie was, this simple exchange in this simple scene exemplifies what Kirk, Starfleet, and Star Trek are all about: the desire to go out there and experience the universe! Even if it's dangerous, the rewards of the experience, and the discovery that it brings is worth the risk. This is one of the prime ideologies behind Star Trek. Sure we could send probes out to collect data and send it back to us in the comfort and safety of our laboratories on earth. But why do that when we can go there and experience the universe for ourselves?
And that is a spirit that is sadly missing from Abrams' interpretation of Star Trek. Why does Kirk join Starfleet? Is it because he has a passion for adventure and discovery and expanding the horizons of human experience? Not according to these movies. In these movies, he does it because Captain Pike dared him to. Or maybe because he wants to pursue hot alien pussy, because both movies still treat Kirk like a cartoon horn dog whose eyes pop out of his head whenever a skirt walks by. [More]
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Tags:Star Trek, Star Trek 12, Star Trek Into Darkness, J.J. Abrams, Chris Pine, Zachary Quinto, Benedict Cumberbatch, Karl Urban, Simon Pegg, Bruce Greenwood, Peter Weller, Alice Eve, Leonard Nimoy, Ricardo Montalban, James T. Kirk, Spock, Montgomery Scott, Scotty, Leonard "Bones" McCoy, Uhura, Carol Marcus, James Harrison, Khan Noonien Singh, Klingons, Enterprise, Starfleet, Federation, Prime Directive, Star Trek: the Next Generation, Who Watches the Watchers?, Star Trek: the Motion Picture, Star Trek II: the Wrath of Khan, Star Trek V: the Final Frontier, Star Trek VI: the Undiscovered Country, Star Trek Nemesis, Silent Hill Homecoming, Lone Star, ribs, burger, Famous Dave's, reboot, movie
I had the opportunity last night to attend the Fathom Events Celebration of Star Trek: The Next Generation Season 2 movie event. I attended the first season event as well, but wasn't terribly impressed with what I saw other than the simple nostalgia factor. I'm not a huge fan of the first two seasons of Next Gen, but I was really looking forward to the season 2 event because Fathom and Paramount chose my two favorite episodes from the season: "Q Who" and "The Measure of a Man".
In addition, the version of "The Measure of a Man" being shown was actually an extended cut of the episode. According to the behind-the-scenes featurette, the original script was very dialogue-heavy, and the producers underestimated how long the episode would end up being. The original version ended up being too long for network TV and was cut in editing by about 13 minutes. The full version of the episode, however, was retained on a VHS cassette given to the writer, and is going to be included on the Season 2 blu-ray.
"The Measure of a Man" is easily (in my opinion) the single, best episode of the first two seasons of Next Generation, and is arguably one of the best episodes of the entire series. It marks the point at which the show really started to turn a corner and elevate its storytelling and presentation. Seeing an extended cut (that I'd never before seen) on the big screen was a real treat!
I was very ambivalent about purchasing the Next Gen blu-rays. I had initially expressed a lot of enthusiasm for the packages, but was later informed that some special effect shots were replaced and/or augmented with CGI. I purchased the blu-ray sample disc, and was not terribly impressed with what I saw. The visual quality didn't seem all that much better than watching the regular DVDs on my PS3 (which has a pretty good upscaler). The only real positive points for the blu-ray sample disc was that colors were a bit more vivid, and sound quality had increased dramatically. So I wasn't totally sold on the new blu-rays, especially since I already have the full DVD collection and seasons one and two don't impress me all that much anyway. I was kind of in a position of waiting to see if seasons 3 and 4 would impress me.
But then I saw the extended cut of "The Measure of a Man", and now I am considering picking up the season two blu-ray. [More]
7a9d0e54-266f-4b25-95cc-e671d5b6ee3e|3|5.0
Tags:Star Trek, Star Trek: the Next Generation, TNG, season 2, The Measure of a Man, Q Who, Lieutenant Commander Data, android, racism, slavery, blu-ray
Prometheus is a disaster of almost Phantom Menace proportions. Its script is a comedy of stupid that makes the Three Stooges look like Isaac Newton, Nikola Tesla, and Albert Einstein.
This movie lost me completely about 10 or 15 minutes in, when Noomi Rapace's and Logan Marshall-Green's crackpot archaeologist characters (Elizabeth Shaw and Charlie Halloway, respectively) are explaining their mission to the newly-awakened crew of the Prometheus. They tell the crew (consisting predominantly of scientists) that they had discovered stone tablets all around the world that depict giant men pointing to a particular constellation in the sky, and that they believe that these tablets constitute an invitation from humanity's extra-terrestrial creators that they should visit them in space. They dismiss the possibility of coincidence by saying that a.) the art lines up exactly, and b.) the particular star cluster was too far away for any of those primitive cultures to have been able to see with the naked eye, and so aliens must have told them. The hypothesis itself doesn't upset me on its own. But when asked by a mohawked, punk geologist what actual evidence they have to believe that aliens had intelligently engineered life on earth, Shaw responds that she has none, but it is what she "chooses to believe".
These two crackpot archeologists' wild-ass hunch, thus became the basis for a trillion-dollar space expedition in which scientists and engineers were drafted into without even being told where they were going or what they were doing.
Now, if this silly setup had ended up being my only complaint with the movie, I'd let it pass, and Prometheus probably could have turned into an excellent science fiction (or space fantasy) movie. Unfortunately, Damon Lindelof's script is unbearably bad, and is completely dependent on every character (despite being scientists, engineers, and a hyper-intelligent andriod) being dumb as a rock. [More]
43f6e26c-2ac0-480a-9b24-80251e89ad1c|4|5.0
Tags:Prometheus, Alien, Ridley Scott, Damon Lindelof, science fiction, science, religion, space fantasy, Star Trek, Star Wars, The Phantom Menace, Twin Perfect
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