Share
submit to reddit
Pin it

Quite a bit of interesting news in the gaming world this weekend (well, interesting for me anyway).

One little tidbit of bittersweet news came in the form of the release of a new Trine 2 trailer and the accompanying announcement that the game has been pushed back a few months to late summer.

The new trailer can be seen below:

The announcement of the delay is a bit unfortunate. But if the extra time means that the developers can iron out some lingering control and physics issues from the first game (particularly Sixaxis control for the wizard's magic), then it will be well worth it. The first game (released in summer of 2009) was a surprise hit from out of left field, and easily one of the most fun and charming downloadable titles of that year. The new game already looks like its going to give fans plenty more mystical, physics-based co-op, puzzle-solving adventuring.

The new game looks like its going to feature improved control and physics, more moves and abilities, new types of puzzles, and big bad bosses. Apparently watering flowers is going to be a major mechanic in this game. Hopefully it doesn't end up being gimmicky.

If interested, you can read my full review of the first game at Game Observer (now defunct as of 05/14/2014, read the review here instead). The game does have a (sort of) hidden 3-player co-op mode that is much more fun than the single player game (and more challenging). If you haven't played this game yet, you should definitely check it out! You should still be able to find a downloadable demo on PSN, and the game itself is probably only 10 bucks by now (maybe less).

My friends and I can't wait to get our hands on the sequel!

Tags:, , , , ,

Contribute Comment

avatar


We'll incarnate your avatar from the services below.
PlayStation Network Steam Xbox LIVE Facebook MySpace Pinterest Twitter YouTube deviantART LiveJournal



biuquote
  • Comment
  • Preview


Grid Clock Widget
12      60
11      55
10      50
09      45
08      40
07      35
06      30
05      25
04      20
03      15
02      10
01      05
Grid Clock provided by trowaSoft.

A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

Follow me on Twitter at: twitter.com/MegaBearsFan

Patreon

If you enjoy my content, please consider Supporting me on Patreon:
Patreon.com/MegaBearsFan

Without Gravity

And check out my colleague, David Pax's novel Without Gravity on his website!

Featured Post

EA's Madden design philosophy, and why we can't have nice thingsEA's Madden design philosophy, and why we can't have nice things10/25/2018 I think I've finally decided to take a stab at some long-form video analysis and critique on Youtube. My first go at this came in the form of a nearly-hour-long breakdown of my frustrations with the Madden NFL video game series (broken up into 2 parts). For the benefit of my readers, I'm also transcribing the video onto this...

Random Post

No Man's Sky is a Skinner Box of conspicuous consumption rather than an extra-terrestial safariNo Man's Sky is a Skinner Box of conspicuous consumption rather than an extra-terrestial safari08/25/2016 After experiencing some annoying performance issues on the PS4 version of Dark Souls III (including a framerate capped at 30 fps), I decided that I'd hold out the extra three days for the PC version of No Man's Sky. I assumed that the keyboard and mouse controls would be more comfortable, since the game is half shooter, half...

Month List

RecentComments

Comment RSS