Star Trek Voyager: Across The Unknown - title

I played the demo for Across the Unknown back in November or December. I was not impressed. The demo felt like little more than a dumbed-down mobile game that breezes through Wikipedia summaries of Star Trek: Voyager episodes. The demo was pitifully easy to play through, and the decisions didn't seem very impactful. The fact that you can choose to use the Caretaker's Array to go back home and end the game before it even starts seemed like a silly novelty at the time. I doubted that the actual in-game decisions could prove to be as meaningful.

But the game released, and I'm a sucker for Star Trek games. So I went ahead and bought it (it was discounted on release!). And I'll be damned if I didn't end up being just a tiny bit impressed!

Being able to use the Caretaker to go home and end the game prematurely
is the only major deviation from the show's overarching plot.

The platonic ideal of a mobile game?

Now, when I say "impressed", that comes with some huge asterisks and qualifiers! Remember, based on pre-release marketing and the demo, I was going into this game expecting a PC port of a mobile game along the lines of Star Trek: Fleet Command or Trexels. That was the measuring stick by which I was judging this game. I wasn't expecting it to be Birth of the Federation or A Final Unity.

Yes, Across the Unknown is a mobile game that was released for consoles and PC. It's like a combination of Star Trek: Fleet Command and Fallout: Shelters, except that it isn't a mobile game. Mechanically, it's almost the same, but it completely lacks any of the time and money-wasting pay-to-play grind that mobile games are built around. Yes, you do collect resources and wait for rooms on Voyager to be built. But those rooms don't take real-life hours or days to build; they take just a few in-game "cycles" (it's unclear if a "cycle" represents hours or days in the game), and are done in a matter of seconds or minutes of real time. And there are no "premium currencies" that ask you to shell out a credit card number if you don't feel like waiting for days to grind. Dilithium definitely seems like it could have been a premium currency, as it acts as a gate for higher tier technologies and room upgrades. There's no daily login bonuses. No ads. No "limited time only" promotions. It's just the raw game, stripped of everything that makes mobile gaming so obnoxious and predatory.

The blend of resource-collection and base-building will be familiar to anyone who's played a mobile game.

This is kind of the best possible version of what mobile games were promised to be, before they were completely co-opted by greedy corporations. This is not thoughtless shovel-ware designed by soulless corporations to prey on people who will compulsively through money at it. The player is constantly engaged with things to do and decisions to make. And those decisions occasionally have weight and consequence. And it all comes together to tell the coherent story of the entire Star Trek: Voyager TV show! Yeah, the individual encounters are abridged Cliff's Notes summaries of Voyager episodes, but they come together to tell an overarching story that adds up to slightly more than the sum of its parts.

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I'll be honest. I almost didn't even bother to watch the third season of Star Trek: Picard. The first 2 seasons were so bad that the thought of watching another season almost made me physically ill. It was bad enough to have beloved characters like Picard, Seven of Nine, Hugh, and Q treated the way that they were, but now season 3 threatened to treat the entire cast of Next Generation with the same level of disrespect. It was not something that I wanted to willingly subject myself to.

Even after I saw some positive reactions to the first couple episodes, I still didn't bother watching. After all, the first episode or 2 of both of the previous seasons received generally positive reviews before nose-diving off the deep end into a pool of shit. But then the season reached the halfway mark, and I was still seeing almost entirely positive buzz surrounding it -- and not just from a few shill social media influencers, but from pretty much everybody. At that point, my partner started expressing interest in watching it, so I finally caved and started watching, with a bottle of Excedrin next to me, just in case.

I kept my guard up throughout the first few episode. I fully expected that it would start off relatively strong before inevitably tripping over its own 2 feet. But that kind of ... never really happens this time around. Yes, there is a big "mystery box" tease throughout the show that had the hallmarks of J.J. Abrams and Alex Kurtzman plastered all over it, and that had me very worried for where things would end up. And yes, that mystery box does turn out to be an 11th-hour bait-and-switch.

Picard season 3 - Jack Crusher
© CBS, Paramount
The "Mystery Box" of Jack Crusher had Alex Kurtzman's fingerprints all over it.

But even though the bait-and-switch plot-twist ends up being about as silly as anything that was in the previous 2 seasons, this one actually kind of works. It's something that is actually quite clearly telegraphed throughout the entire show, starting from the opening scenes. But it also has some clever mis-direction and red-herrings to keep the twist from ever feeling truly certain. And instead of being something pulled out of the writers' asses (like robot tentacle-monsters from another dimension), this twist is something that is both firmly grounded in Star Trek history and lore, and which logically follows from previous series.

It's almost like the people who wrote this season of Picard actually, like, I don't know, watched some episodes of Star Trek before coming up with this plot.

It ends up making a world of difference. I'm still not "in love" with Star Trek: Picard season 3. I don't think it is particularly great "Star Trek". It still falls firmly into the category of "Dark Trek", and is still about vengeful bad guys with super-weapons. But it is at least competently-plotted and scripted this time around. It is tightly themed, is loaded with set-ups and pay-offs, and shows our characters growing an changing in ways that are consistent with their original characterizations. Season 3 of Picard is basically an extended Next Generation movie, and it's definitely better than Nemesis, and probably at least as good as any of the other Next Generation movies (keeping in mind that I'm not a big fan of First Contact).

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Star Trek Picard - season 2 © CBS, Paramount

I'm not going to wait till the end of the review this time to say this. I want to get it out of the way right up front. Paramount needs to get some actual science fiction writers (preferably ones who have worked on Star Trek in the past) and science and technical consultants into the writing rooms for their Star Trek shows. And furthermore, the TV writers in the room need to listen to those sci-fi writers and consultants. Not only does the second season of Star Trek: Picard fall apart due to sloppy, incoherent plotting, but it also seems painfully unaware of certain parts of Trek canon and also of how metaphor and allegory are supposed to work.

I previously wrote an outline of my ideas for re-writing the first season of Picard to retain all the good ideas, get rid of the bad, and create something that more closely resembles the type of Star Trek that I want to see. But I don't think I can do that for this season of Picard because nothing in this show makes any sense.

I was actually kind of optimistic at the start. The first 2 episodes were actually not bad, and seemed to go out of their way to try to rectify some of the complaints that were levied against season 1. This time around, the Federation is not depicted as racist cowards who are unwilling to help a refugee population fleeing from a natural catastrophe. In fact, they give long speeches about the duty of Starfleet to explore the unknown and about the value of diversity and inclusion. We still see a version of the Federation that is racist and xenophobic, but this time, it's in the form of a parallel reality fascist Confederation. The first episode is even about a starship investigating a strange anomaly in space. This is an OK start. This actually kind of sort of looks like Star Trek.

Star Trek Picard - commencement speech
© CBS, Paramount
Star Trek Picard - Stargazer
© CBS, Paramount
Season 2 starts off promising, with the Federation looking more like what I'm used to,
and the opening episode seemingly including an "anomaly of the week".

Problematic developments

But even from this first episode, the cracks in the storytelling are already exposed. Problem number one is that all the important character development happened off-screen between seasons. Rios apparently got over his trauma, went back to Starfleet, and was given a captaincy. He even broke up with Jurati. Good riddance. Seven and Raffi also had a relationship and then a falling-out -- all off-screen. Raffi developed some sort of proxy-parent / mentor relationship with Elnor, who also joined Starfleet, and is somehow already on a deep space assignment less than a year after enlisting. Meanwhile, Larin's husband died, and she's secretly fallen madly in love with Picard, who is now an instructor or headmaster at Starfleet Academy. Soji is an ambassador between the synths and the Federation and isn't involved in season 2 at all, despite having been the lynchpin of the first season.

The character development that happens during season 2 isn't any better. This season Fundamentally changes Picard's character. He was already unrecognizable as the same Jean-Luc Picard from The Next Generation in season 1, but I'm willing to give a pass due to the decades of time in between. People change over decades, especially if their life circumstances have also dramatically changed. Picard went from being a Starfleet captain exploring the galaxy, to sitting around his chateau with his Romulan not-slaves, sipping wine and petting dogs. Fine, I get that he's mellowed since the end of TNG.

Star Trek Picard - mother
© CBS, Paramount
Picard's past is ret-conned to include a mentally ill mother and toxic home environment
being the reason he left home for the stars.

But season 2 actually goes back and retcons Picard's entire life in ways that reframe his entire character from TNG. He isn't the consummate explorer who joined Starfleet because of a genuine love of science and discovery. Now, he joined Starfleet to get away from a toxic home environment. It's just like how reboot James Kirk didn't join Starfleet because of a desire to explore, but because he was double-dog-dared to be a better Starfleet officer than his dead dad. But at least in Kirk's case, that is a different character in a different timeline. In Picard's case, we're supposed to believe this is the same Picard that we've known all along.

Star Trek TNG - Robert Picard
TNG s4 e2 "Family", © CBS, Paramount
Where was Robert during all this family drama?

Also, did the writers not know that Picard had an older brother? Where was Robert Picard during all this drama with their parents?

And Seven of Nine has apparently regressed from any of her character development from the previous season, as she's back to mindlessly killing Borg and insisting that they "aren't human anymore". This is despite the fact that both she and Picard are case in point examples of former Borg being rehabilitated, and despite her sorrow of the destruction of the Borg Rehabilitation Project in season 1.

The lynchpin of this season is a young astronaut who suffers from crippling depression. This is despite the fact that NASA has pretty extensive screening and training processes that would either rule out someone who is not emotionally stable enough to do the job, or would train them to the point that they do the job without a second thought. This is an example of how having science and technology consultants in the writing room would help make the story more believable.

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If you read my review of Star Trek: Picard, then you know that I was thoroughly disappoint and borderline offended by it. I had so much to complain about in that review, that I didn't have much time or energy left to write about the few merits that were present in the season. Yes, there are some decent ideas in this 10 hours of otherwise-garbage TV. If you were to ask me "Well Mr. smarty-pants self-described-'Trekkie', what would you have done?", then I would say that I would take those few good ideas, and turned them into episodes of Star Trek that are more consistent with the style, philosophy, and character of the show that I know and love.

On a recent recording for the Let's Play channel On the Branch, I spent some time pitching these ideas for a rewrite of the entire series. I had literally come up with the ideas a night or two before that recording session, and so the ideas were not very well thought-out. They were mostly just big-picture concepts. Now that I've had more time to think about them and further flesh them out, I've decided to record them here on the blog for posterity.

You can hear more of my thoughts about Picard in an un-filtered discussion with On the Branch Gaming.

I tried to take the few ideas that I actually liked from the version of Star Trek: Picard that CBS actually put on the air, and use them to construct episodes and a season that I feel would have been more in-line with what I would have expected from Star Trek. So this isn't just me rambling about my own pie-in-the-sky ideas here. I'm actually taking the ideas that Alex Kurtzman, Akiva Goldsmith, Michael Chabon, Kirsten Beyer, and the other writers and producers came up with, and trying to turn them into something that is actually faithful to the spirit of Star Trek, and consistent with the philosophy and characters that we've seen in the TV shows as I understand them.

The good ideas

So first of all, what were the few actual good ideas that CBS's writing staff came up with for Star Trek: Picard. Well, I identified three of them:

  1. Romulans as environmental refugees after nova of their sun.
  2. The Borg Reclamation Project attempting to de-assimilate and rehabilitate former Borg drones.
  3. Data's consciousness being trapped in a quantum computer, awaiting a suitable positronic brain.
The best ideas of Picard involved the Romulans and es-Borg as refugees.

I think there's some genuinely good ideas there for some thoughtful, high-concept sci-fi stories that would fit well into Star Trek's canon and philosophy. It's too bad that none of them were more than minor subplots in Picard that were never thoroughly explored, or treated with any degree of thoughtfulness. These good ideas were sadly squandered by being sidelined compared to the larger, less intelligent plots that dominated the season.

These ideas were certainly better than the apocalyptic plot about conspiracies to destroy all life in the galaxy. Seriously, can we get some smaller, more down-to-earth stakes for our TV shows? There's only so many "end of all life as we know it" plots that can be told before they get stale.

I would stay as far away from apocalyptic, inter-dimensional robot tentacle monsters as possible.

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So what the heck happened to Picard's dog?! Number One was my favorite character in the premiere, but then he completely disappeared from the entire rest of the show and hasn't even been mentioned since. Were his inclusions in the premiere nothing more than reshoots that were thrown in at the last minute, after much of the rest of the show had been scripted and filmed?

Picard's home was broken into and Picard physically assaulted. The dog was nowhere to be seen. Guess he's not much of a guard dog, huh? I don't even think Picard bothered to ask if Number One was alive after the attack. For all he knew, the Romulan assassins murdered his dog. There's also no tearful "good bye" when Picard has to leave the planet on a potentially dangerous mission, or talk of who might take care of the dog if Picard doesn't return. On the upside, at least the writers didn't kill the dog as an excuse to turn Picard into "space John Wick", in the same fashion that the TNG movies used Picard as a "space John McClane".

Then again, bringing up an idea or character, only to completely drop it by the end of an episode with no real exploration of the concept or character seems to be the modus operandi of Star Trek: Picard.

I gave a lot of leeway to the premiere. I even said that I want to "delight of having just watched a new piece of Star Trek media that I didn't hate". Well that lack of hatred didn't last long. Each episode of Picard just got progressively worse and worse.

If not for the fact that I intended to write a full season review, I would have stopped watching the show by episode 4.

What happened to Picard's dog, Number One? He just disappears from the show after the first episode!

Just as I feared, Star Trek; Picard isn't about the rights of androids or the moral imperative to provide humanitarian relief to refugees (whether those refugees happen to be Romulans or ex-Borg). These things are dominant themes, but they aren't what the plot or story is actually about, nor does it ever become the ultimate message of the show. I think the overall message was supposed to be to not let your fear and prejudice turn you into a genocidal monster, but even that happens in a lazy, eleventh-hour "twist" that I thought made no sense. The actual plot is about conspiracies to cover up the existence of robot Lovecraft monsters from another dimension, and to stop androids from inevitably summoning them to kill all humans. Yep, that's Star Trek canon now. Go figure...

Picard facepalm

In the meantime, the episode-by-episode (and minute-to-minute) scripting is trying too hard to be like Firefly or any other grungy sci-fi series from the past 20 years. Now, I love Firefly. I also praise The Mandalorian for taking cues from Firefly. But The Mandalorian is set in the Star Wars universe, which was always a grungy universe that contained lovable rogues and scrappy survivors. Star Trek has never been that kind of universe. It's the antithesis of that kind of universe. If I wanted to watch a dark and gritty cowboy / ronin space adventure, then I'll watch The Mandalorian, or I'll go back and watch Firefly or Battlestar Galactica again. Or I'll check out The Expanse or Dark Matter or Altered Carbon or Westworld, or any one of a dozen other sci fi shows that have come and gone in the past 20 years and have borrowed heavily from that same aesthetic. Or I'll play Mass Effect 3, which Picard seems to have blatantly plagerized.

I don't watch Star Trek for that. I watch Star Trek for thought-out, uplifting, cerebral science fiction about an optimistic future that I hope humanity eventually achieves.

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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