Only a few more civs to go in my series of strategy posts about Brave New World's new civilizations. Next up is the land-snatching Shoshone lead by Chief Pocatello.
The Shoshone are a group of native Americans that originated in the rocky regions of western North America (now Nevada and Utah). Around the same time as European colonists began settling on the east coast, the Shoshone began expanding eastward, which brought them into conflict with other plains indians such as the Blackfoot, Crow, Lakota, Cheyenne, and Arapaho. Some Shoshone who migrated into Texas and Oklahoma would break off into their own tribe: Comanche, who would become expert horsemen. The Shoshone began to come into conflict with the United States in the late nineteenth century due to the U.S.'s westward expansion, leading to a massacre of as many as 500 Shoshone at a winter encampment at Bear River in 1863. Shoshone culture has survived on reservations to this day, and in 2008, began working with Utah and Idaho state leaders to create a memorial to the Bear River Massacre. At its height, the Shoshone nation was composed of many tribes that occupied vast territory, extending from modern-day Montana all the way through Nevada; and their offshoot tribe, the Comanche, exhibited strong control of Texas and Oklahoma.
As westward immigration lead to conflict between the Shoshone and United States, Chief Pocatello (or, Tondzaosha) lead his tribe in raids and attacks against settlers in Idaho along the Oregon trail. He was feared and respected by his enemies, and Brigham Young (leader of the Mormons) attempted to offer terms of appeasement to the Shoshone in order to stop the attacks. Instead, the United States army arrived and destroyed any chances of a peaceful solution. Despite the overwhelming might of the U.S. army, Pocatello avoided the total massacre of his people and eventually negotiated the Fort Bridger Treaty of 1868, which granted the Shoshone a permanent reservation at Fort Hall near the Snake River in exchange for annual compensation from the United States (which the United States rarely honored in full). Due to this agreement, the Shoshone cultural identity survives to this day, and the city of Pocatello in Idaho is named in his honor.
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Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V, Shoshone, Pocatello, Pathfinder, Comanche, Comanche Rider, Great Expanse, horses, exploration, scout, ancient ruins, native tongue, cavalry, Pride of the Ancestors, goody huts, tile acquisition, Civ-V, unique recon unit, unique mounted unit, unique unit
In my review of the Brave New World expansion for Civilization V, I expressed some disappointment that some of the legacy civilizations didn't receive significant updates. I also complained about a few mechanical issues such as how the "warmonger" mechanic works and the value of trade routes. Well, Firaxis has released a major update to the game earlier this fall that addresses some of these complaints.
Several of the vanilla civilizations received a major overhaul. As I mentioned in my review, Germany and America seem to have been completely one-upped by the Zulu and Shoshone. Well, Germany has been given a major update, and America has received a small tweak in order to better differentiate them from the BNW successors. In addition, Japan has received a small (but significant) buff.
Germany was probably the civ that was in the most dire need of a facelift, since the Zulu leave them completely in the dust. Both civs had a huge military flavor, discounts for unit maintenance, and a unique Pikeman replacement, and the Zulu had Germany beat on all accounts. In order to differentiate the two, The Landsknechts unique unit was replaced with a new unique building, the "Hanse".
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Tags:Civ V Fall Patch, patch, Civilization V: Brave New World, Civilization V, Sid Meier's Civilization, Civilization, Firaxis, 2K Games, expansion, PC, Steam, strategy, grand strategy, turn-based strategy, Germany, Japan, America, Zulu, Shoshone, Indonesia, tourism, tactics, trade, trade route, archaeology, culture, gold, warmonger, Landsknecht, Civilization IV, Civilization V