Last year, when the PS5 released, I didn't bother trying to pre-order one or buy one after release. I just wasn't very interested in the machine that first year, as there weren't that many games for it. Sure, I was curious to see what the Demon's Souls remake wold be like, considering that is one of my favorite games ever. And I would gladly have played the Miles Morales Spider-Man game. But neither of these (nor the two combined) were enough to sell me on a $500 console. I love Demon's Souls, and was sad when the servers were finally shut down, but not enough to shell out $600 to be able to keep playing it.

I'm sorry Sony, but you really needed more than just a remake of a 10-year old game from 2 console generations ago, and a single sequel to a popular game from a few years ago, to sell me on the new machine. Maybe if Silent Hills hadn't been cancelled, and ended up being a PS5-exclusive launch title, or if Death Stranding or Ghost of Tsushima had been PS5-exclusive launch titles, then I would have been more eager to procure a console.

Everything else that I was interested in was a multi-platform release. I bought Cyberpunk 2077 on Steam (then never played it because the launch condition was so atrocious), and ended up playing Control (for free) via PlayStation Plus. So what the heck did I actually need a PS5 for?

The only 2 games on PS5 worth playing are not worth buying a new console.

I also didn't feel like going through the trouble of trying to claim the limited pre-order supply of PS5s. I thought for sure that in 6 months or so, PS5s would be sitting on the shelves of just about every Best Buy, Target, Wal-Mart, and Gamestop, just collecting dust. After all, people were losing their jobs and health insurance left and right due to business closures and city lockdowns being imposed due to a global health pandemic. Surely people wouldn't have enough disposable income to justify new $500 consoles, right?

Well, apparently, I completely mis-judged the situation. Losing their jobs and being unable to even look for new jobs (due to the aforementioned business closures and lockdowns) meant that people spent what little disposable money they did have (as well as the eventual government stimulus checks) on home entertainment products like video games. The video game business (along with online shopping, streaming television services, home delivery services, and video conferencing services) was one of the few industries that boomed during the pandemic, and much to my surprise, the PS5 and XBox Series X | S became the fastest-selling video game consoles in history, despite the supply shortages.

I will honestly say that I did not see that coming. Though I do have to wonder if those sales figures would be so inflated if not for scalpers buying up all the stock with automated bots.

Now it's December of 2021 (holiday season), the PS5 has been available for well over a year, and I'm starting to want one, but can't find one. What's changed? Why do I want a console now, when I didn't want one last year?

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Call of Duty: WWII - title

I haven't played a Call of Duty game since World At War on the PS3 almost 10 years ago. I really liked the first two CoD games on PC, but after Infinity Ward stopped developing the games, they increasingly focused on spectacle rather than any attempt to accurately portray war. After throwing back more enemy grenades in the first mission of World At War than were probably ever manufactured in all of World War II (I'm exaggerating a little bit), I got sick of that game and basically gave up on the franchise.

After having a little bit of fun with EA's Battlefield 1, I decided to pick up a used copy of Call of Duty World War II from eBay. I was curious if the return to World War II would be taken a little bit more seriously by Activision. It wasn't. This is the same old stale Call of Duty that I've been actively avoiding for the past decade. The single-player campaign didn't do anything to pull me in.

A light-gun shooting gallery

Probably the biggest problem with the campaign is just how rote and repetitive it feels. Almost all of the game's missions boil down to moving from one shooting gallery to another. When you aren't in an outright combat tunnel (like a bunker or trench), you're only given about a hundred feet of lateral space to work with. The whole game feels very confined and small in scale, with very few opportunities for any tactical movement such as flanking maneuvers. Just sit behind cover and pop out to take a few shots, then repeat. It might as well be an on-rails shooter, or one of those pop-out-and-shoot light-gun arcade machines like Time Crisis. I wonder if this was maybe done to make the game work better in VR? Maybe they wanted to reduce the amount of movement so that players don't get motion sick? But it's not VR, so it just comes off as lazy and tedious.

Almost all the missions boil down to moving from one narrow shooting gallery to another.

Even when the game tries to do something a little different, it usually still finds a way to make it uninteresting, or to outright get it wrong. There are some stealth mechanics shoe-horned into the game -- because of course there's stealth mechanics. They are rudimentary and very unforgiving. It's clear that certain segments are intended to be played stealthily, but you just don't have the tools necessary to make it work, and the levels aren't designed very well for stealth. Your limited field of view makes environmental and situational awareness very difficult. It's hard to tell where enemies are, and it's also hard to tell if your'e hidden behind cover. Even if you are effectively hidden, you can't peek out of cover to monitor the enemy's position or movements.

After stealth killing one or two enemies, I almost always got caught and was forced into more shoot-outs. Many of these scenarios involve the player being isolated and usually disarmed, so that you don't have the firepower to easily deal with a shootout when it inevitably happens. Put simply, the stealth is only barely functional and might as well not even have been included.

The undercover "Liberation" mission is the only level that is actually built around stealth.

The only stealth level that worked was the undercover "Liberation" mission with the Marquis (which you mostly play as a different character). ...

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A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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