Only a few more civs to go in my series of strategy posts about Brave New World's new civilizations. Next up is the land-snatching Shoshone lead by Chief Pocatello.
The Shoshone are a group of native Americans that originated in the rocky regions of western North America (now Nevada and Utah). Around the same time as European colonists began settling on the east coast, the Shoshone began expanding eastward, which brought them into conflict with other plains indians such as the Blackfoot, Crow, Lakota, Cheyenne, and Arapaho. Some Shoshone who migrated into Texas and Oklahoma would break off into their own tribe: Comanche, who would become expert horsemen. The Shoshone began to come into conflict with the United States in the late nineteenth century due to the U.S.'s westward expansion, leading to a massacre of as many as 500 Shoshone at a winter encampment at Bear River in 1863. Shoshone culture has survived on reservations to this day, and in 2008, began working with Utah and Idaho state leaders to create a memorial to the Bear River Massacre. At its height, the Shoshone nation was composed of many tribes that occupied vast territory, extending from modern-day Montana all the way through Nevada; and their offshoot tribe, the Comanche, exhibited strong control of Texas and Oklahoma.
As westward immigration lead to conflict between the Shoshone and United States, Chief Pocatello (or, Tondzaosha) lead his tribe in raids and attacks against settlers in Idaho along the Oregon trail. He was feared and respected by his enemies, and Brigham Young (leader of the Mormons) attempted to offer terms of appeasement to the Shoshone in order to stop the attacks. Instead, the United States army arrived and destroyed any chances of a peaceful solution. Despite the overwhelming might of the U.S. army, Pocatello avoided the total massacre of his people and eventually negotiated the Fort Bridger Treaty of 1868, which granted the Shoshone a permanent reservation at Fort Hall near the Snake River in exchange for annual compensation from the United States (which the United States rarely honored in full). Due to this agreement, the Shoshone cultural identity survives to this day, and the city of Pocatello in Idaho is named in his honor.
[More]
b4ea0d42-ce12-454e-8d39-78be32d2a953|8|4.9
Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V, Shoshone, Pocatello, Pathfinder, Comanche, Comanche Rider, Great Expanse, horses, exploration, scout, ancient ruins, native tongue, cavalry, Pride of the Ancestors, goody huts, tile acquisition, Civ-V, unique recon unit, unique mounted unit, unique unit
Halfway through my series of strategy posts about Brave New World's new civilizations, we have Poland.
Poland is a Slavic nation in Central Europe that can trace its origins to the 10th century AD, when Mieszko I united the pagan tribes that were ruled by his ancestors and was crowned the first King of the Polans. He was baptized during his reign and the young Polish kingdom quickly became part of the Catholic sphere of influence. During the late Middle Ages, the rulers of Poland began putting increasing focus on educational and social reforms, and Poland became one of the best-educated nations in all of Europe, which may have contributed to it becoming a popular destination for immigrants - particularly Germans, Jews, and Armenians. The high level of education may have also helped protect the Polish population from the effects of the plague, as Poland had one of the lowest mortality rates of any European nation during the time of the Black Death. The combination of large numbers of immigrants and the popularity of Protestantism during the Reformation helped Poland to become a very tolerant culture. Its central location in Europe made Poland a subject to many wars, particularly with Germany, Prussia, and Russian. The nation was occupied by Nazi Germany during World War II, and was firmly within the Iron Curtain during the Cold War, but eventually returned to a democratic style of governance based on a market economy after the fall of the Soviet Union.
Casimir III was the last King of Poland from the Piast (founding) Dynasty, and is widely regarded as the nation's greatest leader. He inherited a nation that was crumbling due to a war-blasted economy, and the legitimacy of his claim to the throne was questioned by his political rivals. In order to gain the favor of the landed elites, he reformed Polish law to grant special privileges to the higher castes; and he gained the favor of Jewish immigrants by granting them unprecedented protections under the law that allowed them to maintain their religious and cultural identities during a time in which other European Jews were being forced to convert to Christianity. During his reign, he founded Poland's first major university, and promoted an educated society. Casimir remarried several times, and since all of the children from his first and fourth (final) marriage were daughters, he left no lawful heirs; thus, he named one of his nephews to be his heir. By the end of his reign, Poland had doubled in size and had a flourishing economy and growing educated classes.
Led by the bearded and intimidating Casimir III, Poland was an immediately attractive Brave New World civilization due to Solidarity. Free social policies you say? Yes, please! Give me those policies so that I may conquer the world! Poland is Chichian's favorite civ in the expansion (and maybe the whole game) due to her fondness of social policies. I can't really argue against her.
[More]
93f1cb37-b3dd-48af-99d0-c48378b750e3|15|4.3
Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V, Poland, Casimir III, Winged Hussar, hussar, Solidarity, social policies, pastures, horses, mounted warfare, lancer, stable, Heavy Charge, Ducal Stable, Civ-V