Mouthwashing - title

This isn't the first time that I have said that a game is difficult to review. Mouthwashing is a very difficult game to review. Usually, however, when I say that I'm having difficulty reviewing a game, it's because I have very mixed and conflicting feelings about that game. Or because it's borderline impossible to review the game without discussing extensive spoilers. Well, that last one actually is true in this case, but there's a more important reason why this game is difficult to review: Mouthwashing is a very difficult game to play. Not "difficult", as in "challenging", the way that Dark Souls is "difficult". Not "difficult", as in "broken", the way that a lot of awful low-budget indie games might be. Instead, Mouthwashing is thematically and emotionally difficult to play because it depicts a lot of very disturbing and grotesque subject matters that are just hard to sit through.

The low-fi, PS1-inspired graphics do not, in any way, take away from the visceral visual design of the game. In fact, the low-fi visuals, combined with a film grain filter, give the game a gritty, grimy feeling that might have been harder to accomplish with higher-fidelity graphics that might fall into the uncanny valley. For example, it might seem that the lack of facial animation is a flaw in the game that makes it difficult for some players to understand the emotional context of what the characters are saying, and to read the actual plot of the game with a cold detachment that will make the story harder to understand. And while that is true, there is also a very valid thematic reason for why the characters don't have facial animations, and for why their emotions aren't immediately obvious.

The crippled, disfigured husk of Captain Curly is disgusting to look at, and even more disgusting to listen to. The pain and humiliation that Captain Curly is subjected to are absolutely horrific to behold and contemplate. And that's just the start of the awful things that this game subjects the player to!

This a grotesque game that can be difficult to play.

But this isn't a game about body horror; it's a game about abuse, and the failure or unwillingness to take responsibility for one's actions.

But this story is delivered in a disjoint, non-linear, and sometimes abstract manner that can make it difficult to follow on a first playthrough. It might take a second playthrough to really understand what is going on, and what had happened prior to the events of the game. Thankfully, the 2-ish hour runtime means that a repeat playthrough isn't much of a burden at all. It's nowhere near as annoying and burdensome as something like having to replay Silent Hill 2 remake to try to get different endings, or to collect all the collectibles.

And this is where it starts to get difficult to talk about this game without spoilers. Honestly, if low-fi, psychological horror walking sims about abuse aren't your jam, then you won't play this, and probably won't care about spoilers. Otherwise, if you're into this kind of thing, then you probably know who you are. If you haven't already played the game, and you might be interested, then you should stop reading and play it. It gets my fullest recommendation!

It is impossible to talk about this game's merits without major spoilers...
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I have really missed Stephen Colbert while he's been off the air. It certainly didn't help that John Stewart also recently retired from his stint, leaving me without the Daily Show as well. So without any humorous political punditry, I've been stuck having to get all my news regarding politics from - ugh - the news. But fortunately, Stephen Colbert is back on the air after taking over the Late Show from David Letterman earlier this month.

The Late Show with Stephen Colbert
Stephen Colbert introduces the newly-renovated Ed Sullivan Theater.

I was actually really surprised at just how similar the first episode of the Late Show felt to the Colbert Report, right down to the audience chanting "Stephen, Stephen" to open the show. After the opening monologue, one could easily confuse the show for an episode of the Comedy Central series that preceded it, only with a cooler color palette and jazzier soundtrack (thanks to Jon Batiste and Stay Human being the on-stage band). Stephen even put himself back into character as a narcissistic ego-maniac. This was possibly an attempt to pander to his old audience, or at least to ease them into the new show.

Fortunately, he's toned down the narcissism (while retaining his charming confidence) in the past couple week's worth of shows. I'm glad he did too. It worked very well on the Colbert Report as part of an obviously satirical, over the top character. It doesn't work so well in a non-satirical talk show, and might even have been off-putting to viewers who weren't familiar with Colbert's old character.

But hammed-up, satirical personality flaws aside, much of the structure of the Late Show in these first few weeks has been more similar to Comedy Central's Colbert Report than to CBS' Late Show with David Letterman. It's broken up into clearly-delineated segments (some even coming with their own title and intro graphics), the joke delivery is very similar, and the preferred subject matter so far has been politics (along with plenty of digs at the NFL), and there's plenty of clip montages from CNN and Fox News. In his first three weeks, he's already hosted political figures such as Jeb Bush, Joe Biden, Bernie Sanders, Ted Cruz, and Donald Trump. Familiar segments from the Colbert Report, such as "Threat Down" or "The Word" wouldn't feel very out of place at all, and I wouldn't be surprised if they do return in some form (assuming that Comedy Central doesn't have some kind of trademark on them). Viewers expecting Colbert to read off Top 10 Lists and judge stupid pet tricks might be disappointed, but viewers of The Colbert Report should be getting more or less what they expect.

The Late Show with Stephen Colbert
Politics still seems to be Colbert's favored topic. We'll see if that holds up after the election is over -
or at least once Donald Trump is out of it.

But even though Stephen is back behind a desk in front of a camera, and he's making roughly the same jokes, on roughly the same subject matter, with roughly the same delivery, it still just isn't the same...

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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