My friends and family have always found that video games and board games are always good go-to gifts for me during the holiday season (which for us, starts in the fall, as my partner and I both have birthdays in September and October). 2020 was a bit different, however. For one thing, the COVID-19 pandemic meant that we weren't able to get groups together for tabletop gaming nearly as often as we used to. The pandemic didn't stop us from tabletop gaming altogether, but we restrained our play to being with only a few regular players, and even then, played mostly 2-player games in order to avoid having multiple house guests at a time. We even sometimes wore masks while playing, just as an added precaution.

It wasn't that I didn't want new board games (or expansions to games I already have); rather, we just weren't sure when I'd ever be able to play them. For example, I did receive the new Crusader Kings board game by Free League Publishing. Hopefully, I'll have an opportunity to play it sometime soon, and be able to write a review for it to go along with my review of the video game.

But video games were not a hard purchase because of the pandemic. Sitting at home and playing video games is, after all, one of the best and safest pass-times during a pandemic. Rather, the big video game releases of this fall came with a lot of baggage or circumstantial reasons why I wasn't enthusiastic to buy them.

Lack of games didn't sell me on a PS5

First and foremost is the biggest of the big new releases this year: the new consoles. I've never been an XBox-player, so there was no interest in a new XBox to begin with. I am, however, interested in the PS5. But I wasn't rushing out to buy one because I'm not going to buy a new console if there aren't any exclusive new games to play on it. And since I wasn't rushing out to buy one, supply problems meant that it only got harder to find one. Honestly, I was surprised that the PS5 seemingly sold so well considering that there just wasn't all that much to play on it. My lack of enthusiasm for the new console meant that even though my partner considered trying to buy one, she eventually decided against it.

The only 2 games on PS5 worth playing are not worth buying a new console.

The big releases for the PS5 were the Demon's Souls remake and Miles Morales. So far, they are the only 2 games worth playing on the PS5, which is why I saw them bundled together with the console at multiple retailers and resellers. I was interested in both, but not enough to drop $400 on a new console -- especially not during a time of economic uncertainty. I'm sorry Sony, but if you want to sell me on a new console, you got to have something better than a remake of a game from 10 years ago (and 2 console generations ago) that I already played the hell out of back in the day, and a sequel to game from 2 years ago that looks like it's mostly just more of the same (and which is also available on the last-gen console anyway). Every other big release for the PS5, from Assassin's Creed: Valhalla to Cyberpunk: 2077 was also released on other platforms, so again, there was no need to rush out and buy a PS5 to play these games -- which I wouldn't have done anyway because both of those games have their own baggage, which I'll get to later in this post.

I only bought a PS4 because of Bloodborne, and the PS5 has so far lacked a similar console-selling exclusive. Maybe they'll have one eventually. Maybe if Elden Ring were a PS5-exclusive, I'd be in more of a hurry to secure myself a console. But as far as I know, that game is set for release on PS4 and will also be available on PC, so I don't need a PS5 in order to play it, the way that I needed a PS4 to play Bloodborne.

WARNING:
The following contains sexual content that may not be safe for work or children, including descriptions of alleged criminal behavior at Ubisoft, and a screenshot from Cyberpunk 2077 that contains nudity. Reader discretion is advised.

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The Mandalorian - title

One of my biggest complaints with Disney's Star Wars movies has been their complete lack of original ideas, and their complete unwillingness to move the Star Wars narrative forward. That's actually why I didn't think The Last Jedi was as bad as most people said it was. I mean, it wasn't "good" by any stretch of the imagination. The script was messy, the tone was uneven, and a lot of the movie's logic was fundamentally flawed. But I appreciated much of the bold thematic elements. The Last Jedi wanted desperately to move the franchise in new directions, and it actively mocked the previous film(s) (and the fanbase) for being too trapped in the past.

The rest of Disney's Star Wars movies haven't been so bold. The Force Awakens was a rehash of the original movie. Rogue One and Solo were both prequels that nobody asked for that both attempted to explain minutia that never needed explaining to begin with. I haven't seen Rise of Skywalker yet, but I'm hearing that it's an exceedingly dumb rehash of Return of the Jedi, and possibly the worst Star Wars movie since The Pantom Menace. And that's the "gentle" criticism that I'm hearing from people who were generally favorable towards Disney's treatment of Star Wars!

Suffice it to say, outside of the X-Wing and Armada tabletop games (which I love and still regularly play), I have become so jaded and sick of Star Wars that I didn't bat an eye at Disney's announcement of The Mandalorian. I just assumed that it was a prequel series about young Boba Fett that would continue the Star Wars trend of fixating on its past. I had no interest in watching the series, and I sure as hell was not going to pay a monthly subscription to Disney to watch it.

But I guess a free subscription to Disney Plus came with our Verizon phone plan, and my girlfriend was hearing some good word-of-mouth in the week after the first episode premiered, so we've been having stay-in date nights to watch it. I want to say, by the way, that I like this approach of releasing episodes of a streaming series on a fixed schedule, rather than dumping a whole season all at once. It facilitates water-cooler talk because everybody else is at the same point in the narrative that you are. You have time to digest the events of each episode and talk about them, and you are able to speculate with friends over what's going to happen next, because your friends don't know either! You'd think that streaming services like Netflix and Hulu would have figured this out with the success of HBO's Game of Thrones weekly release schedule, but they didn't. Disney learned. (and so did CBS).

The Mandalorian feels like it's actually pushing the Star Wars narrative forward.

...

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Star Trek: Fleet Captains: Romulans and Dominion
Star Trek: Fleet Captains has expansions for the Romulan Empire and Dominion.

Even though it is a kind of mediocre game, my friends and I liked Star Trek: Fleet Captains enough that we were excited to try out the game's expansions. There's a nice, episodic feel to the game that does do a pretty good job of capturing some of the feel of the source material. Fleet Captains has two expansions, which each offer a new playable faction: the Romulan Empire and the Dominion. Both expansions revolve around the same two core mechanics (espionage and saboteurs), but each has its own unique methods and techniques for how they utilize those mechanics. Since both expansions have similar features, I'm going to review both expansions together.

The Romulan Empire connives its way to victory

The Romulans are my favorite race in Star Trek I like Romulan makeup. I like their uniforms. I like their ship designs (especially the warbirds). I like their cunning. And I like the depictions of the Romulans in every era of Star Trek, except for Star Trek: Nemesis and Star Trek: Enterprise, which both managed to ruin a good thing. So opening the Fleet Captains box to find no Romulan ships was - of course - disappointing, and the very first thought that popped into my mind (after "Ooh, plastic space ships!") was "I should check if there's a Romulan expansion to this game". Sadly, it was sold out on Amazon, and eBay sellers wanted upwards of $150 for copies. I didn't want a Romulan expansion that badly... But my girlfriend, being awesome as she is, eventually saw the expansion come back in stock on Amazon and immediately ordered a copy for me to surprise me. So as I was getting ready to organize some game sessions to play the Dominion expansion and resigning myself to the idea that I'd never play the Romulans, a shiny, shrink-wrapped copy of the expansion literally showed up at my door step. She's a keeper!

Star Trek: Fleet Captains: Romulan and Dominion expansion
I don't like the monochrome ships, but at least the Romulan ships are the same color as in the show.

The green plastic of the Romulan ship miniatures fits well with the color schemes of Romulan ships in the shows, and the miniatures don't look as dull as the unpainted miniatures in the base game. The only Romulan ships that wouldn't be green would be Original Series Birds of Prey (or borrowed Klingon battle cruisers), which aren't included in the expansion's ship roster anyway. Instead, they included three Birds of Prey from Enterprise. That's a shame to me, since I really like the Original Series Bird of Prey's design - not as much as I like the TNG Warbird design, but the TOS Bird of Prey is up there in my list of favorite ships. I really would have liked to have seen one of the Enterprise Birds of Prey replaced with a TOS Bird of Prey in the roster, and maybe even a borrowed Klingon Battle Cruiser, but no such luck. Ah well...

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Star Wars: X-Wing - Imperial Raider

This past couple years, my girlfriend and I have been getting very into the Star Wars: X-Wing miniatures game. We've also been converting some of our friends into avid players as well. After sitting on my shelf for several years with only a couple play sessions under its belt, the set has been getting played every few weeks with regularity. As such, we've also been investing more and more into additional expansions beyond the set that I initially bought. Late in 2016, my local board game store put its Corellian Corvette expansion on sale, so I went ahead and snatched up a copy of that huge, epic expansion ship. The following year, I went on to pick up the Imperial Raider huge expansion (also on sale)..

It took a while for these two ships to get much play though (seriously, they were sitting around for years), since they don't slot into the X-Wing core rules as easily as other expansions do. Playing with the huge ships requires increasing the scale of the X-Wing game considerably. The huge ships, by themselves, cost well over 100 fleet points. As such, the basic 100-point fleets go out the window for the epic-scale matches. Instead, 300 fleet-building points are recommended if any epic ships are in play. In addition, a larger play area is needed for most epic scenarios. If you bought a play mat for X-Wing, you might need to invest in a second mat as well (and they ain't cheap).

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This year's holiday season saw a fundamental shift in the way (and reasons) that I buy games. I bought a gaming console as a gift for a child. This Christmas, my girlfriend and I bought our 7-year old a Nintendo Switch (and also managed to get our hands on an SNES Classic). For the first time, I'm not buying games and consoles for myself anymore; I'm buying them for my proxy-child.

My game and console purchases aren't just for me anymore...

I guess I'm old now...

This also means that I now possess my first Nintendo console since 10-year-old me replaced my old NES with a Sega Genesis...

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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