There's one civilization that I have not yet covered in my Brave New World strategies series that did receive an explicit rewrite of its unique national ability. I haven't covered them yet because that rewrite isn't so much a change to their ability, as it is really just a clarification that the ability applies to the new rules. The Iroquois civilization led by Chief Hiawatha has an ability that explicitly utilizes the expansion's trade route mechanics. The Iroquois are another civilization (like India) that receives a lot of hate from the Civ V gaming community due to some supposedly lackluster, highly-situational uniques. This strategy will focus on utilizing those uniques when they are beneficial, and on compensating for their downfalls and limitations.
Very little is known about the early history of Iroquoian people prior to the arrival of Europeans in the Americas. The Native American tribes had no written language, and their histories were passed down through oral tradition. According to that tradition, a great Peacemaker united the eastern Great Lakes tribes of the Mohawk, Oneida, Onandaga, Cayauga, and Seneca sometime between the 12th and 15th centuries. Other tribes would later join the confederacy, including some that were displaced from their native lands by European settlers. Iroquois culture was matrilineal, meaning that children were born into the mother's family, and women had a great deal of influence in the politics of the tribes. The Iroquois Confederacy utilized a representative system in which each tribe appointed a number of chiefs (based on relative population of the respective tribes) to serve on a council. There was both a council of male chiefs, and also a council of clan mothers that both had roughly equal authority.
Hiawatha is a near-mythical figure in Iroquois history. He was a follower of the Great Peacemaker, who traveled between the various tribes of the region preaching a prophecy of a strong alliance uniting all the tribes of the Great Lakes region in peace. Hiawatha, along with the Peacemaker, effectively founded the Iroquois Confederacy using his skills as an orator (and, in some traditions, magic) to convince the various tribes to join. According to oral tradition, the Seneca resisted the alliance, leading to a confrontation that was stopped when the sun miraculously went dark, turning day into night. This supposed solar eclipse lead the Seneca to put down their arms and commit themselves to the alliance. [More]
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Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V: Gods & Kings, Civilization V, Iroquois, Hiawatha, Mohawk Warrior, Longhouse, Great Warpath, forest, jungle, food, deer, city connection, production, workshop, swordsman, Mohawk, Oneida, Onandaga, Cayauga, Seneca, Civ-V
I've already covered strategies for the civilizations that have been added or explicitly changed in the Brave New World expansion and its major fall (2013) patch. Now I'm going to move on to other legacy civilizations that have not had explicit changes, but who may have had their strategies significantly altered by the expansions and other updates. This time, I will be covering one civ that surprisingly does not benefit from Brave New World's new mechanics as much as one might think: the Roman Empire.
Rome is one of the most influential and heavily romanticized cultures of the classical world. The early Roman republic was a system of semi-democratic representational government. Power was divided between two consuls who were annually elected by the citizens and alternated as military leaders to check each others' ambitions, while an appointed body of senators directed foreign policy and enacted laws. The city gradually expanded its power and influence in the second half of the first millennium BC through the overwhelming success of its legionary forces and defeat of its primary rival Carthage, until it eventually came to control almost the entire Mediterranean. Rome itself became the center of government and commerce for most of Europe, and it established an elaborate network of roads, aqueducts, and other engineering feats.
The Roman government was generally very tolerant of foreign religions and cultures, which helped to pacify subjugated peoples. But as Rome became an empire, and its holdings expanded, this tolerance became a liability. Foreign peoples were allowed admittance into the army in order to secure Rome's ever-increasing borders, which lead to a decline in loyalty to Rome as the army became more diverse and less centralized. Eventually, generals would begin competing with each other for control of Rome and the title of emperor, weakening the empire from within and making it vulnerable to external threats such as immigrating Germanic tribes displaced by the Huns. Eventually, these threats would culminate in the sacking of Rome by the Visigothic leader Alaric in August of 410 AD, and the collapse of the Western Roman Empire. However, the eastern half of the empire, also known as the Byzantine Empire, would continue to carry the torch of Rome for another thousand years.
After the death of Julius Caesar, his adopted nephew and heir, Gaius Octavius, along with Marc Antony and Marcus Lepidus, tracked down and defeated Brutus, Cassius, and the other assassins who had conspired against Caesar. This new triumvirate quickly disintigrated into civil war, with Octavius decisively defeating both Lepidus and then Antony and holding sole authority over a new Roman Empire. He changed his name to Caesar in honor of his adopted uncle, and reinstated the Roman senate as a puppet facade government to legitimize his dictatorial leadership. He was extremely popular among the Roman citizens due to his relation to Julius, and was eventually honored with the title Augustus. He instituted numerous domestic reform including official police and fire-fighting services, engineering projects such as roads, and expanded the dominion of Rome in Africa, Hispania, and Germania. Octavius found Rome a city of bricks; Augustus left it a city of marble, and the envy of the western world. [More]
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Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V, Rome, Augustus Caesar, Legion, Ballista, Glory of Rome, production, trade route, capital, swordsman, catapult, Civ-V
Continuing my series of strategy posts about Brave New World's modified civilizations, I'm going to take a look at strategies for Bismarck's well-rounded Germany. Since Brave New World's fall patch, Germany's unique Landsknecht has been replaced with a Hanse (bank replacement) that makes Germany into a more well-rounded civ rather than being exclusively military-focused.
The region of Germany has been the site of some of the most violent and destructive wars in the history of the world. It was given its name by Julius Caesar, who called the region east of the Rhine "Germania" to differentiate it from Gaul, which he had already subjugated. The region was populated by tribes of Germanic people who were often labeled as barbarians by the Romans who were never able to fully annex the territory. Most of German lands were controlled by the Franks such as Charlemagne following the fall of the Roman Empire, and they would not be united into their own sovereign nation until Otto I would become the first emperor of the Holy Roman Empire in 962 C.E.. When Martin Luther founded the schism religion of Protestantism, the Holy Roman Empire descended into the Thirty Years War, in which the northern Protestants fought for their autonomy against the southern Catholics. Following the war, the lands of Germany were broken up into multiple nation states such as Prussia and Saxony.
In the aftermath of the Napoleonic Wars, a series of social and industrial revolutions drove Prussia into becoming a leading educational and cultural states in Europe, and its Chancellor Otto von Bismarck effectively established the modern Germany in 1871. The German economy grew over the next few decades, but it was defeated in World War I, forced to pay reparations, its leadership was replaced with an unstable republic, and its economy completely crashed. All this lead to a takeover by the National Socialists (Nazis) who rapidly rebuilt Germany's economy and industry and turned it into a war machine that struck with greater speed and efficiency than the world had ever seen. Despite all the bitter bloodshed, a democratic Germany has emerged from the chaos as one of the strongest economies in Europe and is a worldwide leader in technological, scientific, and cultural development (and humor).
Otto Eduard Leopold, Prince of Bismarck, Duke of Lauenburg is known more simply as Otto von Bismarck. He is responsible for uniting the fractured states of Germany into a modern, unified German nation through the use of an efficient military and shrewd diplomacy. He was known to have a violent temper, but was a brilliant statesman and diplomat nonetheless. He became famous for using balance of power strategies to maintain peace in Europe while also furthering his goals as the political leader of Germany. Though he was staunch conservative autocrat, he did pass a series of social reforms that improved the quality of life for Germans. This, combined with his strong leadership, made him beloved by the German people. He was eventually unseated by Kaiser Wilhelm II, whose aggressive expansionist policies are often credited with leading to World War I. [More]
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Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V, Germany, Bismarck, Otto von Bismarck, Furor Teutonicus, Hanse, Panzer, barbarian, encampment, unit maintenance, unit cap, trade route, production, tank, bank, Landsknecht, city state, Civ V Fall Patch, Civ-V
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