submit to reddit
Pin it

Miasmata - box art

In a Nutshell

  • Gameplay: 50
    May be overly simplistic. Character feels like he's on wheels, and some mechanics seem to be missing.

  • Visuals: 70
    Textures can be grainy, and pop-in is rampant. The island can still offer some pleasant and varied scenery.

  • Audio: 80
    Nothing but grunting, crickets, the crunch of leaves beneath your feet, and the occasional rain makes the game sound like a genuine nature hike: dull, yet authentic.

  • Value: 82
    Exploring the island and intriguing narrative is active and interesting, and it can take a long time. Just don't alt-tab; it will crash the game!

  • Survival & Exploration*: 83
    The omission of hunting and eating is strange considering the unforgivably-hardcore, yet solid, survival and exploration mechanics.

  • Overall Score: 73

  • * denotes wild-card score category
Developer(s): IonFX
Publisher: IonFX
Platforms: PC (Steam)
ESRB rating: N/A
Genre: survival adventure
Players: single-player
Official site:

While looking for new survival horror games on Steam, I stumbled onto a very intriguing title: Miasmata. During my holiday break from work, I decided to boot up the game and see if it scratched my survival horror itch.

It didn't, on account of not actually being a survival horror game. But what I found instead was an equally interesting premise that immediately caught my attention and piqued my curiosity.

Curing yourself with science, water, and sleep!

The Johnson brothers kept this game about as simple as it could possibly be (perhaps to its detriment). They had a core concept, and they stuck to it. As such, Miasmata is a very novel game. It is probably the only game that I've ever played that is solely about scientific research.

The end goal is to cure a disease that the character has contracted and then escape the island. This disease acts as the central challenge to the game: you have to periodically medicate yourself in order to control the symptoms, but all medications must be derived from the local flora. Failure to do so can slow you down, blur your vision, and eventually kill you. A sheer majority of the game, thus, consists of wandering around the island collecting samples of plants, and then returning them to the nearest laboratory to examine them and use them to concoct various potions. In addition to medicines, you can also create potions to enhance your physical strength and perception. Doing so will allow you to run and swim further, and allow you to always know your location on the map (respectively).

Miasmata - doing science
Stand back! I'm about to do SCIENCE!

Unfortunately, the process of analyzing the specimens is automated (via a skip-able cutscene). You don't actually have to do anything in order to figure out what the plant's effects are going to be, and no actual scientific knowledge is required by the player. Each plant also only has one effect, so the potion-making mechanic (which is the core of the game) is pretty shallow.

The effects of each plant will be noted in your journal, which is one of the best journal features of any game that I've ever played. It has a handy status page that includes pockets for storing your medicines, as well as holding your water flask. It also shows your objectives and has tabs to collected notes, your research results, and the map. The journal is also populated with hyperlinks that take you to the journal page with the relevant information. For example, if you find a note with ingredients for an objective drug, the status page will add a hyperlink to that note underneath the objective. It's every bit the journal that Silent Hill: Downpour wanted to have!

As you explore, you'll also find camps left behind by the deceased research team. These camps can contain notes that can reveal bits of the game's intriguing backstory, provide recipes for various potions, or point you in the direction of key plant specimens. The camps also act as safe places for you to restock your supplies (including water), rest, and save your progress.

Keeping yourself hydrated and rested is important, as failure to do so can aggravate the symptoms of your illness and potentially kill you. Unfortunately, the feedback for this isn't terribly great. You'll get a notification when you're thirsty, but the game doesn't bother to tell you that you're tired. Instead, your health just starts rapidly deteriorating for no apparent reason. It took me a while to figure out that it was due to a lack of sleep.

Miasmata - pointless weapons
Combat mechanics are present,
but they don't have any affect.

A curious omission is that you don't have to eat. The game even includes various weapons scattered around the island, and there is an attack and throw command. But you can't attack the hostile panther-like creature that occasionally appears to hunt you, nor can you hunt and kill any of the game's various wildlife (beetles, squirrels, birds, and so forth). So you can only run and hide from the creature, and you only collect plants, which don't need to be attacked in order for specimens to be collected. So why are the weapons and attack mechanic even in the game?

Exploring with geometry

Probably the second most significant mechanic is the map triangulation feature. Instead of revealing the map passively as you walk through it, the player must actively identify the location of landmarks in relation to one another. As such, the map is populated with primitive statues similar to Polynesian Moai, as well as temple ruins and the research camps themselves.

In order to reveal a part of the map, you must bring up the map and then click on two visible landmarks whose location you have already identified in order to draw a line to them. The point of intersection of the line becomes the player's location, and the region surrounding the player becomes revealed on the map. The map is pre-seeded with a couple landmarks, and you can discover notes at some of the camps that will reveal small sections of the map, including the landmarks that you will need to explore deeper into those regions.

Miasmata - triangulating landmarks
The map must be revealed by actively identifying the location of landmarks in relation to one another.

In addition to identifying your location based on two known landmarks, you can also triangulate the position of unknown landmarks based on the location of known landmarks and yourself. Once you've identified your location based on two known landmarks, you can click on a third visible landmark in order to draw a line to it. If you spot that same landmark from a different vantage point, you can repeat that process in order to draw a second line to the unknown landmark and identify its location based on the point where the lines intersect.

Miasmata - pathfinding
The compass can help you navigate if you
lose track of your position on the map.

It's a surprisingly addictive feature, since it kept me constantly scanning the forests, jungles, mountains, and beaches of the island for new landmarks.

It's also a mechanic that is vital to your success! Neglecting to stop and reveal more of the map and locate new landmarks can leave you hopelessly lost. Not being able to find your way back to a camp in order to craft medicines to treat your disease will eventually get you killed. Saving the game while lost in the woods without any medicine can even put you in an futile situation that can force you to restart the game.

Inventory limitations is also a critical challenge. You can only hold three specimens in your hand at any given time, and the laboratories have a specimen tray that can only store six specimens. Thus, you have to constantly return to a lab in order to create tonics, and you'll have to store critical specimens for later. The specimen tray acts as a "magic box", such that every laboratory on the island will give you access to the same inventory, so you don't have to hike across the map to retrieve a specimen that you kept in a particular camp.

Frequent faceplanting

Unfortunately, this novel and interesting conceptual game is severely betrayed by control and technical issues that make its indie nature and lack of true quality assurance painfully apparent.

Attempting to descend cliffs will often result in the character falling and tumbling. He'll also drop any collected items if this happens and will often leave him with a fever that will have to be alleviated with medicine. The character also can't stop and turn on a dime, as his movement is affected by inertia and momentum. He'll skid and slide if you attempt to make a sudden stop or sharp turn while running, and he'll gradually pick up speed as he goes downhill. These actions can often result in him losing his footing and tumbling.

Miasmata - tumbling
The character loses his footing far too easily, which leads to a lot of
frustrating tumbling around and dropping collected specimens.

These nuances of the movement controls are somewhat realistic and forces the player to be careful when exploring - especially around cliffs. This turns simply moving around the environment into a painful chore, as the character trips and falls, or slides off of cliffs far too easily. He also gets stuck on pieces of the environment and will unrealistically bounce off of some obstacles. I also had issues with the character not being able to perform simple tasks such as climbing stairs.

It sometimes felt as though the character is on wheels rather than legs. I can understand that the developers probably felt that navigation needed to have some challenge to it, since that's practically the whole game, but it gets really frustrating and tedious.

Technical bugs betray the game's indie nature

I'd be willing to overlook the annoying character controls if the game also weren't full of technical issues and other weird design flaws.

Miasmata - alt-tab crash
Alt-tabbing causes the game to crash...

The most annoying technical issues was alt-tabbing out of the game caused it to get locked in a loading screen and crash. This happened every time! Be sure to log out of Facebook, G-chat, Skype, or any other IM programs so that you aren't tempted to alt-tab out of the game and respond to messages. Applications that take focus off the game (such as software updaters, anti-malware, and so on) can also crash the game if they pop up during play.

Using shift-tab to open the Steam overlay also caused game freezes every now and then, but this was pretty rare. I think it only happened when I received an IM from a Steam friend. So you may want to play in offline mode in order to avoid this. The game also didn't award me one of my achievements for creating one of the stimulant potions.

There's also some in-game bugs. The most prominent bug is that opening up the map and closing it before the player location indicator appears, it will cause the game to stop recognizing mouse movements unless you re-open the map and wait for the animation to complete.

There's also some strange elements of the game's design. I already mentioned that there are combat controls even though you can't actually attack anything. There are also references to plant combinations and medicines that don't actually exist in the game. Perhaps this content was planned but then removed?

The game also became virtually unplayable for me when night time sets. The screen can get pitch black unless there is moonlight, and even then visibility is barely above zero. You can carry a torch or light twigs on fire in order to provide light, but these didn't seem to work when the journal, map, or compass are activated. I'm not sure if this was by design or a glitch, since there was exactly one time in which my torch did illuminate my compass, journal, and map during night.

Miasmata - twilight Miasmata - navigating at night
[LEFT] Twilight can hit very suddenly, leaving you with little time to find a camp or source of light.
[RIGHT] Exactly one time the torch worked with my compass, journal, or map. Every other time, it was pitch black.

The nighttime issues are exacerbated by the fact that darkness hits very suddenly. This leaves the player with very little time to find a camp to rest at or a torch to illuminate your surroundings. Fortunately, you can always pick up branches off the ground and light them on fire to provide a temporary torch. But unless I knew exactly where I was going, this didn't help, since I couldn't use my map or compass.

In my first attempt at the game, I actually did get lost at night and couldn't use my map or compass. I had to scrap that game and start over because I couldn't find my way back to a camp and kept dying from lack of medicine.

Restarting also forced me to sit through the prologue narration again, since this cutscene can't be skipped. So in my second playthrough, I didn't make the same mistake twice, and I rarely went out after dark.

The map is also littered with small islands that serve no purpose. Some of them have landmarks that can help you navigate, but many do not. With the exception of two late-game island visits, these islands are also completely devoid (in my experience) of anything useful. They rarely, if ever, have any specimens on them or camps. This leaves the player with no reason to ever want to upgrade your swimming ability to explore these islands. So why are they in the game?

Miasmata - island
Islands are scattered around the island, but none of them ever have anything valuable on them,
so there's no point in upgrading your swim ability to explore them.

Lastly, despite, the free-roaming nature of the game and emphasis on exploration, there is no way to place waypoints or manually mark important locations on the map. So if you find a valuable plant specimen, you can't label its location on the map so you can come back later, nor can you mark your planned destination on the map. So if you reload after not playing for a while, it is entirely likely that you will have forgotten where you're supposed to be going.

A novel concept that is rough around the edges

Miasmata is also a surprisingly long game. The island map is fairly large, and it takes a while to explore. There's several distinct biomes, so the landscape does vary from woody forests, to thick jungles, to sandy deserts, and even a bamboo grove. Unfortunately, the game starts to drag a bit in the last act. By this time, you've probably collected and examined most of the plants and rarely come across anything new or interesting. The creature becomes less and less threatening, and is eventually reduced to a minor inconvenience. And the nagging control issues also really dragged down the experience for me, since the boredom was supplemented by frustration as the game dragged on.

The creature adds a very small horror element of the game, but this is not a "survival horror" game. There is a minimalistic story here that is told almost exclusively through the player's exploration of the game world, and the creature does play an important part of this story. But much like Among the Sleep's monster, the creature in Miasmata isn't persistent enough to play a significant role in the actual gameplay. So any fear that it may induce is minimal. The emphasis, thus, is almost exclusively on survival and the sense of adventure (traveling to a new place and discovering new things). As someone who cares deeply about science and discovery, this game was very refreshing and engaging for me, despite its nagging technical and design issues.

Miasmata - creature Miasmata - finding a camp
Yes, there's a creature ([LEFT]), but it's incidental. This is not "survival horror"!
This is almost exclusively an adventure game about exploring ([RIGHT]).

I highly recommend that anyone with a similar passion for science, discovery, and adventure give Miasmata a try. It is very rough around the edges, but its dedication to its novel niche concept makes it worthwhile. It's a game that is geared towards a specific audience, and that audience will likely love the game. For anyone else, it could be a passable diversion, but you might find it too dull and boring to play to completion.

Other Game Reviews I've Published

>Observer_>Observer_12 Minutes12 Minutes
35mm35mmAce Combat 7Ace Combat 7
ADR1FTADR1FTAlan WakeAlan Wake
Alan Wake 2Alan Wake 2Alien: IsolationAlien: Isolation
Alone In The DarkAlone In The DarkAmnesia: a Machine for PigsAmnesia: a Machine for Pigs
Amnesia: RebirthAmnesia: RebirthAmnesia: The BunkerAmnesia: The Bunker
Amnesia: the Dark DescentAmnesia: the Dark DescentAmong the SleepAmong the Sleep
Assassin's Creed IIIAssassin's Creed IIIAssassin's Creed IV: Black FlagAssassin's Creed IV: Black Flag
Assassin's Creed: OriginsAssassin's Creed: OriginsAssassin's Creed: ValhallaAssassin's Creed: Valhalla
Atomic SocietyAtomic SocietyAxis Football 18Axis Football 18
Axis Football 2019Axis Football 2019Axis Football 2020Axis Football 2020
Axis Football 2021Axis Football 2021Axis Football 2023Axis Football 2023
Axis Football 2024Axis Football 2024Back to the Future Episode OneBack to the Future Episode One
Backbreaker FootballBackbreaker FootballBanishedBanished
Batman: Arkham CityBatman: Arkham CityBattlefield 1Battlefield 1
Blair WitchBlair WitchBloodborneBloodborne
Bloodborne: the Old HuntersBloodborne: the Old HuntersCall of Duty World War IICall of Duty World War II
CatherineCatherineCities SkylinesCities Skylines
Cities Skylines IICities Skylines IICities Skylines: After DarkCities Skylines: After Dark
Cities Skylines: AirportsCities Skylines: AirportsCities Skylines: CampusCities Skylines: Campus
Cities Skylines: Financial Districts + World TourCities Skylines: Financial Districts + World TourCities Skylines: Green CitiesCities Skylines: Green Cities
Cities Skylines: Hotels & RetreatsCities Skylines: Hotels & RetreatsCities Skylines: IndustriesCities Skylines: Industries
Cities Skylines: Mass TransitCities Skylines: Mass TransitCities Skylines: Natural DisastersCities Skylines: Natural Disasters
Cities Skylines: ParklifeCities Skylines: ParklifeCities Skylines: Plazas & PromenadesCities Skylines: Plazas & Promenades
Cities Skylines: SnowfallCities Skylines: SnowfallCities Skylines: Sunset HarborCities Skylines: Sunset Harbor
Cities: Skylines: Match Day & ver. 1.4Cities: Skylines: Match Day & ver. 1.4CitiesXL & Cities XXLCitiesXL & Cities XXL
ControlControlCrusader Kings IIICrusader Kings III
Dark SoulsDark SoulsDark Souls Artorias of the Abyss DLCDark Souls Artorias of the Abyss DLC
Dark Souls IIDark Souls IIDark Souls II: Scholar of the First SinDark Souls II: Scholar of the First Sin
Dark Souls IIIDark Souls IIIDark Souls III: Ashes of AriandelDark Souls III: Ashes of Ariandel
Dark Souls III: the Ringed CityDark Souls III: the Ringed CityDarker SkiesDarker Skies
Dawn of ManDawn of ManDead Space (2023)Dead Space (2023)
Dead Space 2Dead Space 2Death StrandingDeath Stranding
Death's GambitDeath's GambitDeliver Us The MoonDeliver Us The Moon
Demon's SoulsDemon's SoulsDemon's Souls (PS5)Demon's Souls (PS5)
Devil May Cry 5Devil May Cry 5Disco ElysiumDisco Elysium
DmC (Devil May Cry)DmC (Devil May Cry)DOOM (2016)DOOM (2016)
DreadOutDreadOutElden RingElden Ring
Endling: Extinction Is ForeverEndling: Extinction Is ForeverEvent [0]Event [0]
F.T.L. (Faster Than Light)F.T.L. (Faster Than Light)Fallout 4Fallout 4
Fallout ShelterFallout ShelterFar Cry PrimalFar Cry Primal
Final Fantasy VII RemakeFinal Fantasy VII RemakeFinal Fantasy XIIIFinal Fantasy XIII
Final Fantasy XVFinal Fantasy XVFirewatchFirewatch
Five Nights at Freddy'sFive Nights at Freddy'sGame of Thrones (Telltale series 1-2)Game of Thrones (Telltale series 1-2)
Ghost of TsushimaGhost of TsushimaGod of War (2018)God of War (2018)
God of War IIIGod of War IIIGone HomeGone Home
Gran Turismo 7Gran Turismo 7Grand Theft Auto VGrand Theft Auto V
Green Hell VRGreen Hell VRHell Let LooseHell Let Loose
Hellblade: Senua's SacrificeHellblade: Senua's SacrificeHer StoryHer Story
HumankindHumankindImagine EarthImagine Earth
Kayak VR MirageKayak VR MirageKingdom Come: DeliveranceKingdom Come: Deliverance
L.A. NoireL.A. NoireLayers Of Fear 2Layers Of Fear 2
Legend BowlLegend BowlLetters To A Friend: FarewellLetters To A Friend: Farewell
Lifeless PlanetLifeless PlanetLollipop ChainsawLollipop Chainsaw
Mad MaxMad MaxMadden NFL 11Madden NFL 11
Madden NFL 12Madden NFL 12Madden NFL 13Madden NFL 13
Madden NFL 15Madden NFL 15Madden NFL 16Madden NFL 16
Madden NFL 17Madden NFL 17Madden NFL 18Madden NFL 18
Madden NFL 19Madden NFL 19Madden NFL 20Madden NFL 20
Madden NFL 21Madden NFL 21Madden NFL 22Madden NFL 22
Madden NFL 23Madden NFL 23Madden NFL 24Madden NFL 24
MADiSONMADiSONMars Rover LandingMars Rover Landing
Marvel's Spider-ManMarvel's Spider-ManMarvel's Spider-Man 2Marvel's Spider-Man 2
Marvel's Spider-Man: Miles MoralesMarvel's Spider-Man: Miles MoralesMaster of Orion: Conquer the StarsMaster of Orion: Conquer the Stars
Maximum Football 2018Maximum Football 2018Maximum Football 2019Maximum Football 2019
Maximum Football2020Maximum Football2020Metal Gear Solid V: the Phantom PainMetal Gear Solid V: the Phantom Pain
MiasmataMiasmataMiddle-Earth: Shadow of MordorMiddle-Earth: Shadow of Mordor
Middle-Earth: Shadow of WarMiddle-Earth: Shadow of WarMonster Hunter: WorldMonster Hunter: World
Moons of MadnessMoons of MadnessNCAA Football 11NCAA Football 11
NCAA Football 12NCAA Football 12NCAA Football 13NCAA Football 13
NFL Pro EraNFL Pro EraNiohNioh
No Man's SkyNo Man's SkyObservationObservation
Outer WildsOuter WildsOuter Wilds: Echoes of the EyeOuter Wilds: Echoes of the Eye
OutlastOutlastPacific DrivePacific Drive
Papers, PleasePapers, PleasePortal 2Portal 2
Project Wingman: Frontline-59Project Wingman: Frontline-59Propagation: Paradise HotelPropagation: Paradise Hotel
Red Dead RedemptionRed Dead RedemptionRed Dead Redemption IIRed Dead Redemption II
Resident Evil 2Resident Evil 2Resident Evil 3Resident Evil 3
Resident Evil RemasteredResident Evil RemasteredResident Evil VII: BiohazardResident Evil VII: Biohazard
Resident Evil VIII VillageResident Evil VIII VillageReturn of the Obra DinnReturn of the Obra Dinn
Rock Band 3Rock Band 3Room 404Room 404
Sekiro: Shadows Die TwiceSekiro: Shadows Die TwiceSettlement SurvivalSettlement Survival
Shadow of the Colossus (2018)Shadow of the Colossus (2018)Sid Meier's Civilization VSid Meier's Civilization V
Sid Meier's Civilization V: Brave New WorldSid Meier's Civilization V: Brave New WorldSid Meier's Civilization V: Gods & KingsSid Meier's Civilization V: Gods & Kings
Sid Meier's Civilization VISid Meier's Civilization VISid Meier's Civilization VI: Gathering StormSid Meier's Civilization VI: Gathering Storm
Sid Meier's Civilization VI: Rise and FallSid Meier's Civilization VI: Rise and FallSid Meier's Civilization: Beyond EarthSid Meier's Civilization: Beyond Earth
Sid Meier's Civilization: Beyond Earth Rising TideSid Meier's Civilization: Beyond Earth Rising TideSilent Hill 4: the RoomSilent Hill 4: the Room
Silent Hill HD CollectionSilent Hill HD CollectionSilent Hill: Shattered MemoriesSilent Hill: Shattered Memories
Silent Hill: The Short MessageSilent Hill: The Short MessageSilicon DreamsSilicon Dreams
Sillent Hill DownpourSillent Hill DownpourSimCity (2013)SimCity (2013)
SimCity BuilditSimCity BuilditSomaSoma
Song of HorrorSong of HorrorSpider-Man: Edge of TimeSpider-Man: Edge of Time
Spider-Man: Shattered DimensionsSpider-Man: Shattered DimensionsStar Trek ResurgenceStar Trek Resurgence
Star Trek TrexelsStar Trek TrexelsStar Wars Battlefront IIStar Wars Battlefront II
Star Wars Jedi Fallen OrderStar Wars Jedi Fallen OrderStar Wars SquadronsStar Wars Squadrons
StellarisStellarisStellaris mod: New HorizonsStellaris mod: New Horizons
Stranded DeepStranded DeepStrayStray
TacomaTacomaThe Amazing Spider-ManThe Amazing Spider-Man
The Amazing Spider-Man 2The Amazing Spider-Man 2The Callisto ProtocolThe Callisto Protocol
The Elder Scrolls V: SkyrimThe Elder Scrolls V: SkyrimThe Elder Scrolls V: Skyrim DLCThe Elder Scrolls V: Skyrim DLC
The Evil WithinThe Evil WithinThe Evil Within 2The Evil Within 2
The Last GuardianThe Last GuardianThe Last of UsThe Last of Us
The Last of Us Part IIThe Last of Us Part IIThe Outer WorldsThe Outer Worlds
The SaboteurThe SaboteurThe SwapperThe Swapper
The Twilight Zone VRThe Twilight Zone VRThe Witcher 3 expansionsThe Witcher 3 expansions
The Witcher 3: Wild HuntThe Witcher 3: Wild HuntThis War of MineThis War of Mine
This War of Mine: the Little OnesThis War of Mine: the Little OnesTomb Raider (2013)Tomb Raider (2013)
Total War: AttilaTotal War: AttilaTotal War: Rome IITotal War: Rome II
Total War: Shogun 2Total War: Shogun 2Total War: Shogun 2: Fall of the SamuraiTotal War: Shogun 2: Fall of the Samurai
TrineTrineTropico 5Tropico 5
U-BoatU-BoatUltimate General: Civil WarUltimate General: Civil War
Uncharted 3: Drake's DeceptionUncharted 3: Drake's DeceptionUntil DawnUntil Dawn
What Remains of Edith FinchWhat Remains of Edith Finch 

Contribute Comment


We'll incarnate your avatar from the services below.
PlayStation Network Steam Xbox LIVE Facebook MySpace Pinterest Twitter YouTube deviantART LiveJournal

  • Comment
  • Preview

Grid Clock Widget
12      60
11      55
10      50
09      45
08      40
07      35
06      30
05      25
04      20
03      15
02      10
01      05
Grid Clock provided by trowaSoft.

A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

Check out my YouTube content at

Follow me on Twitter at:


If you enjoy my content, please consider Supporting me on Patreon:

FTC guidelines require me to disclose that as an Amazon Associate, I earn from qualifying purchases made by clicking on Amazon product links on this site. All Amazon Associate links are for products relevant to the given blog post, and are usually posted because I recommend the product.

Without Gravity

And check out my colleague, David Pax's novel Without Gravity on his website!

Featured Post

The Humanity of NCAA Football's In-Season RecruitingThe Humanity of NCAA Football's In-Season Recruiting08/01/2022 If you're a fan of college football video games, then I'm sure you're excited by the news from early 2021 that EA will be reviving its college football series. They will be doing so without the NCAA license, and under the new title, EA Sports College Football. I guess Bill Walsh wasn't available for licensing either? Expectations...

Random Post

Alone In The Dark isn't what I hoped for, but it's more or less what I expectedAlone In The Dark isn't what I hoped for, but it's more or less what I expected04/08/2024 After playing the ridiculously short Prologue demo last year, I was kind of on the fence about playing Alone In The Dark -- let alone paying full retail price for it. Then I started seeing the mixed critical reviews, with some outlets giving it a 6/10, and other giving it an 85/100. I started to think that maybe I could just...

Month List

Recent Comments

Comment RSS