Ace Combat 7 - title

Ace Combat 4 would be on my short list for "favorite games ever". It's one of the few games that I've beaten multiple times. I rented the game from Blockbuster (back when Blockbuster was a thing), and beat it over a weekend. A few months later, I wanted to play it again, so I rented it another weekend, and beat it. I think I may have rented it (and beat it) one more time before finally just buying my own damn copy from a bargain bin, then played through it again.

When I was in high school, my parent's home was broken into, my PS2 and all my games were among the items stolen -- including Ace Combat 4. Despite having already beaten the game multiple times, when the insurance check came in, and it came time to replace my PS2 collection, I bought the "Greatest Hits" version of the game, and played through it once more.

So in total, I rented Ace Combat 4 at least two or three times from Blockbuster, and have bought two new, retail copies of the game.

I always liked how this series hits a comfortable middle ground between an arcade shooter/dogfighter and a flight sim. You can configure the controls so that the planes fly like actual planes, but it also gives you access to 50-100 missiles on planes that only have 2 missiles strapped to their wings. If you get good enough, you can shoot down enemy planes with just machine gun, but it takes a lot of practice.

Ace Combat has found a comfortable middle ground between arcade shooter and flight sim.

I had gotten to the point that the mission briefing music has been permanently burned into my memory, and I was performing my own self-imposed challenge runs in those last few playthroughs of AC4. I would play through the entire game with machine guns only, trying to cut down on the number of times that I'd have to stop at the airstrip or carrier to resupply. I think the only other game that I've ever done self-imposed challenge runs on is Metal Gear Solid 2.

Challenge runs

The direct sequel, Ace Combat 5, sadly, didn't quite do it for me. I played the game once, and I'm not even sure if I finished it or not. A big part of that game's problem was that it was repetitive. A belligerent nation launches a surprise attack, cripples the Allies' military, and the Alliance has to fight back to reclaim occupied territory before finally beating the aggressor by capturing or destroying its secret super-weapon. I had been there, done that so many times that Ace Combat 5 just kind of dragged. It didn't help that many of Ace Combat 5's missions felt recycled straight from Ace Combat 4.

Ace Combat 6 was an XBox exclusive, which I never played on account of having never owned an XBox, and the other titles since have either been portable titles or spin-offs that just veered too far into "arcade" territory for my tastes. As such, it's been over a decade since I last played an Ace Combat game. Perhaps Ace Combat 7 is a prime opportunity to jump back on the bandwagon? Well, if you were getting tired of challenge runs in AC4, then 7 is loaded with its own little challenges for the player.

Clouds will ice your plane, limiting maneuverability, stalling the plane, and covering the canopy in frost.

Much moreso than the previous games that I've played, Ace Combat 7 uses environmental phenomena and genuine level design to throw a little wrench into the gears. Most missions will have some extra little circumstantial element of its design that can knock a player out of your comfort zone and force you to get creative and/or bold.

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If Infinity War was the Empire Strikes Back of the Marvel Cinematic Universe, then Endgame was poised to be the MCU's Return of the Jedi. RotJ was a "good enough" capstone on a legendary film series, and that's pretty much where my expectations for Endgame sat. Endgame exceeded my expectations. It's far more than just a "good enough" sequel, though it's still not as good as Infinity War.

Endgame could very easily have just been a movie about all the heroes picking themselves back up after being knocked down in Infinity War, coming together, going after Thanos, and beating him up for two hours. Then they get the Infinity Gauntlet and snap all the dead heroes and people back into existence. No harm done, happy ending for everyone.

Not the case.

Several of my friends suspected that Thanos would remain the point-of-view character, and that he, himself, would be overcome with grief and regret over having killed Gamora. That Thanos would actually be the one to undo everything, redeeming himself in a way similar to Darth Vader. That didn't happen either. The point of view has shifted completely back to our heroes -- what's left of them.

Thanos' grief is not the subject of the movie, nor does he spend the movie gloating. Grief is, however, the overarching theme of Endgame, which handles the subject with maturity and nuance -- at least, up until its morally muddled ending (more on that later). The Marvel movies have always included themes of family, and the lengths one would go for family. Endgame explores how we deal with the loss of family, the grief and depression that comes with tragedy, the trauma and guilt of failing to protect those you care about. It's powerful stuff, and it pulls no punches.

The end credits went full-blown Star Trek VI.

And I totally cried when the movie went full-blown Star Trek VI with its end credits. It's too bad they didn't include the Stan Lee marvel logo that was included in Captain Marvel. This being the capstone MCU movie that everyone is going to see, I feel that tribute would have served this movie well. Or maybe put that tribute at the end of the movie, along with the other credits. Ah well.

 

It's hard to talk any more about this movie without going into spoiler territory. So I'm going to start with minor spoilers and work my way up to the more major ones. If you haven't seen the movie yet, then you can close this page now and know that I give it my fullest recommendation. Otherwise, feel free to read on, but know that things are going to get increasingly spoiler-y as I go on. Feel free to stop if you feel like you're about to read something you don't want to hear.

The remaining heroes must deal with the grief and guilt of having failed to stop Thanos.
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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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