I haven't had a good rant on this blog for a long while. At least, not one that isn't part of tearing apart a terrible game in a review. But I have something that's been really grinding my gears throughout all of 2016, and I need to say something about it: I really dislike advertising. I have an especially intense dislike of internet advertising practices. It's not the ads themselves that get on my nerves; it's the ways in which websites and advertisers chose to deliver them. So many websites are crammed full of ugly, intrusive, and obnoxious ads that really hurt the experience of the user trying to actually view and navigate the website.

Streaming services like Comedy Central insist on crashing the video in the event that there's even the remotest hiccup in loading one of the five advertisements that it must play during the four advertising breaks that it includes in its half-hour episodes. I routinely run into issues in which the pre-episode ads fail to load, and so the whole episode refuses to load, and I have to ctrl-F5 to reload the page until it selects a set of five advertisements that actually work. But then it gets to one of the mid-episode commercial breaks, and even if the advertisements do load and play, the actual episode refuses to continue. Sometimes, I can hit the "rewind 10 seconds" button to fix the problem. Other times, I once again have to ctrl-F5 to reload the page, sit through the pre-episode ads again (hoping they don't cause yet another failure), then skip past the ad break in the timeline, watch the mid-episode ads (and hope that they don't also fail), and then maybe I can continue watching the content. This is why I haven't seen an episode of The Daily Show in a couple months and have no idea if new host Trevor Noah has finally hit a stride yet. I have similar issues with CBS steaming, which is why I also haven't been able to watch much of Stephen Colbert's new late night talk show. Sorry Stephen, I love you, but CBS apparently doesn't want me to watch you.

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Issues with Comedy Central's ad-delivery abound: ads play over the actual content, their failure to load
prevents the content from playing, they have multiple ad breaks and not enough unique ads to fill them, etc.

To make matters worse, Comedy Central and CBS often doesn't even have enough distinct ads to fill up all these advertising breaks. I often see the same three or four ads in every ad break. Sometimes, the same exact ad will play back-to-back during the same advertising break!

Is this supposed to be punishment for not watching the show on cable TV? I actually do (at the time of this writing) have an active cable subscription, and that subscription does include Comedy Central and CBS. I could easily just DVR episodes of The Daily Show or Late Show with Stephen Colbert and watch them at home, but I prefer to watch them during my sit-in lunch breaks at work because it's just a more efficient use of time. Or at least, it would be, if it ever actually worked. Heck, on the DVR, I can just skip past the damned ads. I can't do that when streaming on the internet.

Comedy Central is far from unique in this regard. I've already pointed a finger at CBS as well, and this is one of the reasons that I'm not happy about Star Trek: Discovery being exclusive to CBS All-Access. I really don't want to pay for a streaming service to watch one show! Especially if it's still going to contain content-breaking advertisements that prevent me from even watching the show that I'm paying to watch...

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EA Sports logo

There hasn't been a legitimate college football video game since EA Sports stopped making the games after the 2013 season. NCAA Football 2014 was the last game in the series (and I didn't even review it!).

The reason for the disappearance of this game series was a class-action lawsuit filed by former UCLA basketball player Ed O'Bannon against the NCAA regarding compensation for player likenesses in college sports video games. O'Bannon sued in order to get the NCAA to pay players some compensation for the likenesses that were used in such video games. The NCAA refused, since they consider college athletes "amateurs" who should not be paid. Over the past few years, there has been mounting controversy over the lack of compensation for college athletes, especially as sports like college football and basketball surge in popularity and profitability. Currently, schools can earn millions of dollars from their college sport programs (from ticket sales to TV deals to advertising and endorsements), but the athletes who play the games don't see a penny of the money. Instead, they get scholarships.

While I'm personally in favor of paying college athletes, I'm not going into that debate right now. Instead, I want to discuss the settlement that occurred, EA paying out the settlements to players, and what it might mean for the future of college football games.

I'll admit that I'm confused by this whole affair. There was initially a settlement, and EA is currently paying out likeness reimbursements to players. However, the case is still ongoing, as the NCAA has challenged the original ruling. This appeal resulted in an upholding of the NCAA's violation of anti-trust laws, but it also (as I understand) struck down part of the original ruling that required money to be set aside to pay players compensation for their likenesses. I'm not sure if these are two separate cases, or if EA independently agreed to a settlement. If anyone could explain the course of event, I'd greatly appreciate it.

In any case, EA Sports excited players earlier this year by posting the first Facebook post in almost two years on NCAA Football's official Facebook page. The post wasn't much - just a heartbeat monitor. Fans quickly started anticipating that this meant that EA was resurrecting the college football video game franchise.

EA quickly responded that the post was not meant to imply that any future NCAA Football games were in development...

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Not much has been seen of Hideo Kojima's Silent Hills since the Tokyo Game Show trailer last September. And now it looks like we might not be seeing any more from it any time soon. Or ever.

The latest news in the gaming world is that Hideo Kojima (and his studio Kojima Productions) is splitting from Konami. And it's a little early for April Fools... Apparently, the split is not amicable, as Konami has stripped Kojima's name from Metal Gear Solid V marketing material and that Kojima and his staff are now working as contractors to finish that game. Apparently, Konami and Kojima are planning on finishing Metal Gear Solid V, but Silent Hills may not be so fortunate.

Kojima interview
Will Kojima and his team be able to continue working on Silent Hills after leaving Konami?

Whatever happened at Konami, the company may have made a monumentally bad decision in forcing Kojima out. He has consistently delivered some of the best performing games that the company has ever made. On top of that, he has surrounded himself with a talented staff that have proven capable of developing solid game engines from scratch in order to make their games as technically-impressive as possible. Konami may be losing all of these resources.

But Konami is likely keeping the rights to the intellectual properties of Metal Gear Solid and Silent Hill. It's possible that Konami might hire Kojima Productions as a contractor to continue Silent Hills (as they are apparently doing with Metal Gear Solid V), since the game uses Kojima's proprietary Fox Engine. But even then, if the developers and the publisher / IP-holder do not have a comfortable working arrangement, then the quality of the game may suffer considerably due to the competing interests of the two companies. And if Konami pushes on with development of Silent Hills without Kojima and his Fox Engine, then the final product will likely be a disaster.

Another possibility is that Kojima Productions could buy the IP rights to Metal Gear Solid and / or Silent Hill. I think that's very unlikely, considering that both franchises are cash-cows for Konami.

I also wouldn't be surprised if Sony makes a move to acquire Kojima and his studio to make first party content, since his Metal Gear Solid games were a premiere console-selling exclusive for the PlayStation. If that happens, and Kojima's studio is allowed to continue work on Silent Hills, then the game would likely become a PS4 exclusive. That's if the three companies can come to agreements with one another to begin with.

The last possibility is that Kojima Productions could continue to work on Silent Hills as their first independent game, but without the Silent Hill naming rights from Konami. It's unclear just how much (if at all) Silent Hills' plot was dependent on the established canon of the Silent Hill series. Since the P.T. demo and Tokyo Game Show trailer didn't show anything that specifically tied the game to Silent Hill in anything but name, this may not have much of an impact on the final product if it has to go forward without the IP.

At least one source has stated that Silent Hills has, in fact, been canceled. But I'm still waiting for more concrete clarification from Konami and / or Kojima before I give up hope.

In any case, it's too early to say anything about the future of Silent Hills with any certainty. I'll definitely be keeping an eye on this story as it develops.

UPDATE: May 01, 2015, 12:00 am: Silent Hills has been officially canceled, petitioners demand Kojima finish the game

We all knew it would happen, and towards the end of April, Konami and Del Toro finally admitted that Silent Hills has been officially canceled. No real surprise here, but it is very unfortunate news. Del Toro verified on Twitter that the project "isn't gonna happen", a fact that "breaks [his] greasy heart.". Konami has also confirmed officially that the game's development has been discontinued.

This news hasn't stopped petitioners from requesting that Kojima continue development of the game. Sorry guys, but Kojima and Del Toro aren't the ones in charge! Konami is pulling the strings, and Konami doesn't want anything to do with Kojima. The only reason that Metal Gear Solid V is happening is that the game is practically already done. Having Kojima continue to work on it is just a formality. Silent Hills doesn't even seem as if it had started primary development, so Konami isn't losing much (if any) investment by canceling the project.

That being said, I did sign the petition. P.T. and what was shown of Silent Hills looked very promising from a horror gaming standpoint (not so promising as a "Silent Hill" game), and I was looking forward to the game being released. Feel free to sign the petition yourself; although, I doubt that it will have any efficacy.

Damn shame.

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UPDATE December 17, 2014 : Sanchez unanimously approved by UNLV board of regeants

As of this afternoon, Tony Sanchez has been unanimously approved to start his 4-year, $2 million coaching contract for UNLV's football program.

Bishop Gorman 2014 state champions
UNLV's board of regents has unanimously approved Tony Sanchez's head coaching contract.

He's already started putting his new coaching staff in place...

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UNLV Running Rebels logo

The speculation that UNLV would hire Bishop Gorman high school coach Tony Sanchez to replace Bobby Hauck was confirmed and made official. Pending confirmation by UNLV's board of directors, Sanchez will be the next head coach of the Rebels, and will be granted a $500,000 per year salary. Starting over the next few weeks, he will have to start building his coaching staff and looking to recruit some players.

Sanchez helped establish Bishop Gorman high school as a top-ranked high school football program in the nation. He compiled an 85-5 record and won six consecutive state championships, as well as a No. 1 overall national ranking after their most recent championship. In addition to dominating Nevada schools, Gorman has also won victories against some powerhouse out-of-state schools (including beating California's #1-ranked Centennial High on their home turf), which cements their status as a top national team.

In addition to being a successful high school coach who has already turned around some high school programs, he also comes with some intangible benefits.

For one thing, he could potentially sway some of his current Bishop Gorman players to sign with UNLV, thus bringing national-caliber athletes to UNLV - something that former coaches Sanford and Hauck could not do. But this is only a temporary benefit. Within two or four years, all players who had associations with Sanchez will have graduated from Gorman, and he wouldn't have the relationship or sway with later students.

Bishop Gorman 2014 state champions
Tony Sanchez accepts Bishop Gorman's sixth straight Nevada state championship
after a 70-28 victory over Sparks High School (Reno, Nevada).

This means that expectations will be very high for Sanchez right out of the gate, especially if he can land a few top-tier recruits this coming spring.

Despite looking good on paper, this hiring is not without controversy.

There has been criticism that UNLV railroaded this job for Sanchez due to financial promises from Gorman boosters ...

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This morning, the first step on the road to a manned mission to Mars was taken. NASA's Orion space capsule successfully completed its first dual-orbital test flight and splashed down in the Pacific Ocean.

The space craft finally launched this morning from Cape Canaveral Air Force base a little after 7 am Eastern time, after having been delayed for a day due to technical problems and poor weather. After a four-and-a-half-hour flight in which the spacecraft orbited the Earth twice at an altitude of 3600 miles, the capsule re-entered the atmosphere, deployed its parachutes, and landed gently in the Pacific Ocean.

This flight is the first step in a planned manned mission to Mars that is expected to take place within the next 25 years, assuming that it doesn't get derailed by political or monetary issues.

This is exactly the kind of mission that advocates argued would be encouraged by the termination of the space shuttle program. Critics argued that the space shuttle made access to earth's orbit too easy and reliable, and "tethered" NASA to low-earth orbit, instead of finding innovative new ways to reach further into space...

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A gamer's life...

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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Open world maps as checklists instead of game spacesOpen world maps as checklists instead of game spaces07/18/2016 I wrote a lengthy blog late last year about the stagnant, "limbo"-like feel of most open world games' narratives. I had written that blog mostly before I played Metal Gear Solid V, and so I wasn't able to incorporate my thoughts regarding that game into the blog. But I did come to a new realization about open world gaming while...

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Trying to fit a story onto chapter 2 of MGSV: Phantom PainTrying to fit a story onto chapter 2 of MGSV: Phantom Pain04/11/2016 It took months, but I finally finished and reviewed Metal Gear Solid V. It was a tough game to review, mostly because my dreams for an epic conclusion to the Metal Gear franchise seem to have been dashed by corporate stupidity forcing the game to be released before it was finished. Maybe Kojima (and Konami) have some elaborate...