Years ago, back when I was much more into playing Madden NFL games than I am now (read: back when I was too young and naive to realize how much they sucked), I had proposed on the EA Forums that they should add the ability to create female player and / or coach models. I'd post a link to the forum topic(s), but I don't remember my login info to look them up. It's something that I'd still like to see as an option in future games, and with the recent news that the NFL may be hiring its first full-time female official, I thought now might be the time to bring up the topic again.
Sarah Thomas has reportedly been hired as the NFL's first female full-time official.
Sports games like Madden should have options to create female characters and (especially) coaches. Women play these games, and women do have an interest in football and other sports. But when they play Madden, they can't create themselves as a player or as a coach because the game doesn't allow them to. And when creating an avatar of yourself to play these games is one of the main selling points of features like Franchise, Superstar, and so on, then it seems unfair to prevent a large chunk of your audience from being able to play that feature as intended.
I get to create myself as a coach, but women can't.
After all, EA has a Game Face feature that allows you to scan your own face into various games. I was able to use this feature to create myself as a coach for my past Madden franchises. But my girlfriend or sister can't use this feature because there aren't any character models for female coaches (or players) in most major sports games. Unless she wants her head on a man's body...
As far as I know, the NFL doesn't have any rules actually prohibiting women from playing or coaching in the league. So the fact that games like Madden don't even allow female characters to be created is actually not even representative of the actual rules. And from a more socially-progressive standpoint, having such a feature could help to make the game more accessible to female players, and possibly even encourage women to pursue playing or coaching the sport and breaking that respective glass ceiling. After all, seeing a digital version of herself competing with the male players might inspire young girls to pursue careers in football outside of sideline correspondents, cheerleaders, athletic trainers, analysts, or the other "off-field" jobs that they are currently restricted to.
Perhaps my difficulty taking the Lingerie Football League seriously is an example of prejudice on my part,
but it is a thing, women do play it, and they supposedly take it very seriously.
I've heard people say that there just aren't any women who are interested in playing football. While it definitely seems to be true that there haven't been any women who have been ambitious enough to seriously try, I don't think it's necessarily true or fair to say that there isn't interest. Women do play football! There are, in fact, entire professional football leagues for women. I'm not sure how serious the Lingerie Football League is (I'm sorry, "Legends of Football League"). I don't know much about the league, so my assumption that it's mostly just sexual exploitation may be an example of the very prejudice that I'm hoping to confront. But the LFL is a thing that actually exists, and women do play in it. And from what I've heard, they take it very seriously... [More]
Friday, January 16, 2015 08:05 PM
Advocates of a college football championship playoff may feel a little vindicated after the inaugural championship game earlier this week. The #4 ranked Ohio State Buckeyes defeated the #2 ranked Oregon Ducks with a decisive three-score lead. And they did this after also defeating the #1 ranked Alabama Crimson Tide.
For years, fans of college football and critics of the BCS (Bowl Championship Series) have been complaining that leaving the championship eligibility up to a subjective vote of a committee is unfair. These fans and critics have long proposed a playoff system that would allow more teams to compete for the national title. And this year, the fourth-seeded team - a team that would not have had an opportunity to even compete for a Championship title in the previous BCS-selection process - won the title.
But this outcome is still not without controversy. The age-old argument of "our school got snubbed" has not gone away. I'm sure that after watching Ohio State run the tables in the playoff, the coaches, players, and fans of both Baylor and TCU had to have thought "that could have been us!" And they're right.
Both those teams were left out of the playoff due to misfortunes of mathematics. Even though Alabama (#1), Oregon (#2), Ohio State (#4), Baylor (#5), and TCU (#6) all finished the regular season with only one loss, Baylor and TCU had one fewer win on account of having played fewer games. Only Florida State (#3) finished the regular season with a perfect record.
#4 Ohio State defeated #1Alabama and #2 Oregon to become 2014's national champions.
So while the playoff did consist of the four "winningest" teams in the country, Baylor and TCU didn't have an opportunity to win as many games. Part of this is their fault, since the individual schools do have the privilege of setting their own schedules. Had Baylor and TCU scheduled an extra non-conference game (possibly even one against a Division II school), they could very well have been 12-1 along with 'Bama, Oregon, and Ohio State. But they didn't.
A proposed 12-team playoff similar to the current NFL playoff model.
Depicts the 2014 conference champs and 2 wild cards, with top 4 teams receiving 1st-round bye.
But what if TCU and Baylor had played (and won) an extra game and ended the season 12-1? In that case, the selection of undefeated Florida State would still seem like an obvious pick for one of the four playoff spots. But the remaining three would have been a much more subjective selection ... [More]
Regular readers of my blog who happen to be football fans may have noticed that I never reviewed last year's EA Sports football games. I had played and reviewed the games every year for the previous three years, but not last year. The truth is: I didn't play last year's games. There were a few reasons for this.
For one, I was kind of burnt out on football games, and was neck deep in RPGs like Skyrim and Dark Souls, as well as Brave New World and some modding. So my plate was rather full. I was somewhat curious about the next-gen football games being released on the PS4 and XBox One, but I had neither system, so couldn't play them. And I wasn't really sure that the PS3 version would be worth playing, since EA's focus was probably (and hopefully) on improving the next-gen games. I didn't want to waste my time on an inferior version of the game that may have been "incomplete" compared to its next-gen counterpart. So I skipped last year's football games entirely.
I still don't own a PS4 or XBox One, and don't have any immediate plans to buy either. But a friend granted me the use of his PS4 so that I could try the P.T. demo. I figured while I have the PS4, might as well try the new Madden, so I picked up a used copy on eBay fairly cheap.
Since I was borrowing a friend's PS4, my time with the game was limited. As such, this review can't be as in-depth as some of my previous football game reviews have been.
EA is continuing to make small, iterative changes to the game's mechanics, as well as recycling mechanics and features from earlier iterations of the game. This year's focus was on defensive control and line of scrimmage play, both of which are areas that were in desperate need of an overhaul. Unfortunately, EA's changes were mostly superficial.
"New" defensive controls are just prompts for commands that already existed. At least they work better now...
The game advertises new defensive controls for breaking blocks and tackling. The only thing that is really "new" is the ability to steer blockers in order to fill gaps or maintain containment. This helps to give defensive linemen a greater sense of presence, as they aren't run out of the play by blockers quite so easily, and gap control is actually possible.
The other new defensive controls are really just fluff features... [More]
Tuesday, October 22, 2013 06:56 PM
Next year is going to be a big year for NCAA Football.
The BCS is going away, and a playoff will take over as the determinant of the nation's best college football team.
But how different will things be for my alma matter, UNLV? Well, they certainly won't be competing for a spot in those playoffs, and they probably weren't going to any bowls either. So the big question is: will they have a new head coach?
If you had asked me that question prior to the start of this year, I would have given an emphatic "Yes!".
Heck, I was ready to say "fire him" after last year's heartbreaking loss to Nevada
Caleb Herring has almost single-handedly saved UNLV's season.
Unfortunately, both he and star running back Tim Cornett are seniors.
Bobby Hauck's first 3 years calling signals for UNLV has been less than satisfactory. Each year, the team has finished with a measly two wins, he hadn't won a single road game, and UNLV was prone to giving games away in the second half - even to teams that they should have beaten. The best thing that you could say about UNLV over the past 3 years is that they made some players on some division AA schools very happy! UNLV showed no improvement during those first three years, and in fact, the team seemed to be going backwards. Any hopes of a turnaround season were dashed by the third or fourth week of the season.
After the first five halves of football this season, it was looking like UNLV had fallen even deeper into a tailspin, and I had doubts that Hauck would last through the end of the season - let alone survive long enough to see the fancy new stadium be built. [More]
This review was originally published 07/30/2010 on Game Observer (now defunct). It has been republished here for archival purposes.
The game has nice ideas and looks great, but new gameplay mechanics only seem to create more bugs and problems.
EA really needs some competition in the football gaming market. I can’t imagine any football gaming fan NOT wanting the NCAA to discontinue EA’s NCAA football-exclusivity license when it expires either this year or next. [Update: EA has agreed to not sign another exclusivity agreement!] Comptetition is always good for the consumer, and right now, EA really isn’t giving us games that are up to par with our expectations. For the past two or three years, EA has given us NCAA football games that have contained some great new features and gameplay additions, but every year, they manage to fill the game with new flaws or take steps backwards in terms of gameplay.
Two years ago, excessive turnovers made the game almost unplayable. Last year, the oppressively fast game speed made the game look and feel so chaotic, that it almost completely overshadowed the improvements such as the "Dead Duck" passes and the "Setup Play" feature. Like in past years, the new game gives us a lot of welcome improvements, but also introduces new problems and takes several steps backwards in certain areas. [More]
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