Alien: Earth on Hulu.

Boy, this show was a roller coaster of good ideas, bad ideas, and hit-or-miss execution. I absolutely hated the first 2 episodes, to the point that I really didn't want to watch any more of the show. But my partner was liking it (I guess?) and she wanted to keep watching, so I watched it with her. I'm not sure if I'm happy that I stuck it out, or not. It does get a little bit better -- for a little bit -- but then it completely shits the bed.

I wasn't keen on the show being about children's minds being implanted into android bodies. Going on to treat them like a super hero team was one of the cringiest things I've ever seen in this franchise (and that includes Alien: Resurrection and Prometheus).

But then the show starts to get into the ethics, morality, and metaphysics of putting someone's consciousness into an android body (and other questions regarding trans-humanism), and the mind-body dilemma that is inherent to such an idea. Here Alien: Earth starts to get genuinely good. Are the androids really the same people? Are the original people dead? Are the androids property of the company that manufactured them? Does that company have the right to control what that android does? Does that company have the right to wipe parts of that android's memory, or change the android's personality, in order to fix a "glitch"?

Of course, all of these questions can be adequately explored without having the gimmick of implanting children's minds into the androids. The writers could just as easily have written a story about regular androids becoming sentient, and pose the exact same questions about whether they are "property" or "people". It's been done a billion times before in science fiction, so even though these are all interesting questions, it's nothing particularly new or innovative. I think the use of children was done to make the audience more sympathetic and "human-like", because the people in charge don't have any respect for the intelligence of their audience. It could also have been a decision made in order to justify the characters doing stupid, illogical things, but I'll get to that later.

At the same time, there are completely new aliens that have never been seen in this franchise before, that get a lot of screen time. There's a creepy, parasitic eyeball alien thing that is probably the single best idea that this entire show has going for it. It's gross and disturbing on a visceral level, but also the idea of it tunneling into your brain and taking control of your body is terrifying on an existential level. Honestly, an entire show (without the Alien title and branding) about that eyeball parasite probably could have been worth watching on its own. But Hollywood is averse to new IPs and can't make anything that doesn't have a recognizable brand attached to it -- again, because executives have no respect for the intelligence of their audiences.

Alien: Earth - children on a mission
Alien: Earth season 1, episode 1 - © Walt Disney, Hulu
Treating these cyborg children like a superhero team was so stupid.
[More]

Bluey

The Australian children's cartoon Bluey has been in the news a lot lately. Disney is planning to add Bluey attractions to its theme parks and cruise ships. The show will be getting a full-length feature film with an expected release date in 2027. The show's creator, Jeff Blum, will also be leaving the production of the show in order to focus on the creation of that feature film. Will the show be the same without him? Who knows?

More interestingly, people on social media freaked out when Bluey was nominated for the US Critics Choice awards for 2023's "best animated series". Its competitors were Harley Quinn, Bob's Burgers, Scott Pilgrim Takes Off, Star Trek: Lower Decks, and Young Love. Many people were upset and (in some cases) "offended" by a children's cartoon being nominated alongside those other, more serious, "adult" shows. They argued that Bluey could be a nominee for "best children's cartoon", but that it should not be a serious contender for "best animated show".

Bluey was nominated for "Best Animated Series" in 2023, alongside Harley Quinn, Lower Decks, and others.

Those people are wrong, because whether you're a child or not, Bluey is a fantastic TV show. It is full of heart and clever writing. It also excels at visual storytelling, making the most out of its short run-times (each episode is less than 8 minutes long) to tell densely-packed (but easily-digestible) stories. It has plenty of silly episodes about children doing child things, but it also has some genuinely moving episodes that should be enjoyable to people of all ages.

To put this into a context that more of my readers would probably understand, when Bluey is at its best, it features emotional moments that make me tear up like the most sentimental episodes of Futurama. Think of moments from Futurama such as the epilogue of "Jurassic Bark", with the dog waiting outside the pizza shop for Fry to return. Or the twist in "Luck of the Fry-ish" when Fry finds the memorial to his "brother" on Mars. Or the montage at the end of "Leela's Homeworld" when we get to see all those little "happy coincidences" that followed Leela around through her youth. Or the ending of "The Devil's Hands Are Idle Playthings", when Fry performs his opera for Leela. Bluey is full of those sorts of moments, and whenever they come around, the show absolutely nails them, every single time!

And I think Futurama is an especially apt comparison because so many of Futurama's best, most tear-jerking moments are about the relationships between family (or in some cases, pets).

Futurama - Jurassic Bark
season 4, episode 7. © Fox
Futurama - Leela's Homeworld
season 4, episode 2. © Fox
The only cartoon that I can think of that has as much heart as Bluey is Futurama.

Yes, it's true that you probably won't relate to Bluey as much if you aren't a parent. But there's also plenty here for siblings to relate to. Or if you have ever been a care-giver or baby-sitter for a young niece or nephew.

Similar to Pixar movies, Bluey is loaded to the brim with jokes, sight gags, and content that adults (parents in particular) will relate to and be amused by. Whether it's the messiness of the backseat of the car, or being kicked by a child sleeping in bed with mom and dad, or noticing a few extra gray hairs or rolls of fat, adults will see themselves and their family reflected in many of Bluey's expertly-crafted scenes. The show also does not shy away from talking about (or at least hinting at) very adult and serious topics. Several episodes focus on growing old and dealing with declining health. Other episodes touch on infertility and failed pregnancy. Yet others are about the stress or anxiety of starting a new job. Everything may be filtered through the perspective of the children, but adult subjects are brought up, and they can sometimes hit very hard.

So yes, Bluey is really that good! It deserves to be nominated for every award that it is nominated for. I haven't watched all the shows that were nominated against Bluey, so I cannot speak as to whether Bluey deserves those awards more than the other shows, but it definitely deserves to be in the discussion.

[More]

Tags:, , , , , , , , , , ,

Endling: Extinction Is Forever - title

Hey! I finally actually downloaded and played one of the PSN free monthly games for a change! Endling: Extinction Is Forever has been on my Steam wishlist for a while, but I passed on buying it during this summer sale because I instead spent most of my summer sale money on vintage Star Trek games as research for an upcoming video essay. Well, I got lucky because a week or 2 later, Endling showed up, for free, on the PSN!

Endling: Extinction Is Forever may look like a cutesy little indie game featuring a cute little fox taking care of her cute little fox babies in a beautiful, lush, vibrantly-animated forest. But as the game's title should hopefully suggest, this game is not nearly as cute and pastoral as the thumbnail suggests. Endling is actually quite a bleak and depressing game that addresses ecological collapse, species extinction, corporate greed, the cruelty of humans when they're desperate, and other similar themes.

It has sparks of optimism. There are opportunities to show compassion and to cooperate with other animals and humans. But they are fleeting, and often punctuate tragedy anyway.

There are brief flickers of compassion and optimism, but Endling is an overall bleak game.

So yes, if you download this game, you will get cute, cartoon foxes frolicking in vibrantly-colored woods. And they are adorable and charming. But then again, Bambi and The Land Before Time were also colorfully-animated movies about cute woodland critters, and ... well ...

Motherly instinct

The game begins with the player controlling a fox escaping a raging forest fire. She reaches her den and it is revealed that she is pregnant, and she immediately gives birth to four little fox pups, which the player can customize with different colors to add your own personal touch to the game. But before you can even get around to naming them, a monstrous human hunter reaches into the den, grabs one of the pups, and kidnaps it. You now have 3 little fox pups who are wholly dependent on you, and it is your job to keep them fed and safe.

The gameplay loop consists of leaving the den each night to explore the forest and scavenge or hunt for food to feed your remaining pups, while also, occasionally picking up the trail of the human hunter who kidnapped your fourth pup. Then you must return to your den before the sun comes up, or else the forest will become populated with human hunters and trappers who will relentlessly pursue you and your pups for your meat and skins. And if you fail to find enough food in a given day, one of the cubs will starve to death.

As the game progresses, the humans destroy more and more of the ecosystem.

As you explore, your cubs may also learn various survival skills of their own, which allows them to reach new places, or access food that the mother fox cannot reach. There are some skills that all the pups can learn, but most skills can only be learned by a single pup in a given playthrough, which means that using that pup's skill to access a hard-to-reach place will mean leaving the other cubs behind.

[More]

Déraciné - title

I've been enjoying the PS5 and the PSVR2. In fact, I have a sneaking suspicion that when all is said and done, the PS5 might end up being my second favorite console after the PS2. Its novel controller has even rekindled a long-lost love of Gran Turismo. The PSVR2 has been a bit more of a mixed bag. The few games that I've played on it have been good. The set itself is an improvement over the previous hardware in almost every way. It has 1 wire to connect to the console instead of the million cables required to get the original PSVR to connect to the console and TV, and the screen is a lot clearer and more vibrant. The only real downside of the physical hardware is that it is not as comfortable to wear as the original PSVR.

The biggest problem with the PSVR2, however, isn't really a problem with the PSVR2 hardware itself. The problem is the lack of things to play on it. It doesn't really have any killer apps at launch. There's a handful of games that are hardly more than tech demos or glorified expansions for other games. The only full games to be playable in VR at launch were Gran Turismo 7 and Resident Evil: Village, which were already a year or 2 old when the PSVR2 released.

Worst of all, however, is that the PSVR2 does not support any of the original PSVR games for PS4. This is despite the fact that the PS5 was always marketed as being fully backwards compatible with PS4 games. I get that the PSVR2 hardware works under totally different principles compared to the original system (using motion-sensing hardware instead of tracking the headset's position with cameras). But that doesn't mean that Sony couldn't have developed an API to translate the inputs from the PSVR2 into commands that PSVR games could understand. In any case, the net effect is that those of us who bought a PSVR2 are stuck with the hardware's limited library and don't have the luxury of the back-catalog of great PSVR titles. That means no Star Wars: Squadrons, no Resident Evil VII, and no Ace Combat 7, among other PS4 VR games.

The PSVR2 is not backwards-compatible with any of the PS4 VR games.

I actually wasn't aware that the PSVR2 wouldn't support PSVR games when I bought the hardware, and I never owned the original PSVR unit. While I was waiting for the PSVR2 hardware to be delivered, I already bought a fancy new flight stick with the expectation that I would be able to play Star Wars: Squadrons and Ace Combat, and I also bought another PS4 game that I never got around to playing because it was only available for VR. That game was FromSoftware's experimental little VR game, Déraciné. And since the PSVR2 wouldn't play these games on the PS5, I had to ask a friend if I could borrow his original PSVR headset so that I could play them.

[More]

Tags:, , , , , , , , , , , , ,

Photosynthesis - title

Blue Orange is a company that has released a series of very successful board games that are geared towards children, and which feature educational themes. My girlfriend and I came across some of their games in a kids' hobby store while on a family road trip last year. The game that stood out the most on the shelf was a new release called Photosynthesis, a game about players competing to grow a small forest. The box art and pictures on the back made the game look very pretty, and its educational theme about the life cycle of plants intrigued us. So we bought a copy and held onto it until our kid's birthday in the fall.

The game is recommended for ages eight and older, and is easy to dismiss as just a "kids' game", especially given its status as "edutainment". However, this game is more complicated than your standard kids' fare. There actually is some strategy involved, and the game runs for about 90-minutes. It's not a random dial-flicker or dice-roller like Chutes and Ladders, Candyland, or other such Milton Bradley / Hasbro / Parker Bros. games that make up a kid's board game shelf. It also has deeper strategy than the children's version of Carcassone (which our kid also has). This game (along with most of Blue Orange's catalog) is definitely geared towards family night, in which people of all ages are playing.

The game board is very pretty once multiple trees of different colors are placed.

A vibrant forest

This game's components certainly are pretty. The trees (and everything else) are simple cardboard cutouts, but they are printed on some thick and sturdy cardstock. Production quality is pretty high for a kid's game, and that high quality is always important when you're playing a game with kids, as it means the game will last longer before falling apart. All the colors are vibrant and attractive, and they all mix together very well when the trees are all clumped together on the board. I'm not particularly keen on the blue evergreens, which look very unnatural and kind of out of place. Maybe Blue Orange could have gone with more of a blue-green color? Or maybe red, as in "redwood"? Ah well, it's not a big deal. Maybe the blue trees are an homage to the company's name. The game looks very pretty, in any case.

The gameplay is pretty simple and elegant. Each turn, sunlight comes from a particular direction on the board, and any trees that are not blocked by an adjacent tree (e.g. the tree is not "in the shadow" of another tree) collects sunlight points for the owning player. Each player then spends their sunlight points to plant new seeds on the board, or to grow existing seeds into small trees, to grow an existing tree from small to medium or medium to large, or to let a large tree die. When a large tree dies, it creates new soil, which is awarded to the owning player as victory points. Trees in spaces further from the edges of the board score more points.

The sun moves across the board each turn, providing sunlight and shade to different trees.

Each round the sun moves around the board, casting different trees in the shadows of other trees. Medium and large trees also collect more sunlight, cast longer shadows, and can collect sunlight if partially-obstructed by smaller trees. So where you put the trees, and how tall you let them grow, will determine whether they will get sunlight, or if they will block other players' trees. You also have trade offs between planting more trees or growing your existing trees. Your own trees can also block your other trees, so you have to keep that in mind when you are placing or growing your trees.

...

[More]

Tags:, , , , , , , , , ,

Grid Clock Widget
12      60
11      55
10      50
09      45
08      40
07      35
06      30
05      25
04      20
03      15
02      10
01      05
Grid Clock provided by trowaSoft.

A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

Check out my YouTube content at YouTube.com/MegaBearsFan.

Follow me on Twitter at: twitter.com/MegaBearsFan

Patreon

If you enjoy my content, please consider Supporting me on Patreon:
Patreon.com/MegaBearsFan

FTC guidelines require me to disclose that as an Amazon Associate, I earn from qualifying purchases made by clicking on Amazon product links on this site. All Amazon Associate links are for products relevant to the given blog post, and are usually posted because I recommend the product.

Without Gravity

And check out my colleague, David Pax's novel Without Gravity on his website!

Featured Post

Bloober's Silent Hill 2 Remake is the best possible version of exactly what I feared it would beBloober's Silent Hill 2 Remake is the best possible version of exactly what I feared it would be10/29/2024 I'm going to approach this review as a lifelong fan of Silent Hill 2, and as someone who is a purist and originalist. I'm assuming that those reading this review will be people who want to know how the remake holds up against the original, and I will assume that those people have already played the original. But if you haven't,...

Random Post

What if the 2nd half of Dark Souls retained the inter-connectedness of the first half?What if the 2nd half of Dark Souls retained the inter-connectedness of the first half?02/17/2025 I came across this video on YouTube last week, in which HPRshredder defends the second half of Dark Souls (after obtaining the Lordvessel). Most people say that the second half of the game is a clear drop-off compared to the first half, but HPRshredder argues that most of the second half is actually pretty good, and that many...

Month List

Recent Comments

Comment RSS