Wednesday, August 1, 2018 11:59 PM

Announcing a new Patreon campaign!

in General by MegaBearsFan

Patreon

Since starting this blog all the way back in 2011, I've avoided asking for donations or monetizing the site with ads. I hate obtrusive internet ads, and I want my readers to have a pleasant experience that isn't bogged down by ads. I also want for them to hopefully come away with the understanding that I share my genuine opinions and thoughts out of a true love and passion for the topics that I write about, rather than writing fluff pieces and click-bait for the benefit of multi-billion dollar international corporations.

The only ads that you've ever seen on this site (aside from ads that are in videos embedded from outside sources like Youtube) are the occasional Amazon Associates widgets. I have full control over what products are being advertised, and where and how frequently they are used. I always place links to products that are relevant to the post, whether it be a link to purchase the game that I'm reviewing, a movie that I'm recommending, a book that I'm citing, or so forth. I do this more to advertise products for the benefit of the reader, rather than as a revenue stream, since the revenue generated through these links is minuscule.

But this blog isn't free for me to operate. I'm not posting to a free public platform like Youtube, Wordpress, Squarespace, or Wix. I have been paying, all along, out of pocket, for the domain registration and hosting. Myself (and a small group of friends such as Chichian) are responsible for all the customization to the underlying blog engine, bug fixes, and content creation. It's a lot of work, and it's all done on my own free time outside of my full-time 8-5 job.

The monthly cost of operating this blog is roughly $100. At the very least, I'd like to earn enough to cover that expense. That way, the website would be guaranteed to continue operating, even if I were to lose my job or have my income reduced. If I could earn more, then I would like to branch out to more time-and-work-intensive projects. For example, if I were to earn somewhere between $500-$1000 per month, I could realistically reduce my work hours in order to spend a full day per week on content creation and research. This could allow me to move into creating video content, having a more regular timeline for strategy guides, producing more analysis posts, and maybe even creating more mods or my own small indie games. I doubt that I'll ever reach the prominence of some of my biggest inspirations, such as SuperBunnyHop, Errant Signal, Yhatzee, Jim Sterling, VaatiVidya, and so on, but I wouldn't mind giving it a try.

Most importantly, I'd like to thank -- in advance -- anyone who enjoys my content enough to contribute. The availability of crowd-funding has made it possible for more people than ever to be able to have the financial security and independence to pursue their dreams and passions. I'm thrilled to have the opportunity to do the same, and very grateful to those of you who make it possible.

If you don't wish to donate, or can't afford to, that's fine too. I also thank you for supporting this blog by visiting, reading, liking, sharing, and commenting. And don't worry, MegaBearsFan.net isn't going anywhere any time soon. I will continue to release content that I hope will be at the same quality that you've come to expect, and I have no plans to lock content behind a paywall.

And to all my raeders, I have a suggestion: find your own passion and pursue it. I encourage all my followers to pursue their own dreams and ambitions. Make your own blog or Youtube channel. Create crafts or art on Etsy. Write stories. Express yourself! Maybe, someday, I'll be supporting you on Patreon too!

Also, feel free to follow me on Twitter to keep up to date on what gets posted on the blog, and also to read other thoughts that don't necessarily get a whole blog post!

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After reading through my complaints regarding the shrinking scale of the Star Wars film universe, a colleague of mine asked me to preview a novel that he was writing. He also grew up as a Trekker, and he sorely misses the optimistic science fiction that Star Trek represents, as well as the attention to technical and scientific accuracy that is sadly lacking in much of today's science fiction. Popular "science fiction" of today frequently focuses on special effect spectacle to the exclusion of cerebral or thoughtful stories and concepts, but there are still plenty of indie writers and film makers who try to offer more substance over pomp.

In his debut novel, Without Gravity, author David Pax explores an optimistic distant future in which humanity has spread across the stars, living in harmony with our technology and the worlds that we inhabit. It's not a vision of the future without conflict, however. Planet-bound humans are drawn into periodic conflict with a divergent culture of human "Spacers" who spend their entire lives within the confines of their zero-gravity space ships, making them virtually aliens to the rest of humanity.

When the Spacers launch a surprise attack on the mineral-rich frontier world of Tirimba, the citizens must take shelter within the cavernous mines and prevent the Spacers from acquiring the valuable resources that would allow them to build new ships and threaten the heart of human civilization. The Spacers aren't the only threat, as the citizens of Tirimba must also deal with one colleague who's selfish greed puts the entire war effort at risk.

Pax's vision of the future may be exotic, but it's also very grounded. The conflict is one of resources and logistics, as Pax pays diligent respect to the vast scale and distances of intergalactic conflict, and puts strict limits on the capabilities of the warships and technologies. Tirimba is remote, and is only a small piece of a larger conflict that happens mostly beyond the awareness and comprehension of the civilian refugees who remain stranded on the planet. This remoteness creates drama and maintains mystery and intrigue regarding the conflict. The story, after all, focuses on the civilians, and the personal cost that they pay, rather than on the military.

The novel itself is fairly short and a relatively light and easy read. Despite his engineering background and attempts to describe and develop the technologies and society that he has imagined, Pax doesn't drag the novel's pace down with unnecessary techno-babble. You don't need an engineering degree to follow along or understand.

Pax also writes short stories and maintains a blog. He's a friend and colleague of mine, and we share many common interests and perspectives. If you enjoy reading my ramblings, then I invite you to visit his site as well, and to support him and other indie authors who are trying to keep the spirit of science fiction alive.

If you do decide to purchase Without Gravity, use the promo code MEGABEARSFAN at checkout to receive a discount.

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Internet service providers have a reputation for being some of the worst, most un-ethically-run companies in the country. I hadn't imagined that a company could be worse than Cox Communications. As a child, pretty much every time my dad had to call them for any problems, they refused to take any responsibility for their poor service, and always blamed the issues on his hardware or on his computer having viruses -- which was only sometimes true. Basically, they would blame his hardware as an excuse to upsell him new hardware that would also only barely work.

When I moved into my own place, I wasn't happy with having to purchase Cox as my internet and television provider. But to their credit, they gave me an affordable price, and the service was pretty reliable. At least, up until a few years ago.

CenturyLink van
Don't do it! It's a trap!

My internet started failing intermittently. It would go out almost every night for minutes or hours at a time. Sometimes resetting the router and/or modem would fix the problem, but only temporarily. I had multiple technicians come out to the house to troubleshoot the problems. They would aknowledge the problem, but would be unable to find the cause. To my surprise, they even told me that it was almost certainly not a problem with my local network set-up. I had thought for sure that they would blame my hardware or network in an attempt to upsell me more hardware. They even ran a new line from the street out to my house. I had my own, dedicated DSL line going into my house! That would be pretty sweet, if it would work. Cox even reimbursed my bill for the disruptions.

Sadly, none of Cox's efforts worked. My internet still failed consistently. My girlfriend was dependent on our internet to do online classes related to her job, and so this was inexcusable.

CenturyLink

Like a predatory evangelist waiting to swoop in and take advantage of a tragedy to sell a grieving person on the "comfort" of Jesus, an opportunistic CenturyLink salesman showed up at our door. He was claiming that CenturyLink had just laid fiber optic lines in our neighborhood and was offering a sweet deal to switch. I had been thinking about switching to CenturyLink, if only to be able to have a reliable service again.

My frustrations with CenturyLink, and my feelings of having been scammed started as soon as the service was set up in my home. The service that was installed was not the service that I thought I had signed up for.

When the sales rep had come to my door, he had specifically asked me what services I was receiving from Cox. I told him that I was getting HDDVR, a second cable receiver, and high-speed broadband internet for about $150 per month (a price that had been locked-in for life). The sales rep told me that I could get all of that for $75 per month. I should have recognized that this was too good to be true, but I made the mistake of signing on the dotted line. When the technician came to install the hardware the following week, I realized that the sales rep had flat-out lied to me. I had fallen victim to a bait-and-switch scam, which is apparently CenturyLink's modus operandi...

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A couple weekends ago, I went with my dad and my girlfriend to see The Kids In the Hall perform live at the Treasure Island resort in Las Vegas as sort of an early Father's Day gift for my dad. If you've never heard of them, The Kids In the Hall are a Canadian sketch comedy troupe that had their own TV show produced by Lorne Michaels (the mind behind Saturday Night Live) between 1988 and 1994. I love the TV show (which my dad introduced me to when I was young), so I was excited to see the group perform live. They have a unique brand of humor that makes the mundane absurd and the absurd mundane. I like to think of them as the Canadian Monty Python.

I had never seen any examples of the group's stand up or live performances, so I have to say that I was a bit apprehensive about the live show. I wasn't sure how well the comedy would translate to a live, stand-up setting (without sets, props, camera cuts, etc). But it certainly did not disappoint!

Kids In The Hall - men in wedding dresses
The opening skit had the whole group wearing wedding dresses.

The Kids definitely didn't waste any time going full-blown absurd, as they walked out onto the stage for their opening skit wearing white wedding dresses. They then each took turns going through brief monologues about why they each wear wedding dresses, the effect that it has on their relationships and jobs, and an activistic speech about how they wear wedding dresses for all the men who can't wear wedding dresses. It was very funny...

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Tuesday, May 13, 2014 11:54 AM

Malware threat from GameObserver

in General by MegaBearsFan

One of the reasons that I started my blog was because I had submitted some amateur reviews to the administrator of a start-up gaming website called GameObserver.com. They showed an interest in my opinions, and encouraged me to put them out there for everyone to see. Shortly after submitting a few reviews to their site, and with the encouragement and support from Chichian, I started up this blog so that I could share opinions about things that I felt were important or interesting. So in many ways, I have the administrators of GameObserver to thank for this blog and for all the fulfillment that it has brought me. And if you've enjoyed any of my posts, then you also have GameObserver to thank.

Unfortunately, the administrators of GameObserver seem to have abandoned the site, as it has not been updated for several years, and I have fallen out of contact with them. Now it seems that the site has either been hacked or the domain has expired and fallen into the hands of malware distributors. I have thus removed all links to GameObserver from my blog posts in an attempt to ensure the security of my readers. I hope that I managed to catch this before any of my readers suffered from malware infections due to links that I posted on any articles.

If anybody finds any posts that still have links to GameObserver, please notify me through the comments on this post so that I can remove said link. The last thing I want is for any of my readers' machines to become infected with malware.

Thanks for stopping by. I hope you'll come back again soon!

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A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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Announcing a new Patreon campaign!Announcing a new Patreon campaign!08/01/2018 Since starting this blog all the way back in 2011, I've avoided asking for donations or monetizing the site with ads. I hate obtrusive internet ads, and I want my readers to have a pleasant experience that isn't bogged down by ads. I also want for them to hopefully come away with the understanding that I share my genuine opinions...

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Call of Duty WWII makes history's biggest conflict feel smallCall of Duty WWII makes history's biggest conflict feel small12/21/2017 I haven't played a Call of Duty game since World At War on the PS3 almost 10 years ago. I really liked the first two CoD games on PC, but after Infinity Ward stopped developing the games, they increasingly focused on spectacle rather than any attempt to accurately portray war. After throwing back more enemy grenades in the first...

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