Dawn of the Planet of the Apes - forest meeting
Another good movie in a good year of movies!

This year has been a real treat for my movie sensibilities! Usually, a given year might have one or two high-quality movies that stand above the rest of the dumb summer popcorn flicks. But it's not even August yet, and I've already seen five really good movies. The year started off well with the quirky, sci-fi romance story Her (which I meant to review, but never got around to it). Then, Captain America Winter Soldier turned out to be an exceptional super hero spy thriller. I already reviewed X-Men Days of Future Past and Edge of Tomorrow - both of which I also really liked!

So far, the only disappointment has been the poorly-written Amazing Spider-Man 2 (but this was kind of to be expected, thanks Alex Kurtzman and Roberto Orci). I also have no interest in Transformers 4 or Ninja Turtles, since those both look like standard Michael Bay garbage.

And so we come to Dawn of the Planet of the Apes, a sequel to the prequel / reboot Rise of the Planet of the Apes. Rise was a surprisingly good movie that did an excellent job of humanizing a CGI monkey. Dawn picks up ten years after the last movie ended. The virus that James Franco's character created in the lab as a potential treatment for Alzheimer has spread to the rest of the population and almost wiped out the human race, leaving only the small fraction of people that are genetically resistant to it.

The whole first act of the movie doesn't include a single human character at all, or even any dialogue. Instead, it depicts the ape characters and their culture and social structure, and it really helps to build up the apes as sympathetic characters...

[More]
No Man's Sky title

I don't typically get excited about E3 the way that other gamers do. I try not to buy into hype, since I've been burnt before. I prefer a good review over the most stellar of previews. E3 tends to be a lot of pomp and circumstance; a cacophony of light and sound and flashy presentations of scripted, pre-rendered previews that are hardly ever representative of the final product.

I also haven't been paying much attention to the new consoles. They just don't excite me that much. Most quality games are seeing multi-platform releases these days, which usually includes a high-quality PC port that is at least as good (and sometimes better) than any console iteration. Gone are the days of sub-par, buggy PC ports. Or at least, that is how it seems to me. So I just don't see the new consoles as being worth while as long as I have a decent gaming PC. And in fact, these consoles will likely be inferior to good gaming PCs within a couple years. So what's the point in investing in one?

There are a few games on the horizon that look intriguing. I've already talked about Evil Within and Alien Isolation as being two of my most anticipated games of this fall. Both of these games will have PC versions that I will likely purchase, so no need to invest in a new console yet.

There's also a new project by the developers of Demon's Souls that was announced as a PS4 exclusive. That game could have the potential to sell a PS4 to me, but I'm going to wait to see more of the game before I get too excited.

But E3 did have one stand-out surprise that really piqued my interest. It's a new game by a developer called Hello Games. The game is called No Man's Sky.

This game was presented during the PS4 E3 press conference, but it's likely to see a PC version as well. If not, then this title could also turn into a PS4-seller for me.

The game is being advertised as an "infinitely-expanding procedurally-generated science fiction universe"...

[More]
Amazing Spider-Man 2 game - title

After 2012's Amazing Spider-Man tie-in game presented some interesting ideas, I was really hoping that Beenox would have an opportunity to take the things they'd learned and apply them to a new, stand-alone Spider-Man game that would not be constrained to the plot and release schedule of a film tie-in. Sadly, that hasn't happened yet, and we have a new movie tie-in game that suffers from almost all of the problems associated with a movie tie-in.

Once again, Beenox was smart enough to know better than to follow along with the movie's asinine plot and opted to write their own side-story. Unfortunately, this one isn't as well written or as well presented as the previous game. It could have been a good story, but plot is clumsily-executed, and the associations to the movie only drag it down further.

Amazing Spider-Man 2 game - oversized Kingpin
The Kingpin is comically (and ridiculously) oversized.

The bulk of the story is based around Wilson Fisk (the Kingpin) using rising crime rates as an excuse to deploy his private anti-crime task force in New York city. His company partners with Oscorp (who supplies the task force with its tech), and sells the task force to the public as a way of stopping crime and ending the vigilante justice that has plagued the city. But secretly, the task force is really out to destroy rival crime bosses and give Kingpin a monopoly on New York's organized crime underworld.

There's another secondary plot about hunting down the serial killer Cletus Kasady, who is killing criminals. This plot is only barely tied to the Kingpin thread, but it takes center stage during a large chunk of the second act of the game, and almost seems to become the main story - almost as if the writers couldn't decide if they wanted the game to be about Kingpin or about Carnage.

Amazing Spider-Man 2 game - web-swinging
Web-swinging uses pseudo-physics that requires more active involvement from the player.
It's more rewarding than the prevoius game, but still not up to the level of earlier Spider-Man games.

Aside form a couple obligatory super villain boss fights with Electro and Green Goblin (Harry Osborn), the game has very little relation with the movie on which it is supposedly based...

[More]
Grid Clock Widget
12      60
11      55
10      50
09      45
08      40
07      35
06      30
05      25
04      20
03      15
02      10
01      05
Grid Clock provided by trowaSoft.

A gamer's life...

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

Follow me on Twitter at: twitter.com/MegaBearsFan

Featured Post

Another Cities Skylines wishlist: Tourism, Leisure, and the Great OutdoorsAnother Cities Skylines wishlist: Tourism, Leisure, and the Great Outdoors08/05/2017 Some of the suggestions from my first wishlist have actually been implemented in Cities: Skylines. Naming roads, and adding directional traffic overlays were recently added in the Mass Transit expansion, and the previous Snowfall expansion incorporated some of my ideas for seasonal cycles (minus the part where the seasons actually...

Month List

Random Post

Taking more advantage of the dead space in the map: A Civilization VI wishlistTaking more advantage of the dead space in the map: A Civilization VI wishlist02/05/2017 I really like Civilization VI! Of course, it has its share of nagging problems (some of which have been resolved already) - any game of this size and scope is likely to have issues at release. I've already been thinking of some ideas for how the game could be improved in expansions and DLC, and I'd like to spend a few posts...