When I reviewed Captain America: Civil War, I said that "the Marvel cinematic universe may be starting to collapse under its own weight". I probably should have said that "it's starting to buckle under its own weight", since Marvel is still a ways off from anything that resembles collapse. That movie also got better upon repeat viewings, but I feel much the same about the recently-released Doctor Strange. In much the same way that I had suspected that Suicide Squad must have taken place years (or decades) prior to Dawn of Justice, I had also assumed that Doctor Strange must have occurred (at least partly) prior to the events of the first Avengers movie.
The story of Doctor Strange is, after all, essentially a Doubting Thomas story. That would be fine if Doctor Strange were a stand-alone movie, but a Doubting Thomas story is a really difficult thing to buy into within the Marvel cinematic universe. By the beginning of the movie, Stephen Strange (who lives in New York) must surely be aware of (and possibly have first-hand experience with) superhumans since the events of the first Avengers movie. In a world in which the literal Norse God of Thunder Thor has descended from the mystical plane of Asgard, to team up with a gamma-powered Hulk and a super soldier frozen since World War II, to defend New York from an inter-dimensional alien invasion, can you really be all that skeptical of astral projection, alternate dimensions, or even blatant magic?
Avengers Tower is clearly visible.
If Doctor Strange's car accident and physical therapy took place long before the events of the first Avengers, then this skepticism would be excusable. If Strange spent years at Kamar Taj learning magic, while oblivious to the events of the Avengers movies, Winter Soldier, and Civil War, then that would be a satisfactory explanation for his ignorance. But I don't think that's the case. Doctor Strange was tight-lipped when it came to references to the other Marvel movies (potentially for this very reason), but Avengers Tower still shows up in the skyline, and I'm pretty sure there were references to the other super heroes in the first half of the movie. In fact, I'm pretty sure that Strange gets a phone call asking if he'd be willing to treat an Air Force colonel who broke his spine in experimental armor. This must surely be a reference to Rhodes' accident in Civil War.
Strange is asked if he'd be willing to treat Colonel Rhodes after injuries sustained in Civil War.
Maybe I'm being nitpicky, but buy-in is important in fantastical movies like this. But it's hard to buy into Stephen Strange, and it certainly doesn't help that he's an abrasive ass hole and isn't very likeable at the start of the movie... [More]
I haven't had much reason to talk about the Chicago Bears this year. Since the preseason, the team has gone from bad to worse. Injuries has been the story of the season, but injuries are no excuse for the abysmally poor play from this team. The Bears have used all three of their quarterbacks and at least four of their running backs this season, as they've been going through a revolving door of injuries.
Rookie Jordan Howard has been the bright spot of the season. With injuries to Jeremy Langford and KaDeem Carey, Howard has been the bell-cow rusher for most of the season. And he has performed well. Not as well as the Cowboys' Ezekiel Elliot, but still pretty good. Howard carried the Bears to 3 touchdowns in a 26-6 victory over the 49ers earlier today. It looks like the Bears have found a replacement for Matt Forte, assuming that Howard can continue to perform this well in the years to come.
The Bears look like they've found a replacement for Matt Forte. Jordan Howard has been excellent.
The quarterback situation, however, hasn't been as fortuitous. Cutler was out for a while, and Brian Hoyer played well in his stead. It looked like Cutler's career as a starting quarterback for the Bears was over (finally). Then Hoyer got hurt, and the untested Matt Barkley finished the game without much fanfare. The Bears weren't confident in playing a third-string quarterback, so Cutler came back the following week and lead the team to its second win of the season (a 20-10 victory over the collapsing Vikings in week 8). So maybe Cutler was back to form? Maybe he was going to save his job with a late-season rally?
Not so. The Bears were embarrassed the following week by Tampa Bay, and Cutler got hurt once again the following week against the New York Giants. Cutler will have to have surgery to repair the damage, which means that his season (and possibly his career with the Bears) is over.
In comes young backup quarterback Matt Barkley... [More]
Back in the summer, my girlfriend and her brother saw that Norwegian Air was offering direct flights from Las Vegas to Copenhagen, Denmark for relatively cheap (under $400 round-trip). So we bought some tickets, made reservations at a hostel in Copenhagen, and spent our Thanksgiving holiday traveling to Europe and getting some more stamps on our passports. This was only my second trip to Europe and the second set of stamps that I got on my passport.
The flight was pretty grueling. Ten hours in economy seating is not the most comfortable thing in the world. The time-zone difference also meant that the flight effectively wiped an entire day off of our calendar. Ah well. We bought a transit card called the "Copenhagen Card", which gave us free use of the public transit systems for the entire week. It also granted us free admission to some public facilities such as castles, museums, and parks. It was a very handy thing to have!
Gløgg is a Scandinavian holiday wine.
Apparently, the Danes really like Christmas. One of the things that struck us almost as soon as we got off the plane is that the entire city was decorated for Christmas. Whole buildings were covered in lights, street lights were lined with garlands, and there were multiple Yule Markets (outdoor gift and food stands) lining the streets and squares of the city. Since the Danes don't have Thanksgiving, they apparently don't have any reservations about putting up Christmas decorations in November. We walked through some of these street vendors and Yule Markets and tried our first Danish delicacy: gløgg. Gløgg is a Swedish and Danish drink that mixes hot mulled wine with cinnamon, ginger, cardamom, raisins, and almonds. It's kind of like a sweet hot tea, and it's a very strong drink with a somewhat overwhelming fragrance. It was good in moderation, but its overwhelming sweetness meant that it wore out its welcome for us very quickly... [More]
FromSoft has a pretty amazing track record with the DLC expansions for its Dark Souls and Bloodborne games. Heck, the Crowns Trilogy expansions basically save Dark Souls II from being completely dismissable within the Souls library. Needless to say, expectations for a Dark Souls III expansion were pretty high. Maybe they were too high, as FromSoft sadly seems to have really misfired with Ashes of Ariandel.
Is this mid-game content, or end-game content?
My primary problem with this expansion is that it has wildly erratic difficulty. It breaks with the tradition of having a very obscure access point, and so it's very easy to access very early in the game. It's basically un-missable. There are no arcane hoops to jump through this time, nor is it so obscurely-hidden that From needed to include a dialogue box to tell you where to go. Instead, there's simply an NPC in an area of the game that is accessible fairly early in the game. Talk to this NPC, and he'll transport you to the Painted World of Ariandel.
The developers recommend facing "the depths of Lothric Castle" before playing the DLC.
Once you enter Ariandel, you'll find a pair of developer hints. One reads "Before one faces the painting, one should face the depths of Lothric Castle.", and another claims that only the mighty will survive. So clearly, this area is intended to be late-game content (as you're recommended to have already beaten Lothric Castle and/or Oceiros' Garden). But take a few steps into the DLC, and you'll find some pretty simple basic enemies. The followers of Farron are easily beatable by any mid-level character. Some of them can throw spears at you while hidden behind the blinding snow while you're dealing with their comrades in melee. I didn't have too much trouble dealing with this though, as the melee enemies can be easily kited away from the ranged ones.
The wolves are pretty weak and are only tough if the whole pack gangs up on your or if the camera wigs out while they are jumping around. A level 50 or 60 character would probably have little trouble with these enemies. To From's credit, these wolves are actually pretty fun to fight. They aren't nearly as obnoxious as the dogs that have driven me nuts in previous games.
Most of Ariandel's enemies are pretty easy for mid-game characters
as long as you don't let them swarm and overwhelm you...
But then there's the Millwood Knights and Corvian Knights, which feel like they require the player to be closer to the 80-100 range. Seriously, there's like a 40-level difference between the enemies that you'll encounter in this level, and that's pretty ridiculous. Some of the Millwood Knights guard some fancy optional weapons and an optional area, but the other Millwoods and the Corvian Knights are placed along the necessary paths of progress. You have to fight them. Or at least try to run past them.
The Corvian Knights are a particular pain in the ass... [More]
The past few weekends, I've been lucky enough to be invited to guest host on a pair of episodes of PolyCast, the Civilization podcast series. Both episodes were dedicated towards first impressions and thoughts about the release of Civilization VI (which I've already reviewed).
The first episode (episode 268) was recorded the Saturday following Civ VI's release. In this episode, a bunch of people in the Civ community were invited to briefly discuss their first impressions of the game, including things we like, things we'd like to see improved, and things that are just plain bad. About a dozen guests (including myself) offered our first impressions of the game, and a lot of good insight was given.
I invite all my readers to listen to the full episode. This episode of PolyCast was recorded on October 29th, and can be streamed in its entirety at civcomm.civfanatics.com/polycast.
The following episode (269) was the more involved one. I was a guest host (along with Alpha Shard) for the duration of that episode.
The biggest topic of discussion in this episode was the news that eSports team, Team Liquid, is attempting to recruit competitive Civ players to join their team. We discussed the possibility of Civ entering the eSports arena, as well as our reservations about it.
A big point of concern was whether or not the game is "balanced" enough for such competitive play. We all agreed that any league that would play Civ competitively would have to agree on certain settings (and probably on specific maps) that would be exclusively used for competitive games. The variation and randomness of maps, resource distribution, civilization uniques, barbarians, goody huts, and so forth would probably not be welcome by many competitive gamers, as there are admittedly many games of Civ in which a player lives or dies by the map conditions - which are wholly outside of the player's control. In single player, you have the luxury of being able to simply restart the game on a different map. But in multiplayer (and especially in formal, competitive multiplayer), you can't simply mulligan the game because you got a bad roll for where you start and what's present around you.
TeamLiquid's Civ leader is recruiting members.
I went on a bit of a tangential rant about how I feel online gaming has hurt another of my favorite game franchises, Madden NFL. I was trying to be as brief as possible, since I didn't want to talk too much about Madden in a podcast about Civilization, so I'm not sure if I made myself entirely clear, or if I really explained the connection between Madden and Civ that I was trying to make. [More]
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