There is considerable debate within the Dark Souls fan base regarding whether or not Knight Solaire of Astora may be the forgotten son of Lord Gwyn and the God of War.
The game contains many references to a forgotten God of War, who was the son of Lord Gwyn, the God of Sunlight. The primary source for this is the item description for the Ring of the Sun's Firstborn:
"Lord Gwyn's firstborn, who inherited the
sunlight, once wore this ancient ring.
Boosts the strength of miracles.
Lord Gwyn's firstborn was a god of war,
but his foolishness led to a loss of the
annals, and rescinding of his deific status.
Today, even his name is not known."
The game doesn't specify what the God of War did to lose the annals, but the blunder cost him dearly. As a punishment, Gwyn and the other gods rescinded the God of War's diefic status and expelled him from Anor Londo.
But it didn't end there. Based on the content of the game itself, it appears that the gods also removed all references to him. This included removing or destroying any statues depicting him and redacting his name from records. Both his name and face are lost to history, as is his fate.
Was he cast out of Anor Londo? Was he made mortal? Was he cast out of the world, entirely?
The gods made an effort to eradicate all records and traces of the God of War.
Statues of him were removed or destroyed all throughout Anor Londo and Lordran.
If the Warriors of Sunlight covenant (lead by the God of War) existed prior to the God of War's expulsion from Anor Londo, then it would also stand to reason that the gods disbanded the covenant. It's highly unlikely that gods would have permitted the covenant to continue to function, since its followers would be able to continue to teach of the existence of the God of War. These followers would likely have been forced to renounce the covenant or become an underground cult. The fact that the covenant still exists and has followers is likely due to the waning influence of the gods after Gwyn left to link the flames and the gods were forced to abandon Anor Londo.
The Sunlight Medal does offer one clue as to the fate of the God of War and his covenant. It suggests that the forgotten god still lives, and still watches over his followers:
"This faintly warm medal engraved with the
symbol of the Sun, is the ultimate honor,
awarded to those who summon the Warrior
of Sunlight and complete a goal.
The symbol represents Lord Gwyn's firstborn,
who lost his deity status and was expunged
from the annals. But the old God of War
still watches closely over his warriors."
In any case, we meet one NPC Warrior of Sunlight during the game: Solaire of Astora.
Solaire doesn't reveal much about himself. He is a Warrior of the Sunlight who has a strong reverence for the sun itself. In fact, he is on a possibly futile attempt to obtain his own "sun"... [More]
Rumors regarding Star Trek 3 (working title) are starting to fly around as of late. It has already been confirmed that Roberto Orci will direct Star Trek 3, since J.J. Abrams is directing Star Wars Episode VII. While I've already expressed my distaste for Orci's (and Kurtzman's) scripts for the new Star Trek movies, this new movie is also going to feature new writers J.D. Payne and Patrick McKay. Hopefully, these two can put together a more coherent script than Orci and Kurtzman did for Into Darkness.
A new rumor that surfaced in the past few weeks is that director Roberto Orci may have contacted William Shatner about reprising his role as James T. Kirk in the new movie. Shatner has supposedly said that he would love to be included, but Orci has not confirmed whether or not Shatner will actually appear in the movie. According to the rumors, Orci has written a special scene for the movie in which Shatner and Leonard Nimoy would reprise their roles as Kirk and Spock on-screen one last time, in honor of the 50th anniversary of the premiere of the Original Series.
While there is merit in such a tribute, I really don't think it's necessary, and there is plenty of reasons for fans to be worried about such an inclusion.
Shatner may return for one last
Star Trek adventure.
First and foremost, Nimoy already handed off the baton in the 2009 reboot. His presence in Into Darkness was completely unnecessary and contrived. We don't need a similar scene in the next movie, too!
The whole point of these new movies is to go to new places and do new things with new characters. Not constantly bring back old characters and events that have already been done.
This news about Shatner really deflates any excitement that I may have had about other recent rumors stating that the new movie is going to take place in deep space as part of the Enterprise's five-year-mission of exploration... [More]
Tuesday, September 23, 2014 08:00 AM
He may not be a Chicago Bear anymore, but Atlanta Falcons kick returner Devin Hester is still one of my favorite NFL players, and he made headlines this past week. Hester returned a punt for a touchdown in Atlanta's Thursday night blowout win against the Tampa Bay Buccaneers, and in doing so, he surpassed Deion Sanders and became the sole record-holder for most combined return touchdowns in NFL history.
Devin Hester returned his record-breaking 20th return for a touchdown Thursday against the Buccaneers.
Hester has been one of my favorite players since he burst onto the scene in Chicago in 2006. I was in college and starting to watch NFL football on a more regular basis (as opposed to just playing Madden), and Hester was one of the reasons that I started putting aside the time to actually watch Bears games. Any time Hester touched the ball, there was a chance for an exciting big play, and I wanted to be there for every one of them! I hoped for defensive stops (Brian Urlacher was another of my favorite players to watch) so that I could watch teams kick the ball to Hester.
Geez, he was fast! And it seemed that every week, he was returning another kick (or two) for a touchdown, single-handedly putting the struggling Bears back into games and making them playoff contenders.
I still vividly remember a Monday night game in Arizona the week after my birthday, in which Chicago came back from a 20-0 half-time deficit to win the game - without scoring a single offensive touchdown! In the second half, Brian Urlacher stripped the ball from Arizona's running back, and Charles Tillman returned it for a touchdown to put the Bears within one score of pulling off the comeback. The game was eventually decided by a fourth-quarter punt that Hester (then a rookie) returned 83 yards for a game-winning touchdown.
Cardinals head coach Dennis Green followed up the game with one of the best post game, press conference rants in football history... [More]
I recently posted my much-belated review of Dark Souls II. In it, I criticized the game for having lackluster online components, but didn't go into much detail other than to say that Soul Memory seems like a non-optimal matchmaking method and that invasions are rare and reserved for elite players. I wanted to take a moment to go over some of the other complaints that I have with the game's online mechanics, as well as to offer some suggestions for improving them. While it seems unlikely that From will make significant mechanical changes at the fundamental levels that I am about to propose, the fact that there is still at least one more DLC incoming means they have the opportunity to do so.
Human Effigies were too rare to be
the only means of revival.
When the game initially released, humanity could only be restored by consuming a Human Effigy. This mechanic was an interesting departure, since the previous games had both relied on defeating bosses as the primary way of reviving. The idea of requiring a consumable item to restore humanity wasn't exactly earth-shattering or fundamentally broken, but the specific implementation had one major flaw: Human Effigies were very rare, and there was no way to farm them!
This made deaths feel extremely punitive and proved unpopular with players and critics, and so From reversed their design and went back to granting revivals from boss kills.
After the 1.03 patch, maintaining your humanity has become almost trivial. This is mostly due to the fact that the White Soapstone can be placed anywhere in the level (including right outside a boss's fog gate), and that players can use the Small Soapstone to fully restore humanity by spending a couple minutes killing standard enemies. By using the Small Soapstone, you spend a few minutes in another player's world, and killing enemies shortens this duration. At the end, you are sent back to your own world with fully restored health, humanity, item condition, estus, and a small reward (usually a Smooth & Silky Stone).
Revival via the Small Soapstone makes it far too easy to keep your humanity. It requires only a minimal investment of time and effort, and you don't even have to beat a boss to fulfill it. This practically nullifies the cumulative loss of health from hollowing and makes it almost trivial to maintain humanity throughout most of the game.
The Small White Soapstone can be used to easily restore full humanity - sometimes without any effort by the player!
Instead of full restoration, it should provide a partial restoration.
Fixing this imbalance seems easy enough: completing the Small Soapstone task should only partially restore the player's humanity. Instead of a full restore, the player's max HP could be restored equivalent to a single death... [More]
Continuing my series of strategy posts about Brave New World's modified civilizations, I'm going to take a look at strategies for Arabia. Arabia received a modest revision in Brave New World out of the box, having its national trait moderately redesigned. The old city connection economic focus has been regeared towards Brave New World's new trade route mechanic, and a religious buff was also added to make this civ more compelling for Gods & Kings mechanics.
The majority of the Arabian peninsula is harsh desert, and so massive human settlement did not begin until the rise of the Islamic empires of the middle ages. In the early seventh century, the Prophet Muhammad began preaching the tenets of Islam in Mecca and Medina, which united several Arabian tribes and led to the establishment of the Caliphate, an Islamic empire that began to extend its influence across the peninsula and beyond. In the mid seventh century, the Caliphate began conquering territory from the Byzantine empire and they completely destroyed the once-powerful Persian empire that had dominated the region since antiquity. At its height, the Caliphate extended from Portugal, Spain, and Morocco in the west, all the way to the borders of India in the east. Arabia's position as a crossroads between west and east made it a center for powerful trading hubs, and Arabian engineers and scientists developed advanced new mathematical concepts. Goods, knowledge, and religious beliefs from both ends of the known world (and beyond) often passed through Arabian trading bazaars, and much of the knowledge of the classical Greeks and Romans were preserved by Islamic scholars, eventually contributing to the European Renaissance centuries later.
Harun al-Rashid ruled during the mid eighth century during the Caliphate's golden age. He has been strongly romanticized by Arabian authors and scholars, and has even been mythologized in tales included in the Book of One Thousand and One Nights. He was known as a sharp political, intellectual, and military mind, but it is difficult to separate factual accounts from fictitious ones. Even his exact birth date is debatable. He was Caliph during one of the greatest periods of expansion of the early caliphates, but he also almost destroyed the Caliphate by dividing the empire among his sons instead of naming a single heir. This led to prolonged civil war between the sons, but the Caliphate did survive the turmoil.
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