Ace Combat 7 - title

Ace Combat 4 would be on my short list for "favorite games ever". It's one of the few games that I've beaten multiple times. I rented the game from Blockbuster (back when Blockbuster was a thing), and beat it over a weekend. A few months later, I wanted to play it again, so I rented it another weekend, and beat it. I think I may have rented it (and beat it) one more time before finally just buying my own damn copy from a bargain bin, then played through it again.

When I was in high school, my parent's home was broken into, my PS2 and all my games were among the items stolen -- including Ace Combat 4. Despite having already beaten the game multiple times, when it came time to replace my PS2 collection, I bought the "Greatest Hits" version of the game, and played through it once more.

So in total, I rented Ace Combat 4 at least two or three times from Blockbuster, and have bought two new, retail copies of the game.

I always liked how this series hits a comfortable middle ground between an arcade shooter/dogfighter and a flight sim. You can configure the controls so that the planes fly like actual planes, but it also gives you access to 50-100 missiles on planes that only have 2 missiles strapped to their wings. If you get good enough, you can shoot down enemy planes with just machine gun, but it takes a lot of practice.

Ace Combat has found a comfortable middle ground between arcade shooter and flight sim.

I had gotten to the point that the mission briefing music has been permanently burned into my memory, and I was performing my own self-imposed challenge runs in those last few playthroughs of AC4. I would play through the entire game with machine guns only, trying to cut down on the number of times that I'd have to stop at the airstrip or carrier to resupply. I think the only other game that I've ever done self-imposed challenge runs on is Metal Gear Solid 2.

Challenge runs

The direct sequel, Ace Combat 5, sadly, didn't quite do it for me. I played the game once, and I'm not even sure if I finished it or not. A big part of that game's problem was that it was repetitive. A belligerent nation launches a surprise attack, cripples the Allies' military, and the Alliance has to fight back to reclaim occupied territory before finally beating the aggressor by capturing or destroying its secret super-weapon. I had been there, done that so many times that Ace Combat 5 just kind of dragged. It didn't help that many of Ace Combat 5's missions felt recycled straight from Ace Combat 4.

Ace Combat 6 was an XBox exclusive, which I never played on account of having never owned an XBox, and the other titles since have either been portable titles or spin-offs that just veered too far into "arcade" territory for my tastes. As such, it's been over a decade since I last played an Ace Combat game. Perhaps Ace Combat 7 is a prime opportunity to jump back on the bandwagon? Well, if you were getting tired of challenge runs in AC4, then 7 is loaded with its own little challenges for the player.

Clouds will ice your plane, limiting maneuverability, stalling the plane, and covering the canopy in frost.

Much moreso than the previous games that I've played, Ace Combat 7 uses environmental phenomena and genuine level design to throw a little wrench into the gears. Most missions will have some extra little circumstantial element of its design that can knock a player out of your comfort zone and force you to get creative and/or bold.

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If Infinity War was the Empire Strikes Back of the Marvel Cinematic Universe, then Endgame was poised to be the MCU's Return of the Jedi. RotJ was a "good enough" capstone on a legendary film series, and that's pretty much where my expectations for Endgame sat. Endgame exceeded my expectations. It's far more than just a "good enough" sequel, though it's still not as good as Infinity War.

Endgame could very easily have just been a movie about all the heroes picking themselves back up after being knocked down in Infinity War, coming together, going after Thanos, and beating him up for two hours. Then they get the Infinity Gauntlet and snap all the dead heroes and people back into existence. No harm done, happy ending for everyone.

Not the case.

Several of my friends suspected that Thanos would remain the point-of-view character, and that he, himself, would be overcome with grief and regret over having killed Gamora. That Thanos would actually be the one to undo everything, redeeming himself in a way similar to Darth Vader. That didn't happen either. The point of view has shifted completely back to our heroes -- what's left of them.

Thanos' grief is not the subject of the movie, nor does he spend the movie gloating. Grief is, however, the overarching theme of Endgame, which handles the subject with maturity and nuance -- at least, up until its morally muddled ending (more on that later). The Marvel movies have always included themes of family, and the lengths one would go for family. Endgame explores how we deal with the loss of family, the grief and depression that comes with tragedy, the trauma and guilt of failing to protect those you care about. It's powerful stuff, and it pulls no punches.

The end credits went full-blown Star Trek VI.

And I totally cried when the movie went full-blown Star Trek VI with its end credits. It's too bad they didn't include the Stan Lee marvel logo that was included in Captain Marvel. This being the capstone MCU movie that everyone is going to see, I feel that tribute would have served this movie well. Or maybe put that tribute at the end of the movie, along with the other credits. Ah well.

 

It's hard to talk any more about this movie without going into spoiler territory. So I'm going to start with minor spoilers and work my way up to the more major ones. If you haven't seen the movie yet, then you can close this page now and know that I give it my fullest recommendation. Otherwise, feel free to read on, but know that things are going to get increasingly spoiler-y as I go on. Feel free to stop if you feel like you're about to read something you don't want to hear.

The remaining heroes must deal with the grief and guilt of having failed to stop Thanos.
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Sekiro: Shadows Die Twice

A couple more weeks into Sekiro, and I'm still nowhere near being finished with the game. I'm definitely getting the hang of it more, but am also still struggling at pretty much every boss (and mini-boss) that I come across.

I have a few tips based on my own experience and observation that I hope will be helpful for other players, so that you don't have to go through some of the headaches that I've gone through when adjusting to this new game. As stated, everything I'm about to say are my own personal tips and observations. Do not take any of them as gospel. In fact, if you have your own tips, I'd love to read them in the comments.

There will be some minor spoilers for early game content.

Bank your sen

First and foremost, you should definitely take advantage of the ability to "bank" your sen (money). This is one area in which Sekiro actually offers a bit of leniency to players who may be familiar with Dark Souls. The Souls games did not allow you to directly bank your souls; but Sekiro does have a way to bank your cash.

You can use a Light Coin Purse to acquire 100 sen, but they cost 110 sen to buy.

Most vendors will sell coin purses (in varying sizes). Now, you may have noticed that the vendors sell their coin purses for 10% more than what they are worth. For example, if you use a Light Coin Purse, you'll receive 100 sen. However, it costs 110 sen to buy a Light Coin Purse. Similarly, the Heavy Coin Purse grants 500 sen when used, but they cost 550 sen to buy. There's a 10% mark-up.

Sadly, there's no bulk discount for buying larger coin purses, so there's no reason to save up for the Heavy or Bulging Coin Purse, as opposed to just buying a bunch of Light Coin Purses. The number of coin purses that each vendor will sell is also limited, so invest wisely!

Dying will take away 50% of your un-banked sen.

Don't let this 10% mark-up deter you from buying the coin purses. These coin purses are not lost when you die, but some fraction of your "soft" sen are lost when you die (unless you receive "Unseen Aid"). If you do not intend on making purchases with your coin in the immediate future, then you should strongly consider banking the sen by buying coin purses -- especially if you are about to enter a new, unfamiliar area, or if you are repeatedly dying to a boss or mini-boss. A single death will cost you 50% of your un-banked coins. Repeat deaths will quickly eat away at the rest. And (unlike in Souls-Borne), you can't go back and retrieve your lost coin or experience. The 10% mark-up on buying coin purses is a paltry penalty in comparison, and the insurance of having coin purses is well worth the investment!

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Civilization VI - Jayavarman VII of Khmer

Civilization VI's third expansion, Gathering Storm recently released and has added a handful of new civilizations and leaders. I am hoping to write a strategy for each of them, but I also want to continue to write guides for the civilizations that were already in the game. I put up a poll on my Patreon page for my patrons to vote on which civ(s) they would like to see. The three top vote-getters (from all the three people who voted) were Khmer, Aztec, and Norway. It's been a while since I've done a strategy for a religion-oriented civ, so I thought I'd do a strategy for Jayavarman VII of the Khmer. The Khmer were present as a playable civilization in Civilization IV's Beyond the Sword expansion, but they were not present in Civilization V. They appeared as a DLC civ prior to Rise & Fall's release, but this strategy should work for players of the new Gathering Storm expansion as well.

The city of Angkor, the capital of the Angkor Empire (also called the Khmer Empire), is believed to be the largest pre-industrial urban center in the world, stretching for roughly 400 square miles and housing roughly 0.1% of the entire global population at its zenith. This empire controlled most of mainland southeast Asia from the ninth century CE to the 15th century CE, reaching its zenith between the 11th and 13th centuries. Many impressive ruins still stand in the site of Angkor, and many have been restored by local archaeological organizations and UNESCO, including the impressive Angkor Wat, the largest single religious monument in the world. Satellite imagery has also revealed an intricate network of irrigation channels which were likely used to manage the regions unpredictable monsoons, as well as to support the population.

Civilization VI - Jayavarman VII portrait

Around 1150 CE, the kingdom of Angkor was invaded by the neighboring Cham empires, who succeeded at toppling the capital. General Mahaparamasaugata (believed to already be over the age of 60) lead a successful campaign to push the Cham out of the Khmer capital, and he ascended to the throne in order to continue the war and conquer much of the Champa territory. He relocated the capital to Angkor Thom, where large monuments were constructed in his honor, including the temple of Bayon. He went on to re-unify the empire, building a network of roads connecting every major town, complete with rest-houses every 9 miles and hospitals for travelers. He reigned successfully until his death at the impressively-ripe old age 97 or 98, and is regarded as the last great king of Cambodia. He was posthumously re-named Jayavarman VII, after a line of Cambodia's greatest kings.

DISCLAIMER:
Civilization VI is still a "living game". Strategies for the game (and for specific leaders and civs) may change as Firaxis applies balance patches, introduces new features, or expands the game through further DLC or expansion packs, or as the Civ community discovers new strategies or exploits. As such, the following strategy guide may change from time to time. I will try to keep it up-to-date, and will make notations whenever changes are made. I'll also post links in the official 2K forums and CivFanatics, where I'll also report any changes made. If possible and practical, I will try to retain the original content of the strategy for posterity.

I welcome any feedback or suggestions that readers wish to offer. Feel free to post on the linked forums, or by posting a comment at the bottom of the page.

This guide is up to date as of the release of the Gathering Storm expansion (ver. 1.0.0.314) (Antarctic Late Summer Patch, April 2019)

Khmer is a strong religious civ who gets extra food from Holy Sites, and extra faith from Aqueducts, as well as other bonuses to food and amenity. It can build and support large populations in its cities, and gets relics from its missionaries and apostles much more frequently, which can contribute to a culture victory.

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I'm late to this party. With Avengers: Endgame due out in the next couple weeks, I finally got around to seeing Captain Marvel. I had planned to see it with a friend the week after release, but illness and work got in the way, so we never made it out. Also, I just haven't been out to movies much since being blown away by Into the Spider-Verse -- seriously, it's out on home video and streaming, go watch it! There's a few other movies that I've been wanting to see, and I'm going to try really hard to not miss them in theaters. I'm really looking forward to Jordan Peele's new movie, Us, which I'm hoping to see this week or next. And apparently, DC's Shazam! might actually be good?!

But I finally had a weekend afternoon to myself, and decided to go to Captain Marvel, since my girlfriend didn't want to see it. As is par for the Marvel movies, it's good enough. Marvel has yet to produce a true flop, but I feel like Captain Marvel is a bit of a regression considering the studio's recent track record.

I like when the Marvel movies experiment with genre, but Captain Marvel remains a pretty standard fare origin story.

The big problem is that we're back to origin stories. Spider-Man: Homecoming smartly passed on re-re-telling the story of how Peter Parker became Spider-Man, and was all the better for it. Recent movies like Black Panther, Guardians vol. 2, and [especially] Infinity War, had moved beyond the dull origin stories and un-interesting, cookie-cutter villains to offer truly engaging and transcendent films. Captain Marvel kind of falls in with Doctor Strange as being a passable -- but ultimately skippable -- entry. At least it isn't as contradictory as Doctor Strange.

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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Yes, you can MAYBE play Ace Combat 7 with an un-supported flight stick!Yes, you can MAYBE play Ace Combat 7 with an un-supported flight stick!03/14/2019 Some number of PC players may have booted up Namco/Bandai's recently-released Ace Combat 7 on PC, only to be disappointed to find that their preferred flight stick doesn't work with the game. Un-supported controllers apparently includes the very popular (and very expensive) Thrustmaster Warthog. This isn't a technical issue;...

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