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A video retrospective of the last few years' of Cities: Skylines expansions and DLC is on YouTube.

I recently published a new video essay to my YouTube channel about the last few years' worth of expansions and DLC for Cities: Skylines. I will not transcribe the entire essay here, since most of what is in the essay has already been presented in my various reviews of the relevant expansions and DLC. This video features my impressions of the Campus, Sunset Harbor, Airports, Plazas & Promenades, and Hotels " Retreats expansions, as well as the World Tour DLCs (including the Financial Districts mini-DLC and content creator packs).

In summary, while most of these expansions were even more limited in scope than the earlier Cities: Skylines expansions, they started to show some signs that Colossal Order was starting to address some of my long-standing complaints and criticisms with the earlier expansions. Most notably, the newer expansions started to back-port new features and mechanics into the older expansions, such as adding new buildings if players have other expansions installed, or adding new mixed-use transit options that combine transit methods in the new expansions with transit options found in old expansions. It's a lot of subtle stuff, but it goes a long way towards making all the expansions feel more robust and homogenized.

In addition, the newer expansions and content creator packs started introducing assets that I had been asking for for a very long time. These include native parking lots and garages, sports parks such as baseball diamonds and football fields, and new sports stadiums. Sadly, we still don't have public beaches, water parks, or golf courses.

These subtle changes to the way that the expansions also expand other expansions has me very excited and optimistic that Cities: Skylines II will learn lessons from the original game's expansions' faults, and will offer much more robust and complete expansions.

Patreon

This video was exclusively available for more than a month to my Patrons before being released to the general public. If you enjoy my content, including either this blog and the YouTube channel, I hope you will consider becoming a supporter on Patreon. Patrons get previews of upcoming projects, early-access to select projects, and the privilege of voting on what content you want to see in the future. Your support helps to offset the cost of domain registration and hosting for this blog, as well as the license fees that I pay for the software I use to create my content. It also helps offset the cost of any research material that I buy in order to create content, such as old games for retrospective content, new games for strategy guides or reviews, and so forth.

Patreon recently removed goals from the site, but I still plan on making donations to a charity or non-profit as I reach certain milestones of support. When I hit goals, I will post a poll to my Patrons, listing several charities or non-profits that are meaningful or important to me, and my Patrons will be able to vote on which one gets the donation for that milestone. The first milestone is $10, so it won't take very many Patrons to reach that goal! I came close to hitting that goal back in 2019, but then COVID happened, and most of my Patrons had to suspend their contributions due to the financial difficulties brought on by the pandemic. With your support, I hope to rebuild that support base bigger and better than it was before!

I want to thank all my Patrons, past, present, and future. Your support really makes a difference.

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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