Continuing my series of strategy posts about Brave New World's modified civilizations, I'm going to take a look at strategies for George Washington's America. Since Brave New World's Fall patch (2013) America's ability was buffed and its unique unit now allows it to generate more late-game golden ages.
The lands of North America have been occupied by various native tribes for thousands of years, but these tribes lived in relative isolation from the rest of the world, except (possibly) for a brief period of interaction with the Danish Vikings. After Christopher Columbus landed in Haiti in the late 15th century, a flurry of explorers and colonists primarily from Britain, France, Spain, and the Netherlands began arriving in North America, rapidly exploring and settling the continent. These colonists gradually displaced the native inhabitants, including the Iroquois and the Shoshone. But conflict between the colonies and their European masters (primarily Britain) eventually culminated in a revolutionary war in which the colonists retreated to the countryside, and used guerrilla tactics to defeat the British and establish the United States of America.
Despite being founded on the principles of "equality" and "inalienable rights", the early history of the United States is dominated by tension between its slave-holding and free populations. These tensions eventually culminated in the outbreak of the American Civil War, which resulted in more American casualties than the Revolutionary War, both World Wars, and the Vietnam War. Combined. Union victory established America as a modern industrial nation with a singular identity, and Americans stopped referring to the country as "These United States", and began calling it "The United States". This war is also significant in world history because it is the first major war in which industrial technologies such as the machine gun, telegraph, railroad, steam-powered ironclad ships, and (probably most significantly) photography were used to large effect, which changed the way that future wars would be fought and the way that they would be perceived by the public. And it was one of the first major wars to employ new urban fighting tactics that would become the basis of combat for the wars of the 20th century. America would play a pivotal role in those 20th century wars as well, and would emerge from them as a dominant global super power.
George Washington was a colonial general who lead the British colonies in America in wars against the French and various Native American tribes. When the colonies declared independence, Washington became one of the premiere generals for the new colonial militia. Knowing that they could not defeat the British in conflict in the cities or open field, Washington and the other colonial leaders gave the cities to the British and retreated to the hills and forests of the countryside. Here, they successfully employed large-scale guerrilla tactics that weakened the British supply lines and culminated in American victory. Washington would then become the country's first President and set several precedents, such as the idea that the President would be a civilian position (as he refused to wear his military uniform while in office), and that the President should step down after two terms. [More]
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Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V, America, George Washington, Washington, B-17, flying fortress, Manifest Destiny, line of sight, exploration, reconnaissance, ancient ruins, golden age, Golden Age from Victories, tile acquisition, musketman, bomber, Civ V Fall Patch, Minuteman, Civ-V, slavery, Atlantic slave trade
Only a few more civs to go in my series of strategy posts about Brave New World's new civilizations. Next up is the land-snatching Shoshone lead by Chief Pocatello.
The Shoshone are a group of native Americans that originated in the rocky regions of western North America (now Nevada and Utah). Around the same time as European colonists began settling on the east coast, the Shoshone began expanding eastward, which brought them into conflict with other plains indians such as the Blackfoot, Crow, Lakota, Cheyenne, and Arapaho. Some Shoshone who migrated into Texas and Oklahoma would break off into their own tribe: Comanche, who would become expert horsemen. The Shoshone began to come into conflict with the United States in the late nineteenth century due to the U.S.'s westward expansion, leading to a massacre of as many as 500 Shoshone at a winter encampment at Bear River in 1863. Shoshone culture has survived on reservations to this day, and in 2008, began working with Utah and Idaho state leaders to create a memorial to the Bear River Massacre. At its height, the Shoshone nation was composed of many tribes that occupied vast territory, extending from modern-day Montana all the way through Nevada; and their offshoot tribe, the Comanche, exhibited strong control of Texas and Oklahoma.
As westward immigration lead to conflict between the Shoshone and United States, Chief Pocatello (or, Tondzaosha) lead his tribe in raids and attacks against settlers in Idaho along the Oregon trail. He was feared and respected by his enemies, and Brigham Young (leader of the Mormons) attempted to offer terms of appeasement to the Shoshone in order to stop the attacks. Instead, the United States army arrived and destroyed any chances of a peaceful solution. Despite the overwhelming might of the U.S. army, Pocatello avoided the total massacre of his people and eventually negotiated the Fort Bridger Treaty of 1868, which granted the Shoshone a permanent reservation at Fort Hall near the Snake River in exchange for annual compensation from the United States (which the United States rarely honored in full). Due to this agreement, the Shoshone cultural identity survives to this day, and the city of Pocatello in Idaho is named in his honor. [More]
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Tags:Sid Meier's Civilization, Civilization V: Brave New World, Civilization V, Shoshone, Pocatello, Pathfinder, Comanche, Comanche Rider, Great Expanse, horses, exploration, scout, ancient ruins, native tongue, cavalry, Pride of the Ancestors, goody huts, tile acquisition, Civ-V, unique recon unit, unique mounted unit, unique unit
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