Yesterday, 2K Greg (community manager for the 2K Civilization V forums) posted a topic previewing the changes being made in the next patch (supposedly due out by the end of April). In addition to a large list of changes, 2K Greg teased the Civ V community with this quote from Dennis Shirk (the producer of the game):
"The patch notes below are the first part of a large two-part update. We wanted to focus this part of the update on stability and bugs, and as you’ll see in the notes below, we’re progressing nicely. There is also continued work going into the AI, the modding framework, and WorldBuilder, and we expect to have this in your hands shortly.
The second part we have begun working on will be released in the coming months, and will include our next balance pass (for those areas of the game that were not included in the March 1 update), as well as continued work on AI, diplomacy, and a much-requested addition to the game that we’ll be discussing in more detail very soon.
You guys have all been instrumental in helping us to continue to make Civilization V better with each update, and there’s more to come!"
So what might this "much-requested addition" actually be?
There are 3 main possibilities:
- Addition of the previously-promised pit-boss, hotseat, and pbem multiplayer modes
- Addition of the previously-promised mod support for multiplayer games (currently, multiplayer games do not allow mods)
- Addition of source C++ and AI code access to the modding SDK (hopefully along with some better documentation
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Samurai, I choose you!
A friend of mine called me up just a few minutes ago to ask me for advice on how to set up his first game of Civilization IV and what civ to pick in his first game.
He's going with Japan. Because "Samurai sound cool".
Yes they do. Yes they are.
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These are, in my opinion, upgrades/changes I would like to see in the turn-based strategy game, Civilization V. I originally posted the following on Kevik's Civilization V forum post: Anything and Everything We Can Add to Civ V ...
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Today is a landmark day for video games and their nearly half-century struggle to be recognized as a legitimate art medium. For the first time ever, a piece of music written specifically for a video game has been nominated for a Grammy award. And today, for the first time ever, that piece of music won the award for which it was nominated!
This year's Grammy award winner for "Best Instrumental Arrangement Accompanying Vocalist(s)" was none other than Christopher Tin's Baba Yetu (the theme song from Civilization IV - the best video game ever!).
Washington Post: Video Game song wins Grammy
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