George R.R. Martin has yet to finish writing the book series.

Let HBO's Game of Thrones series stand as a testament to why companies should not adapt works for television or movies until after that work is actually complete. Game of Thrones was a huge hit when it premiered, and its early seasons are among the best television in recent memory. However, the last two or three seasons have been ... less good. The writing has become more spotty, characters are behaving more impulsively, the pacing has been rushed, and the whole thing just seems to be less well thought-out.

This could be due, in large part, to the fact that after the fifth or sixth season of the show, showrunners David Benioff and D. B. Weiss have advanced beyond the source material. George R. R. Martin has yet to finish writing the final two books in the series -- a process which may still take years! HBO didn't want to wait, and they continued on with the show despite the lack of established source material from which to pull. They've done so with the consent and advice of Martin, who supposedly provided Benioff and Weiss with an overview of what he wanted to write in those final two books, but the end result has been sub-par.

I've written previously about the show's fifth season, which is the last season of the series that I would consider to be "good". That season was criticized for being "slow and boring" by some, and also for using shock value (such as the rape of Sansa by Ramsey Bolton) as a gimmick to keep people interested. However, I thought that the fifth season was tightly unified by its consistent themes of futility and self-destruction, as each of the major players slowly succumbed to their most fundamental impulses and took actions that ended up undercutting their own goals.

Season five had a consistent theme of self-destructive leaders.

Seasons seven and eight, however, have been much less defensible.

Season seven cut the episode count from the usual ten down to only seven, which resulted in the season as a whole feeling rushed and under-developed. Characters began to act more rashly, with little attention paid to building up to those actions. They travel great distances in what seems like no time at all. Plot threads would be left dangling, or would be set up and never paid off.

The Unsullied were left at Casterly Rock with no supplies,
only to show up a few episodes later no worse for wear.

For example, mid-way through the season, the Unsullied Army travels to Casterly Rock to fight the Lannister army, only to find that the Lannisters have abandoned the castle, destroyed the grain reserves, and salted the land. The episode makes a big deal of the fact that the Unsullied are now stuck there with no provisions and no hope of receiving reinforcements or supplies. Then we don't see or hear from them for, like, two episodes, before they suddenly show up again at Dragonstrone no worse for the wear.

Season eight seems to have doubled down on most of these problems. The season has been reduced further to only six episodes, and events are happening with even less build-up or set-up. Scenes are being added for shock value without any rhyme or reason. Characters are behaving out of character, or suddenly having changes of heart at the flip of a switch. Characters who used to be clever are acting like bafoons.

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I thought I'd take a break from talking about the Bears, and talk about some of the other stories around the NFL, and who I think are going to have good or bad seasons in 2019.

Let's start with the biggest news of the recent draft: the selection of Kyler Murray first overall to the Arizona Cardinals. This pick gave me flashbacks to the Bears trading up one spot to draft Mitch Trubisky in 2017. This move by the Cardinals wreaks of desperation! The Cardinals had just selected Josh Rosen 10th overall with their first-round pick in the previous year's draft. And now they're dumping him in favor of Kyler Murray?

2019 NFL Draft - Cardinals select Kyler Murray
The Cardinals appeared desperate when they selected Kyler Murray, despite having drafted Josh Rosen last year.

Rosen didn't have a particularly good year in 2018 -- in fact, you could probably say that he had a bad year. But he was also playing QB for a bad team. Very few quarterbacks can single-handedly turn a team around. When you draft a guy to be the QB of the future, you've got to at least give the kid a chance!

Yeah, sure, the Bears may have cut Mike Glennon's knee-caps out from under him after drafting Trubisky, but Glennon was only signed to a one-year contract anyway. It was apparent that (unless he proved to be a superstar) he would not be the QB of the future for the Bears. Rosen had every expectation that he'd be "the guy" in Pheonix for at least a few years. He had the expectation that he'd have time to develop and improve. Not so.

The lack of faith in Rosen isn't even the problem here. The problem is that the Cardinals didn't even bother to trade Rosen away until after they had drafted Murray! From what I understand, they hadn't even been shopping around for a possible trade. After selecting Murray, it was apparent that Rosen would not be on the team moving forward, and his trade value plumeted. The Cardinals were able to trade him to the Miami Dolphins, but probably for a fraction of the value that they could have gotten had they performed the trade even just one day before.

And it isn't like they had to pretend they didn't want to trade Rosen, in order to hide the fact that they were going to take Murray. They had the first overall pick. Nobody could sneak in ahead of them without the Cardinals willingly giving up that pick. This isn't like the Bears in 2017 feeling like they had to trade up one spot to prevent someone else from trading up to take Trubisky. There was no risk of Murray being poached by another team. I can only assume that even the Cardinals didn't know who they were going to draft until it came time to announce the pick.

Bears trade up to draft Mitch Trubisky
Unlike the Bears in 2017, the Cardinals were at no risk of losing Murray to another team trading up.

Stuff like this is why the Cardinals are the Cardinals, and why the Cardinals aren't very good.

On the opposite end of the spectrum, props to the Redskins for having the patience to not trade up to draft Dwayne Haskins. They got a great deal when Haskins fell to them 15th overall.

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Chicago Bears alt logo

I was really impressed with Matt Nagy's first year as the Bears' head coach. I wasn't the only one, as Nagy was named the Coach of the Year by the NFL itself. The accolades were warranted, as Nagy was routinely out-scheming the Bears' opponents in game after game last season.

The coaching prowess wasn't limited to Nagy either, as defensive coordinator Vic Fangio was also named the NFL's Assistant Coach of the Year. Fangio was helped by the shocking trade of Khalil Mack to the Bears at the end of preseason, who provided immediate results to the team.

After tripping over their own two feet in the 2017 NFL draft, it was starting to look like the Bears' management (including General Manager Ryan Pace) were finally putting together winning personnel. This was the smash-mouth, ground-and-pound, suffocating defensive team that I want the Bears to be. I could finally stop hating the Bears and start to love them again.

Chicago Bears - Matt Nagy Chicago Bears - Vic Fangio
The Bears had two coaches of the year in 2018!

New defensive coordinator

I'm not sure if it's going to last though. I expect Nagy to have a long and [relatively] successful career with the Bears, but my immediate expectations have sunk due to a few key changes in the team during the 2019 offseason.

The first bit of bad news came in the form of losing former Assistant Coach of the Year Vic Fangio. Fangio accepted the head coaching job with the Denver Broncos. Congratulations to him, as he deserves it! I think his schemes will work very well for the Broncos' defensive personnel, so it's real good news for Broncos fans. But damn, that stings for us Bears fans.

They get Vic Fangio from us, and all we ever got from them was Jay Cutler and John Fox?! This is not a fair deal at all...

Chicago Bears - Chuck Pagano
Former Colts head coach Chuck Pagano will replace Vic Fangio as defensive coordinator.

The silver lining is that the Bears' new defensive coordinator is head-coach caliber. Chuck Pagano (formerly with the Indianapolis Colts) accepted the job as the Bears' defensive coordinator going into the 2019 season. I stopped paying as much attention to the Colts after Peyton Manning left, so I can't really speak to how successful I think Pagano might be. The most optimistic stat line for Pagano is that he helped coach Colts' safety Mike Adams to be tied for takeaways in the 2014 season. That bodes well for safety Eddie Jackson, who very well might have been the Bears' best defensive player if Khalil Mach hadn't been getting all the attention.

So maybe the loss of Fangio won't be as painful as it might have at first seemed.

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Ace Combat 7 - title

Ace Combat 4 would be on my short list for "favorite games ever". It's one of the few games that I've beaten multiple times. I rented the game from Blockbuster (back when Blockbuster was a thing), and beat it over a weekend. A few months later, I wanted to play it again, so I rented it another weekend, and beat it. I think I may have rented it (and beat it) one more time before finally just buying my own damn copy from a bargain bin, then played through it again.

When I was in high school, my parent's home was broken into, my PS2 and all my games were among the items stolen -- including Ace Combat 4. Despite having already beaten the game multiple times, when the insurance check came in, and it came time to replace my PS2 collection, I bought the "Greatest Hits" version of the game, and played through it once more.

So in total, I rented Ace Combat 4 at least two or three times from Blockbuster, and have bought two new, retail copies of the game.

I always liked how this series hits a comfortable middle ground between an arcade shooter/dogfighter and a flight sim. You can configure the controls so that the planes fly like actual planes, but it also gives you access to 50-100 missiles on planes that only have 2 missiles strapped to their wings. If you get good enough, you can shoot down enemy planes with just machine gun, but it takes a lot of practice.

Ace Combat has found a comfortable middle ground between arcade shooter and flight sim.

I had gotten to the point that the mission briefing music has been permanently burned into my memory, and I was performing my own self-imposed challenge runs in those last few playthroughs of AC4. I would play through the entire game with machine guns only, trying to cut down on the number of times that I'd have to stop at the airstrip or carrier to resupply. I think the only other game that I've ever done self-imposed challenge runs on is Metal Gear Solid 2.

Challenge runs

The direct sequel, Ace Combat 5, sadly, didn't quite do it for me. I played the game once, and I'm not even sure if I finished it or not. A big part of that game's problem was that it was repetitive. A belligerent nation launches a surprise attack, cripples the Allies' military, and the Alliance has to fight back to reclaim occupied territory before finally beating the aggressor by capturing or destroying its secret super-weapon. I had been there, done that so many times that Ace Combat 5 just kind of dragged. It didn't help that many of Ace Combat 5's missions felt recycled straight from Ace Combat 4.

Ace Combat 6 was an XBox exclusive, which I never played on account of having never owned an XBox, and the other titles since have either been portable titles or spin-offs that just veered too far into "arcade" territory for my tastes. As such, it's been over a decade since I last played an Ace Combat game. Perhaps Ace Combat 7 is a prime opportunity to jump back on the bandwagon? Well, if you were getting tired of challenge runs in AC4, then 7 is loaded with its own little challenges for the player.

Clouds will ice your plane, limiting maneuverability, stalling the plane, and covering the canopy in frost.

Much moreso than the previous games that I've played, Ace Combat 7 uses environmental phenomena and genuine level design to throw a little wrench into the gears. Most missions will have some extra little circumstantial element of its design that can knock a player out of your comfort zone and force you to get creative and/or bold.

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If Infinity War was the Empire Strikes Back of the Marvel Cinematic Universe, then Endgame was poised to be the MCU's Return of the Jedi. RotJ was a "good enough" capstone on a legendary film series, and that's pretty much where my expectations for Endgame sat. Endgame exceeded my expectations. It's far more than just a "good enough" sequel, though it's still not as good as Infinity War.

Endgame could very easily have just been a movie about all the heroes picking themselves back up after being knocked down in Infinity War, coming together, going after Thanos, and beating him up for two hours. Then they get the Infinity Gauntlet and snap all the dead heroes and people back into existence. No harm done, happy ending for everyone.

Not the case.

Several of my friends suspected that Thanos would remain the point-of-view character, and that he, himself, would be overcome with grief and regret over having killed Gamora. That Thanos would actually be the one to undo everything, redeeming himself in a way similar to Darth Vader. That didn't happen either. The point of view has shifted completely back to our heroes -- what's left of them.

Thanos' grief is not the subject of the movie, nor does he spend the movie gloating. Grief is, however, the overarching theme of Endgame, which handles the subject with maturity and nuance -- at least, up until its morally muddled ending (more on that later). The Marvel movies have always included themes of family, and the lengths one would go for family. Endgame explores how we deal with the loss of family, the grief and depression that comes with tragedy, the trauma and guilt of failing to protect those you care about. It's powerful stuff, and it pulls no punches.

The end credits went full-blown Star Trek VI.

And I totally cried when the movie went full-blown Star Trek VI with its end credits. It's too bad they didn't include the Stan Lee marvel logo that was included in Captain Marvel. This being the capstone MCU movie that everyone is going to see, I feel that tribute would have served this movie well. Or maybe put that tribute at the end of the movie, along with the other credits. Ah well.

 

It's hard to talk any more about this movie without going into spoiler territory. So I'm going to start with minor spoilers and work my way up to the more major ones. If you haven't seen the movie yet, then you can close this page now and know that I give it my fullest recommendation. Otherwise, feel free to read on, but know that things are going to get increasingly spoiler-y as I go on. Feel free to stop if you feel like you're about to read something you don't want to hear.

The remaining heroes must deal with the grief and guilt of having failed to stop Thanos.
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A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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