I always thought that The Last of Us was an overrated video game. It was good, sure, don't get me wrong. But I never thought that it was the "pinnacle of story-telling in gaming", as many of its biggest fans suggested. To me, it was a good zombie story about the risk of closing ourselves off from each other, which was stapled to a good cover-based shooter. But, to me, the whole always felt like less than the sum of its parts. The gameplay of The Last Of Us was always more about setting a tone than about telling the story. And if your gameplay isn't helping to tell the story, then, as far as I'm concerned, you're not a particularly good example of the interactive video game medium.

So when HBO announced that it would be producing a TV mini-series adapting The Last Of Us, my initial reaction was "why bother?". Like with so many modern remakes, reboots, and adaptations of barely 10-year-old media, I felt like the original is fine, and if you want to watch a Last Of Us movie, you could just hop on YouTube and watch a compilation of all the cutscenes. Honestly, you wouldn't be missing much by ignoring any of the actual game -- let alone by not playing it yourself.

Very little of The Last Of Us' gameplay informed the story in any meaningful way.

Well, HBO's streaming series manages to simultaneously vindicate that feeling, while also showcasing that The Last Of Us does actually benefit from being adapted into the medium that it was always better suited for anyway. The creators of the video game, themselves, in adapting the game, basically cut out all of the actual video game. Virtually nothing that the player ever has to do in The Last of Us was translated to the TV show. It's as if all the actual video game was never really important at all to telling the story. The TV show basically adapts all the cutscenes, telling the same basic story -- sometimes better than the game did -- and without all the meddlesome video game getting in the way.

In the entire 10-episode mini-series, there is [I think] two scenes of our characters having to sneak past infected -- one of which is a flashback. And not a single one of the multitude of scenes in which Joel and Ellie are ambushed by random raiders is adapted at all. Seriously, the characters keep talking about how dangerous it is outside of the quarantined cities because of raiders, but yet we never once see any actual raiders. The closest we come is the ambush by the revolutionaries in Kansas City. Then there are a couple scenes of Joel and Ellie getting ladders or unlocking doors for each other, which was about the only part of the game that ever contributed to the story-telling by reinforcing the relationship and growing inter-dependence of the characters.

Under most circumstances, I would say that adapting a game by cutting out so much of the game would be a "bad thing". In this case, however, it isn't. It might actually be an improvement. I always felt like the bulk of the gameplay in The Last Of Us was just filler anyway. All the actual story -- all the stuff that everybody remembers and loves -- happens outside of the player's control.

The Last Of Us - clickers
The Last Of Us Episode 2, © HBO, Sony Television.
The Last Of Us - ladder
The Last Of Us Episode 9, © HBO, Sony Television.
Very little of The Last Of Us' gameplay was adapted into the TV show.

The growing fungal threat

The TV mini-series doesn't only cut gameplay content out; it also adds quite a bit new story, and changes things here and there. There are a lot of flashbacks to the days before the outbreak, and to the early days of the outbreak. These serve to provide additional characterization for Sarah, in order to make her a more fully-fleshed out character. It also provides backstory regarding the origin of the mutated cordyceps, and why Ellie is immune.

When The Last of Us released back in 2013, the idea of a cordyceps apocalypse was kind of laughable. Fungi can infect insects, but they cannot survive in the warmer bodies of mammals. The worst that humans have to worry about is topical infections like athlete's foot or yeast infections.

However, as the show points out in its opening minutes, there is actual growing concern from infectious disease experts that climate change could actually cause fungi to become a serious infectious hazard to humans. The reason for this is that the rising temperatures of the Earth (due to human-induced climate change) is causing many fungal species to adapt to warmer temperatures. Even just adding a couple extra degrees of temperature tolerance would be enough for certain fungi to survive in the warm-blooded bodies of mammals and cause serious illness. Cordyceps would need a lot more mutation than just a couple extra degrees of temperature tolerance in order for it to become a threat to humans, but other fungi (such as the yeast Candida Auris) have already begun causing serious illness to humans.

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I admit, I only kind of half pay attention to the new Star Wars and Marvel shows on Disney Plus. Both have so thoroughly over-saturated the market that there's just no excitement about either franchise anymore. A lot of the stories in Star Wars in particular feel like they're scraping the bottom of the barrel for any idea that some bean-counter feels is worth filming. Marvel at least has the advantage of progressing a continuous narrative forward, even if it's currently moving at a glacial pace. Star Wars is widely regarded as having shat the bed with the sequel trilogy (I still haven't bothered to watch Rise of Skywalker), so now it's completely fixated on just back-filling the details adjacent to the parts of the franchise that were actually good, while insisting that the same handful of characters have their hands in everything important that has ever happened in this universe. Anyway, sorry for the Star Wars tangent; I'm supposed to be talking about a Marvel show right now. I wonder how long it will be before Disney gets so desperate that they start crossing-over Marvel and Star Wars?

Anyway, the point is that I've been kind of "meh" about almost everything that Marvel has put out since Infinity War. So "meh" that I couldn't even be bothered to write reviews or impressions of most of it. So much of the content just feels like it's running in place from a narrative standpoint, or that it's just an elaborate setup and tease for bigger, more important future content. Just get to the Fantastic 4 and X-Men and Kang the Conqueror or Dr. Doom or whoever the next big bad Thanos-wannabe is going to be already!

Loki - Kang
Loki Episode 6, © Disney, Marvel.
WandaVision - witchcraft
WandaVision Episode 9, © Disney, Marvel.
Marvel's shows feel largely like teases for the good stuff that's still just over the horizon.

I went into She-Hulk expecting more of the same: a show that serves only to bridge the gap between Endgame and whatever is next, instead of really being a story in its own right. But after a couple episodes of only half watching, I found myself putting my laptop away and actually paying attention as we got further and further into the season. The reason is that She-Hulk doesn't feel like filler content; it feels like an actual TV show that exists for its own sake and is content to tell its own story.

Yeah, sure, it's still tied into what's going on in the broader Marvel universe. OG Hulk gets kid-napped by aliens and disappears for most of the series, which is definitely a tease for some bigger things happening out in the periphery. But while shows like Loki seemed to exist only to build some interest and intrigue about what's going to happen next, She-Hulk is just a show about Jennifer Walters coming to terms with her new, public identity as She-Hulk.

This leads to a more personal, intimate super hero story than I'm used to seeing from the never-ending parade of comic book movies that always have to have apocalyptic stakes. Yeah, sure, Spider-Man deals heavily with Peter Parker balancing his personal and social life with his hero duties, but the focus on teenage and high school drama isn't something that I relate to as much anymore. And yeah, both WandaVision and Loki get very personal, but neither of those allow us to see the heroes living their lives in real life. They both take place in highly exaggerated or outright fictional realities. So She-Hulk feels different. It's largely about Jennifer Walters' life now that she is a super hero. Not her life as a super hero; her normal, everyday life since becoming a super hero.

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The first season of The Mandalorian seems to have unnecessarily gotten my hopes up for the future of Star Wars on Disney+. Every Star Wars show since has been a disappointment to some degree, with the possible exception of The Bad Batch (which I never got around to finishing). At best, they have been watchably acceptable. At worst, they've been boring slogs.

Call in the fan service calvalry!

The 2nd season of Mandalorian falls into the "acceptable" category, though it was a substantial decline from the first season. I like Mandalorian's first season specifically because it felt new and fresh, and wasn't reliant on excessive fan service. It expanded the Star Wars universe, instead of making it feel like there's nothing going on beyond Emperor Palpatine and the Jedi. But we knew that Mando was looking to dump The Child off on a Jedi, so it was eventually going to intersect back with Jedi storylines eventually.

Mandalorian - Ahsoka
The Mandalorian © Walt Disney Corp.
Mandalorian - Luke
The Mandalorian © Walt Disney Corp.
It should have been obvious that Mando's storyline would eventually intersect with Ahsoka and/or Luke.

And that's exactly what happened in season 2. I was OK with the appearance of Ahsoka and Luke. Mando was, after all, looking for Jedi, and as far as Star Wars fans know, they are the only 2 Jedi left alive in the galaxy. So of course Mando was going to find one, the other, or both of them. Ahsoka herself was a really cool character who was well cast. Her cameo was about the only one that I genuinely enjoyed, in large part because the episode that she was in is one of the strongest episodes of the season. Luke showing up as a deus ex machina at the last minute to save the day was frustratingly cliche, but tolerably so.

And that wasn't even the end of fan service cameos in Mandalorian season 2. This one season also threw in R2-D2, Bo Katan, Boba Fett, and Dark Troopers. Forgive me if I missed anything. It was ... a lot.

On the other end of the spectrum, is The Book of Boba Fett, which is all fan service all the time. Boba's appearance in season 2 of Mandalorian was, in my opinion, the worst part of Mandalorian. When rumors of Disney wanting to make a show about a Mandalorian bounty hunter started going around, it was assumed that the show would be about Boba Fett. I hated the idea. Boba Fett should have stayed dead. When it was revealed that the show would be about a different, new Mandalorian character, I was less annoyed. I was relieved that it wasn't more Star Wars fan-fic circle-jerking.

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Stranger Things season 4

I never bothered reviewing the 3rd season of Stranger Things because I didn't really have strong feelings about it one way or the other. Season 3 was a bit of an improvement over season 2, but both were a resounding "meh" for me. The first half of season 4 is also kind of "meh", but I think that it's worth talking about this time around because it both succeeds tremendously where seasons 2 and 3 failed, but also then kind of ruins any goodwill that it had built up.

The fundamental problem that I have with Stranger Things after the first season is that a continuation of this same story simply doesn't need to happen. The first season worked so well, in large part, because of its intriguing mysteries. Aside from sequel bait, all the important questions and mysteries of season 1 were solved, and the first season felt satisfactorily resolved. If this show was going to have sequel seasons, then I think a more anthology-like approach would have been more appropriate, with each new season telling a new story, with new characters, confronting a completely new and unrelated horror, and solving completely new and unrelated mysteries.

By continuing with the same story, the audience gets to bring everything we know from the first season into the new story. Even though seasons 2 and 3 went in their own directions and took different inspirations compared to the first season (season 1 being kind of Twin Peaks meets E.T., season 2 being inspired by Aliens and Terminator, and season 3 being a play on a Body-Snatchers concepts), neither season 2 nor 3 introduced anything tremendously new. There wasn't much mystery because the workings of the Upside Down, the mechanics of the demogorgons, and the machinations of the secret government labs were all established. Season 3 shakes things up a bit with a body-snatchers plot and an ending that actually destroys the status quo and moves our characters forward with their lives, and is perhaps the only reason that season 3 did not feel quite as stale (for me) as season 2 did. But the fundamental problem was still the same: we've seen all this before, more or less.

Season 4's "monster of the week" approach feels fresh and new.

This is where season 4 kind of shines. It's new monster, Vecna, isn't just another demogorgon. He's something that feels completely new and threatening. His motivations are unknown, and despite being explicitly inspired by Freddy Krueger, the mechanics by which he operates are completely new compared to the previous monsters. This finally gives our characters an actual mystery to solve. For the first time since season 1, the threat of Stranger Things is finally mysterious and unknown again.

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So what the heck happened to Picard's dog?! Number One was my favorite character in the premiere, but then he completely disappeared from the entire rest of the show and hasn't even been mentioned since. Were his inclusions in the premiere nothing more than reshoots that were thrown in at the last minute, after much of the rest of the show had been scripted and filmed?

Picard's home was broken into and Picard physically assaulted. The dog was nowhere to be seen. Guess he's not much of a guard dog, huh? I don't even think Picard bothered to ask if Number One was alive after the attack. For all he knew, the Romulan assassins murdered his dog. There's also no tearful "good bye" when Picard has to leave the planet on a potentially dangerous mission, or talk of who might take care of the dog if Picard doesn't return. On the upside, at least the writers didn't kill the dog as an excuse to turn Picard into "space John Wick", in the same fashion that the TNG movies used Picard as a "space John McClane".

Then again, bringing up an idea or character, only to completely drop it by the end of an episode with no real exploration of the concept or character seems to be the modus operandi of Star Trek: Picard.

I gave a lot of leeway to the premiere. I even said that I want to "delight of having just watched a new piece of Star Trek media that I didn't hate". Well that lack of hatred didn't last long. Each episode of Picard just got progressively worse and worse.

If not for the fact that I intended to write a full season review, I would have stopped watching the show by episode 4.

What happened to Picard's dog, Number One? He just disappears from the show after the first episode!

Just as I feared, Star Trek; Picard isn't about the rights of androids or the moral imperative to provide humanitarian relief to refugees (whether those refugees happen to be Romulans or ex-Borg). These things are dominant themes, but they aren't what the plot or story is actually about, nor does it ever become the ultimate message of the show. I think the overall message was supposed to be to not let your fear and prejudice turn you into a genocidal monster, but even that happens in a lazy, eleventh-hour "twist" that I thought made no sense. The actual plot is about conspiracies to cover up the existence of robot Lovecraft monsters from another dimension, and to stop androids from inevitably summoning them to kill all humans. Yep, that's Star Trek canon now. Go figure...

Picard facepalm

In the meantime, the episode-by-episode (and minute-to-minute) scripting is trying too hard to be like Firefly or any other grungy sci-fi series from the past 20 years. Now, I love Firefly. I also praise The Mandalorian for taking cues from Firefly. But The Mandalorian is set in the Star Wars universe, which was always a grungy universe that contained lovable rogues and scrappy survivors. Star Trek has never been that kind of universe. It's the antithesis of that kind of universe. If I wanted to watch a dark and gritty cowboy / ronin space adventure, then I'll watch The Mandalorian, or I'll go back and watch Firefly or Battlestar Galactica again. Or I'll check out The Expanse or Dark Matter or Altered Carbon or Westworld, or any one of a dozen other sci fi shows that have come and gone in the past 20 years and have borrowed heavily from that same aesthetic. Or I'll play Mass Effect 3, which Picard seems to have blatantly plagerized.

I don't watch Star Trek for that. I watch Star Trek for thought-out, uplifting, cerebral science fiction about an optimistic future that I hope humanity eventually achieves.

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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