One of the biggest side effects of EA's insistence of releasing its NCAA Football games more than a month ahead of the start of the season is that its rosters tend to be out of date. First off, no real names can be used due to NCAA rules, but EA provides a handy roster-share feature that allows fans to upload named rosters to share with other players. I usually get my roster from Operation Sports. But the great guys at Operation Sports can only do so much. Updating the rosters for big-name schools like Alabama, Florida, and LSU is pretty easy. The little schools are a bit more of a problem. So I've taken it upon myself to make some corrections to Operation Sports' rosters for my alma mater, UNLV.
First and foremost, I went through each position and made sure that the players listed match what is on the most up-to-date versions of the team's depth chart and roster. This required moving a few players around, since they've changed positions. Other players were renamed and completely revised since those players have since left the team. I also took the liberty of making spelling corrections on some players' names (such as Maika Mataele and Ron Scoggins), updating redshirt statuses that were incorrect, updating the High School and Home State of most players (using the names of the closest town whenever I couldn't find a match), and also updating the faces and equipment of starters. [More]
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Tags:NCAA Football 13, NCAA Football, UNLV, football, roster, depth chart, Electronic Arts, EA, EA Sports, Operation Sports, Marcus Sullivan, Nick Gstrein, Jake Phillips, Beau Brence, Bobby Hauck, redshirt
Just saw this article in the online version of the Wall Street Journal. According to the article, Electronic Arts (EA) has settled a class action anti-trust lawsuit that alleged their exclusive contracts with the National Football League (NFL), National Collegiate Athletic Association (NCAA), and Arena Football League (AFL) constituted monopolistic behavior. If the settlement is upheld by the court, EA will owe a small sum of money to consumers who purchased any of their Madden NFL, NCAA Football, or Arena Football video games for the PlayStation 2, Xbox, Wii, PlayStation 3, or Xbox 360.
I doubt that many gamers will be able to actually claim the money owed to them, since I'm sure EA will demand receipts that show a new purchase of the games (and honestly, how many people actually keep receipts for every game that they buy?). I'm also not sure how the settlement will treat consumers who purchased applicable games used, or consumers who resold the games (i.e on eBay or to GameStop).
The most disappointing thing though, is that although EA is agreeing not so sign exclusive deals with the NCAA or AFL, there is no mention of the status or future of its current deal with the NFL. If EA is not forced to relinquish its exclusive deal with the NFL, then this settlement is a very hollow victory for football gaming fans.
I still have a lot of questions, but the prospect of a return to open competition on football video games should be very exciting for football fans! Even if it doesn't apply to the NFL. I hope that companies like 2K, Natural Motion, Sony, and Microsoft will release competitors to EA's NCAA Football over the next few years. I'm disappointed that NFL 2K, NFL Fever, or Backbreaker NFL don't seem to be any more likely, but I hope companies will step up to the plate with new titles like NCAA Football 2K, NCAA Football Fever, and Collegiate Backbreaker. [More]
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Tags:Electronic Arts, EA, EA Sports, NFL, NCAA, Madden NFL, NCAA Football, Arena Football, 2K Games, NaturalMotion, NFL 2K, NFL Gameday, NFL Fever, Backbreaker, anti-trust, lawsuit, monopoly
The NCAA Football 13 demo hit the PSN a few weeks ago, and I managed to play a few games before my PS3 went belly-up with a yellow-light-of-death last night. I can't do a very detailed breakdown of the demo because I don't have my PS3 at the moment in order to continue playing it. Hopefully, I'll get a working PS3 back in a week or two, but I have no guarantee that it will work. So in lieu of a full breakdown, I'll offer some simple observations and impressions.
First and foremost, it has already been announced that NCAA will not be including the new "Infinity Engine" that is being introduced to Madden with the intent of providing real-time physics simulation for collisions. NCAA is due out only about a month before Madden, so it seems like if EA really cared about providing the best game possible, then they would have just delayed the game a few weeks and added this feature to NCAA as well. But no, even though they have no other football game to compete with, and even though the college football season doesn't start till late August, EA insists on releasing the game in mid July. They have essentially relegated this year's NCAA game to being a second-class football game - which is a real shame because the NCAA dev team just seemed to show slightly superior effort that the Madden devs over the previous two years or so.
Unfortunately, if the demo is any indication (but that is the whole point of a demo), the lack of any real-time physics simulation won't be the only thing holding NCAA Football 13 back from greatness this year. The demo itself is a much better demo than what we've been given in the previous year, but the game being demoed doesn't seem that good... [More]
I was hoping to have a review for this game earlier. But unfortunately, the game shipped with some very serious bugs. EA announced that a patch was in the works way back on August 2nd, but that patch took over a month to deliver. Either EA really dropped the ball with this patch, or the problems were even more serious than we’d thought.
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According to a post that I saw on Operation Sports, EA has finally submitted its second patch for NCAA Football 12 to Sony and Microsoft for approval for release. It's about damn time. This patch was announced back on August 2nd on the EA blog, and football fans have been waiting [not so] patiently for a whole month to hear news from EA regarding the patch's release.
This patch is supposed to fix a bug that changes player tendencies when their names are changed, which makes it impossible to play the game using named rosters, since AI-controlled players will behave completely inappropriately. Most hardcore football fans have had to wait for the patch to release in order to be able to even start their Road to Glory and Dynasty modes.
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Personally, I've been delaying my review of this game while I wait for this patch to hit, since the problems are so severe. Regardless of whether or not the patch significantly improves the quality and playability of the game, I will be taking the poor state of the game at release into account when I write my final review. [More]
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