Konami let slip last week (and confirmed this week at E3) that it will be porting HD remixes of the PS2 editions of some of it's most popular franchises, including Metal Gear Solid, Zone of the Enders, and Silent Hill for the PlayStation 3 and Xbox 360.
UPDATE June 8, 2011 (3:46 PM PDT):
Just read the following article from PlayStation Universe:
"For starters, the publisher confirmed that its HD revamps of Silent Hill 2 and 3 will feature fresh voiceover work. No date for the Silent Hill Collection has been announced yet, though the set will be released for both PlayStation 3 and Xbox 360." -http://www.psu.com/E3-2011--Silent-Hill-Vita-to-include-multiplayer--a011942-p0.php
UPDATE to the update November 14, 2011 (4:28 PM PDT):
Apparently, the dispute between Silent Hill 2 voice actors and Konami has been (at least partially) settled, and it appears likely that the Silent Hill HD Collection will include the original vocal cast.
Update to the update to the update November 22, 2011 (3:18 PM PDT):
OK, so once again, the info provided for the HD Collection was not entirely complete. Apparently, there are also issues with the Silent Hill 3 cast. Namely, lead actress Heather Morris.
Sigh... [More]
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Tags:Konami, E3, Silent Hill, Silent Hill HD Collection, Metal Gear Solid, Metal Gear Solid HD Collection, Zone of the Enders, Zone of the Enders HD Collection, PlayStation, PS3, PSN, Sony, Microsoft, Bluepoint, voice acting, XBox 360

My cosplay for 2010-2011
Silent Hill is sadly one of the most misunderstood game franchises in existence. Part of this is due to the fragmentary and disjointed way in which the original games tell their stories. The designers of the first three games didn't just tell the player what the game's story is. There is no “Bond villian wrap-up” at the end. The designers respected the intelligence of the player, gave us clues piece by piece over the course of each game, and relied on us to put it all together in the end.
But too many fans rely on information that has been circulated by many third-party documents, including some “official” strategy guides and plot analysis that contain possibly inaccurate information that ignores information specifically provided within the game. And when Team Silent disbanded after Silent Hill 4, this erroneous information became the basis for the plots of the future games (and the movie), further tainting people's ideas of the original plots.
As such, this is going to be the first in a series of analysis and interpretation articles that I will be posting on this blog in anticipation of the upcoming Silent Hill Downpour.
Of course, any discussion of Pyramid Head is going to include PLOT SPOILERS for the game. If you haven't played the game yet, read ahead at your own risk. Also, this post contains images and video that may not be safe for work!
The “Rape Time” myth
One example of an unfortunate misunderstanding with the franchise is that Silent Hill fans have latched onto this idea that Red Pyramid Thing (a.k.a. “Pyramid Head”) is a raving serial mannequin-rapist. I believe that label is unjustified.
The idea that Red Pyramid Thing is a mannequin rapist comes almost exclusively from this first major encounter with the creature in the apartment buildings.
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More photos have been released from the set of the new Silent Hill Revelation 3D movie. These images were captured by professional photographer Sara Collaton using a long-exposure technique in order to avoid the use of a flash and maintain the dark tone. The pictures are all of an amusement park set. Lakeside Amusement Park was an important location in both the first and third Silent Hill games.
The photos themselves are quite neat, because the long-exposure method gives a sort of blurry flatness to all of the objects in the photograph, giving them an almost video game-like quality. Wait a minute... Did I just compliment somebody for making a photograph of real life look more like a video game? I think I just did!
But, what if you compare the above images with some screen captures from the third game: [More]

Last week, the Italian version of Xbox360 Magazine quoted Silent Hill Downpour art director Radek Marek as saying:
"At the moment there will be no multiplayer modes in Silent Hill: Downpour, but Konami are investigating a separate chapter devoted entirely to the Multiplayer. ... We do not know the details but it should be an XBLA title that most players have to survive in the town of Silent Hill."
The quote seemed to be confirmation that Konami was working on a multiplayer Silent Hill project that would likely have ended up being a stand-alone XBox Live downloadable game. But Konami was quick to debunk the claim a few days later, saying that Marek's comment was mistranslated and clarifying:
"Whoever that Italian interviewer was either took Radeks comments completely out of context, or it was lost in translation. As previously mentioned, we were (many moons ago) investigating a separate Multiplayer mode, but that was quickly extinguished when we costed it out and determined how much resource time it would detract from the core singleplayer experience."
So it would seem that Silent Hill fans will be going without any sort of multiplayer mode in the near future. [More]
New photos from set of Silent Hill Revelation 3D movie

Hot off the release of the first official filming photos from the Silent Hill movie sequel yesterday, some new photos from the set of that movie have been made public (don't think these ones are official though). You can see all the pics at Century 21's website (don't know why a real-estate company is posting photos from a movie set...). These photos mostly show some painting and remodeling work being done by the movie's production staff to make Cambridge, Ontario look like Silent Hill, but there is one photo that stood out to me: [More]
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