Civilization V

Now that Gods & Kings has rearranged the tech tree, I decided I would revisit my old Code of Law mod and update it for the new expansion. That updated version is now uploaded onto the Steam Workshop.

Civilization V - Code of Law mod The new Code of Law technology requires Writing and leads to Philosophy and Civil Service.
It allows Courthouses and Open Borders treaties.

The primary intent of this mod is to move the Courthouse building away from Mathematics so that players do not gain access to the building that nullifies unhappiness from city occupation at the same time that they unlock the first siege weapon. This way, overly-aggressive players who beeline to Iron Working and/or Mathematics so they can capture cities will have to take a minor detour through the culture and science path of the tech tree in order to be able to annex those cities and start using them as unit-farms.

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Civilization V

Earlier today, I uploaded my newest mod for Sid Meier's Civilization V onto the Steam Workshop.

Civilization V - Fat Man and Little Boy mod

This new mod is titled "Fat Man and Little Boy". The effects of the mod are as follows:

Completing the Manhattan Project now grants a free Atomic Bomb unit in the city that built the project. The unit will be received regardless of whether the player has access to Uranium (usually required to build an Atomic Bomb). In addition, the first player to complete the Manhattan Project will be given two free Atomic Bombs, which are appropriately named "Fat Man" and "Little Boy".

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Civilization V: Gods + Kings

I noted in my original review of Civilization V that I expected an espionage system of some sort to be added in an expansion. I also stated, in a February edition of the Civilization Polycast webcast that I expected an expansion to be announced soon. I was right on both accounts!

I’ve spent a lot of time with Gods & Kings in the few months since its release, but I’m disappointed to say that it hasn’t quite lived up to my expectations.

The expansion isn’t a complete let-down though. It does include some significant enhancements to the core experience.

Civilization V Gods & Kings - Hunnic Battering Ram

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Total War - Shogun 2: Fall of the Samurai

I finally published my full review of Total War: Shogun 2 recently in preparation for writing this review of that game’s second expansion: Fall of the Samurai. Fall of the Samurai is the second expansion for Shogun 2; the first being a “prequel” Rise of the Samurai. I skipped Rise, but when I saw the trailers for Fall, I just had to hop onto Steam and download it.


This expansion is the most contemporary Total War game to date, taking place during the same time period as the American Civil War. We’ve already had two Total War games that utilized rifles and cannons. I started my fandom of the series with Empire and went on to play Napoleon. I enjoyed both games, but eventually started to find the battles became very automatic and mechanical. There just wasn’t too much tactics beyond just lining your infantry up and shooting at the other guys.

Having not played the earlier games very much, like Rome, Medieval, and the original Shogun, I was really impressed with how fun Shogun 2 was. The traditional melee units made the battles much more engaging and fun, and really made me realize just how bland Empire actually was.

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Total War: Shogun 2

This review is exceptionally late! Even later than my reviews usually are. Shogun 2 was released almost 14 months ago, in March of 2011. I purchased it at that time, and spent several weeks playing it with the intent of writing a review. That review was never published though, and has been sitting on my computer for a whole year. With the recent release of the Fall of the Samurai expansion, I decided I'd dust off that year-old review of Shogun 2 and publish it.

Total War: Shogun 2 box art

So, here it is:

With Shogun 2, the Creative Assembly is taking its Total War franchise back to its roots by revisiting feudal Japan (the first game in the series was Total War: Shogun). Unfortunately, I never played the original Shogun. I started playing Total War when Empire was released, and subsequently played Napoleon and Rome. I consider myself a fan of the series now, as it makes for a great change of pace when I need a break from Sid Meier’s Civilization.

Shogun 2 blows the previous Total War games out of the water in almost every conceivable way!

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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