Tuesday, September 6, 2011 02:00 PM

An unexpected visitor

in Pets and Animals by MegaBearsFan

Baby tortoise found crossing the street outside my house

After a spring and summer plagued by home invasions by crane flies, spiders, and scorpions, it's nice to find an animal at my house that isn't a disgusting creepy-crawly critter.

While I was out getting the mail today, I found this little guy just crossing the street:

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Civ V Mod - Code of Laws (1a) tech tree

Earlier today, I published my first real mod for Sid Meier's Civilization V. As you may recall, I had previously uploaded a mod as an April Fools joke. But this new one is for real!

The mod is titled "Code of Laws (Version A)(v. 1)".

As the title indicates, this mod's primary function is to add a new technology to the game, called "Code of Law", and to move the Courthouse building into that technology.

What the mod does

My primary purpose for doing this was to deepen the Classical Era of the tech tree. As it stands, the Classical Era of the game's tech tree is only one technology deep. This means that era goes by exceedingly fast! I've seen players and AI tech to the Medieval Era as early as 1000 B.C. in some games.

UPDATE (August 8, 2012): Mod no longer available

This mod is no longer available since Civilization V has switched to using the Steam Workshop for mods. I plan to eventually upload an updated version of this mod, and will update this post if/when that happens.

UPDATE (October 15, 2012): Updated Code of Law mod now available on Steam Workshop

A new version of this mod designed for Gods & Kings was just released on the Steam Workshop. This version is only compatible with the Gods & Kings expansion, and does not work on the base Civilization V game. I apologize for the inconvenience.

UPDATE (October 18, 2012): Update to Vanilla version now on Steam Workshop

Due to a request by Steam user The Octopus Creating New Worlds, I went ahead and published an update to the original version of the mod (for the base game) onto the Steam Workshop.

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I came across some interesting articles today relating to video games, and I'd like to share my thoughts about them with you.

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After a friend of mine posted a video on Facebook depicting two Cleverbots talking to one another, I decided the check the software out for myself. I had never visited the site before, so I was curious to see how well it measured up.

A full transcript follows:

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According to a post that I saw on Operation Sports, EA has finally submitted its second patch for NCAA Football 12 to Sony and Microsoft for approval for release. It's about damn time. This patch was announced back on August 2nd on the EA blog, and football fans have been waiting [not so] patiently for a whole month to hear news from EA regarding the patch's release.

This patch is supposed to fix a bug that changes player tendencies when their names are changed, which makes it impossible to play the game using named rosters, since AI-controlled players will behave completely inappropriately. Most hardcore football fans have had to wait for the patch to release in order to be able to even start their Road to Glory and Dynasty modes.

...

Personally, I've been delaying my review of this game while I wait for this patch to hit, since the problems are so severe. Regardless of whether or not the patch significantly improves the quality and playability of the game, I will be taking the poor state of the game at release into account when I write my final review.

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Grid Clock provided by trowaSoft.

A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

Follow me on Twitter at: twitter.com/MegaBearsFan

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