Civilization V Brave New World - Gajah Mada of Indonesia

Continuing my series of Civilization V strategies, the third installation will cover Gajah Mada and his Indonesian "spice islands".

Indonesia is an Oceanic island nation between the Indian and Pacific oceans, north of Australia. Archaeological evidence shows that the region was inhabited by Homo Erectus, and that its primitive human occupants developed relatively advanced maritime technology, allowing them to sail across the ocean between the various islands of the Australian region as early as 42,000 years ago. Its early inhabitants took advantage of the tropical conditions to create flourishing agricultural communities and became masters of wet-field rice cultivation, as well as becoming traders and fishermen.

Much of the history of Indonesia has been shaped by maritime trade. Hinduism and Buddhism arrived in Indonesia around the seventh century through trade with India, and the Indonesian people welcomed these faiths with open arms and dedicated numerous temples (called "Candi") to the gods these religions brought with them. Islamic influences began around the thirteenth century in trade missions from the Middle East, and large portions of regional populations converted to this new religion. In the sixteenth century, Portuguese explorers brought Christianity to the islands. For the most part, the various religions in Indonesia intermixed and co-existed in relative peace and harmony. Portuguese traders quickly monopolized the trade of Indonesia's native nutmeg, cloves, and cubeb pepper. The Dutch arrived soon after and established their East India Company in the region and held tenuous control over the region until the Japanese occupation leading up to World War II. Following the war, bloody struggles for control of the nation resulted in hundreds of thousands of deaths, but democracy began to supersede authoritarian rule in the early 2000's. The Republic of Indonesia is currently the world's fourth most populous country, is the 16th largest economy in the world by GDP, and currently has dominion over 17,508 islands of the Indonesian archipelago.

Gajah Mada - portrait

Gajah Mada (the "Elephant General") was a mahapatih (or "prime minister") of the Majapahit Empire during the early fourteenth century who, according to myth, made a vow not to eat any spices until he had conquered all of the southeastern Asian archipelago and united it under the empire. Little is known of his early life, but he lead the empire to the height of its power during this time and presided over the arrival of the first Muslim traders. His legacy has made him a symbol of Indonesian national pride to this day.

Success as the Indonesian Empire in Civilization V is partially determined by the player's ability to develop an intercontinental "island" empire, which grants access to the valuable nutmeg, clove, and pepper spices that dominated trade with Colonial European powers. Indonesia is also uniquely positioned in Civilization V to benefit greatly from possessing followers of multiple religions in its cities.

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Civilization V Brave New World - Pedro II of Brazil

Part 2 in my series of Civilization V strategies is intended to help you dominate the world with your Brazilian Carnivals!

Brazil was established as a colony of Portugal during the era of European colonization. It was officially named "The Land of the Holy Cross", but traders often referred to it as "The Land of Brazil", after the "brazilwood" tree dye that was the most popular and profitable export from the region. After Napoleon of France invaded Portugal in 1807, the capital of that country was temporarily re-located from Lisbon to Rio De Janeiro in Brazil. The bulk of the country is tropical and contains the majority of the Amazon rain forest and Amazon river basin. Brazil is a relatively new nation, gaining its independence from Portugal in 1822 and eventually becoming the Federative Republic of Brazil later in the twentieth century. It is the largest country in South America (in terms of both land area and population) and is the largest country which retains Portuguese as its official language. Its culture is made up of unions between primarily-Catholic Western European culture and native tribal cultures of the Pre-Columbian era.

Pedro II - portrait

Pedro "the Magnanimous" II ruled the Empire of Brazil for 58 years. He took a country on the verge of dissolving and turned it into an economic, cultural, and educational powerhouse in the western hemisphere. He was incredibly popular due to his vigorous support of freedom of speech, abolition of slavery, and public education, and he presided over the armies of Brazil to victory in all three wars that the nation was involved with during his reign. He was eventually overthrown by a military coup despite being overwhelmingly popular both domestically and internationally. He accepted European exile due to his advanced age and disinterest in maintaining the constitutional monarchy. The country then went through a period of political and economic instability before re-emerging in the late 20th century.

Brazil is a top tourist destination in the world due to its vast swaths of unspoiled lands and natural beauty. Rio De Janeiro is a particularly popular hotspot for tourism due to its festive lifestyle and the presence of the Christo Redentor ("Christ the Redeemer") statue, which is widely regarded as one of the man-made wonders of the modern world. Tourism and culture, is thus, the focus of Brazil's play-style in Civilization V: Brave New World.

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Civilization V: Brave New World - banner

In my review of the Brave New World expansion for Civilization V, I expressed some disappointment that some of the legacy civilizations didn't receive significant updates. I also complained about a few mechanical issues such as how the "warmonger" mechanic works and the value of trade routes. Well, Firaxis has released a major update to the game earlier this fall that addresses some of these complaints.

Civilization V: Brave New World - German Hanse bank

Several of the vanilla civilizations received a major overhaul. As I mentioned in my review, Germany and America seem to have been completely one-upped by the Zulu and Shoshone. Well, Germany has been given a major update, and America has received a small tweak in order to better differentiate them from the BNW successors. In addition, Japan has received a small (but significant) buff.

Germany was probably the civ that was in the most dire need of a facelift, since the Zulu leave them completely in the dust. Both civs had a huge military flavor, discounts for unit maintenance, and a unique Pikeman replacement, and the Zulu had Germany beat on all accounts. In order to differentiate the two, The Landsknechts unique unit was replaced with a new unique building, the "Hanse".

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Civilization V Brave New World - Ashurbanipal of Assyria

I have not had a chance to play all the new civilizations in the Brave New World expansion. Each new civilization is pretty interesting though, as they all have very unique bonuses and utilize novel game mechanics. I am planning on writing a brief strategy post about each of the new civilizations as I play them, and I'm going to start with my favorite of the new civs (so far): Assyria.

Ashurbanipal - portrait

Assyria is one of the most powerful and feared civilizations of the ancient world. Their prowess on the battlefield and brutal treatment of subjugated foes made their armies so feared by rivals, that most opponents would seal themselves behind walls rather than face Assyrian armies in the open field. That is, if they didn't just surrender in exchange for leniency. Because of this, Assyria became masters of siege warfare and developed many novel tactics and inventions to assist in the storming of walls and breaking of gates. This prowess in siege is represented in Civilization V: Brave New World with both the presence of the Siege Tower unique unit, and the military experience boost given by the Royal Library unique building, as well the strong incentive that Assyrian players are given for capturing cities.

Ashurbanipal was the last significant king of the Neo-Assyrian Empire. He ruled through most of the middle of the seventh century B.C.E. Although Ashurbanipal oversaw the beginning of the decline of the Assyrian Empire, he is best known for his legendary collection of cuneiform documents that were stored in his royal palace at Nineveh.

 

UPDATE January 6, 2014 (8:40 pm PST):

It was brought to my attention that I had erroneously reported that Assyria could not steal technologies from City-States. This impression was based on an early attempt that I had made to capture a city state, but for which I did not receive a technology. I had assumed that City-States did not qualify because they do not progress through the technology tree in the same manner as normal civs (although they do generate science, their tech level seems to be based on the tech level of the most advanced normal civs that they have met).

Upon further testing, I confirmed that Assyria can, in fact, steal techs from City-State. I have corrected the section about the Treasures of Nineveh ability, and have updated the strategy accordingly.

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Civilization V: Brave New World - banner

One of my biggest criticisms with the Gods & Kings expansion pack for Civilization V was that none of the features added really felt all that fresh. They were just redesigns of old features that were present in previous games. Granted, they were also the most highly-requested features by the player community, but as concepts, nothing really felt new or original.

The new expansion, Brave New World changes all of that by adding never-before-seen concepts to the game, and they add a great deal of flavor and dramatically change the way that the game unfolds.

Table of Contents

A few more of the missing concepts from Civilization IV are re-introduced with a new coat of paint in Civilization V: Brave New World: trade routes and a world resolution system. Both systems are implemented differently than in the previous game, and both are kind of hit-or-miss this time around

I have long been asking for the introduction of some kind of international trade route mechanic to be added to Civ V. Without such a feature, the vanilla game (and Gods & Kings) were missing one of the key incentives to maintain peaceful relations with your neighbors. Well now we have such a feature. In some ways, it's a step forward from Civ IV's completely non-interactive trade routes, but it's also a bit clumsy.

Civilization V: Brave new World - coastal city
Coastal cities might seem weaker due to the lack of gold on sea resources, but sea trade routes are more profitable and have longer range than ground routes, so coastal cities are still valuable.
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