Justice League poster

From the start, Justice League seemed to be slipping off the rails due to its awkward editing in the first act. It certainly doesn't help that the opening scene is terrible, uncanny valley, cell phone footage of Superman. Who in their right mind thought that would be a good opening scene?

So this movie takes place years after the events of Dawn of Justice, but Batman and Wonder Woman are just now getting around to recruiting the others? Are we to believe that Flash, Aquaman, and Cyborg had evaded their efforts for so long, only to suddenly all pop up at the same time? Then we cut to Steppenwolf suddenly appearing in Themyscira to steal his McGuffin box and butcher a bunch of Amazon. It's a scene that feels like it should maybe have been earlier in the movie in order to act as a catalyst for Batman to stop pussyfooting around and just go get Flash and Aquaman, or should have been after the bulk of the team has joined up.

As soon as Cyborg showed up, I felt the movie falling completely off the rails. Everything was getting too convenient -- too easy. There just wasn't any real resistance for the heroes. The villain completely failed to create any real stakes or sense of threat, and just has no real presence in the movie at all. Even when the characters are saying that "we're all probably going to die", it doesn't feel like a low point for them. By the end, the heroes are gleefully punching the bad guy, and Superman just shows up a toys with him. Nobody seems to be taking anything seriously. There's no gravitas. Even the Marvel movies, as colorful and upbeat as they tend to be, always have moments with gravity. Justice League tries to go the route of Avengers by pretending that the heroes don't really get along (until they have to), but it never feels genuine.

So now DC has completely squandered both the death and resurrection of Superman. These are two watershed moments in comic book history that are never going to have the same impact for movie goers. And hey, let's leave the magic, world-destroying McGuffin unattended while we wrestle with Superman, so that the bad guy can literally just beam down, pick it up, and beam away.

Why is the team just now coming together?
What the heck were Batman and Wonder Woman doing in the years since BvS?

In addition to poor editing and poor plotting, the movie is also just plain ugly to look at. I want to praise the movie for being brighter, more colorful, and not as washed-out as Man of Steel or BvS, but I can't because the movie just looks terrible. Superman, Aquaman, and Batman's costumes look particularly phony in the brightly-lit environments of this movie. Steppenwolf and Cyborg stand out as blatant CGI monstrosities. And Flash and Wonder Woman's costumes aren't far behind on the ugly scale. Flash's costume looks like it is being held together with pieces of metal wire and tape and looks like a cheap cosplay outfit, even though Bruce Wayne gushes over how technologically advanced it looks. What, Bruce, you couldn't give him a kick ass, actual technologically advanced costume like what Tony Stark did for Spider-Man in Homecoming? Half the time, Wonder Woman's costume suddenly looks too big in the top (like it's about to fall off of her) and too small in the bottom (with her cheeks hanging out from under her skirt). Jason Mamoa and Henry Cavill get topless for whole scenes, so the ladies get plenty of beefcake to ogle. But Wonder Woman is the only one with her ass hanging out of her actual costume.

In general, the color-correction looks awful. You can view early trailers of the movie, and then newer trailers and see that entire scenes were changed from being general night-time footage to being in broad daylight or having some weird red filter applied to them. I get that it's a reaction to the general consensus that the other movies are too dark (visually), but as movie-makers, someone had to have known that the costumes are designed to be shot in certain lighting conditions, and arbitrarily changing those conditions completely changes the way that the costumes look.

Even the trailers went out of their way to highlight gratuitous Wonder Woman upskirt.

There's also a few moments in which the heroes seem to completely disregard the preservation of their secret identities. Batman calls up Alfred within earshot of a thug, and Louis stands in the middle of an open park, in broad daylight, yelling Clark's name with policemen standing around her (and presumably a large crowd watching from a distance)...

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Suicide Squad - poster
Suicide Squad

I wasn't sure what to think when I walked out of Suicide Squad this past weekend. I desperately wanted this to be the movie in which DC finally gets its ducks in a row and makes a fully competent movie (instead of just half a competent movie). I wanted to find things to like about the movie. I wanted to see some brilliant artistic vision that was realized in the film. But I just couldn't. The whole movie was just off-putting.

I feel like the original creative vision revolved around showing a sense of nobility and honor among villains, while also highlighting that supposed "good guys" can actually be very evil. You know, real Watchmen-level kind of stuff. This would have mirrored some of the more enjoyable elements in the first half of Dawn of Justice (in which Superman and Batman's actions are viewed from different perspectives) and would have offered a pretty solid artistic message. This possible original intent is most apparent with Deadshot and Amanda Waller (Viola Davis), whose behavior is inverse of their perception within society. Deadshot is a vigilante and murderer who is locked up in prison, but he is the most noble and compassionate character in the film. Waller, on the other hand, is a national security adviser responsible for protecting the lives of hundreds of millions of people, but she is a merciless, cynical bitch who will shoot her entire staff in the heads because they apparently didn't have clearance to participate in ... the operation that she enlisted them into?

It's all so ham-fisted. Despite being the most likable, relatable, and heroic character in the movie, Deadshot's sense of honor just gets obnoxious. Waller, on the other hand, is obnoxiously vile. The result is that neither character really works for me, and that underlying theme about "who are the real bad guys?" just kind of gets lost in the meaninglessness of the individual characters' actions.

Deadshot and Amanda Waller seem to be ham-fisted attempts at subverting the "bad guys" and "good guys" tropes.

The fact that none of the other characters besides Harley and El Diablo (who ended up being my favorite character in the film) get any development at all certainly doesn't help. A two-hour runtime is pretty standard for a movie, but I simultaneously feel as though half the movie is cut out, and that half of what is present drags on...

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Batman Versus Superman: Dawn of Justice

I don't care much for DC characters. I'm not going to be able to love or hate this movie as much as some fanboys because I simply don't have as much investment into this universe and characters. I like Batman just fine, I hate Superman, and I'm ambivalent about most of the rest of the characters. Making Superman invincible just sucks any drama away from any conflict that he engages in. The only way to get around that is for Superman to be a complete idiot and to manage to fall for Kryptonite traps every time; otherwise, there's no story. Good writers can find ways to put Superman in situations in which he has to make split-second decisions, and that can create drama for any characters whose fate hinges on Superman's decisions. But there's only so many ways to do that before it starts to feel contrived, assuming that it ever didn't feel contrived to begin with.

So I didn't care much for Man of Steel, and my expectations for Dawn of Justice was pretty low. The only thing that I thought might give this movie any chance in hell was that the trailers made it seem like the movie might actually tackle the destruction-porn criticisms of Man of Steel by framing Superman as a villainous, city-destroying monster. The success or failure of the movie would be contingent on whether or not audiences can buy into the idea of Superman being more dangerous than he's worth.

To the film's credit, this is exactly how it starts. The first half of this movie dives right into the issue of super hero collateral damage, and Superman is criticized for his unilateral, un-supervised actions that put the citizens of Metropolis (and the world) in direct danger. The movie asks questions of whether or not Superman has the right to take actions without the consent or oversight of the people, regardless of whether his intents are noble. There's some superficial allegorical commentary about the threats posed by unilateral action by authorities (whether it's Superman taking the action, or a government). I was really enjoying the movie, especially the early scenes that played around with viewing the heroes actions through different perspectives. This stuff was thoughtfull and heady! We see Superman's actions through the perspective of a thoroughly immasculated Bruce Wayne. We see Batman's vigilante justice through the eyes of skeptical police. And we see both from the perspective of the civilians they are purporting to defend, and even from the media. I was really liking all this...

The first half of the movie user perspective shifts to reframe the actions of both of our heroes.

... And then Lex Luthor blows up the Capitol building, and a lot of the good will that the movie had been earning kind of goes down the toilet. All those themes about acting without the consent of the people, and all those perspective shifts, just go out the window to make room for a battle royale. Literally the entire second half of the movie is one extended action scene with virtually no weight or substance. Other than Batman moving the conflict towards a section of Gotham harbor that is supposedly abandoned, all the political and ideological substance that the movie had seemingly been about in the first half is completely ignored and completely unresolved. I guess we'll just have to wait until Captain America: Civil War to tell us this same story, with these same themes, in a more compelling and enjoyable way.

Dawn of Justice gets criticism for supposedly having weak motivations for its characters. I don't think this is true. I get why Bruce Wayne is so fearful of Superman. It's a bit obsessive, but it makes sense based on the history of the character in this film. After all that Batman has seen and been through, after all the villains that he's fought and all the criminals he's put down, here comes an unstoppable alien who could turn on humanity at any moment. I get it. I didn't buy into Clark Kent's dislike of Batman; although, neither did the movie's writers, since Luthor basically has to pull the whole "kidnap the hero's loved one(s)" cliche in order to threaten Superman into wanting to fight Batman. And just as much as the two's resentment towards each other felt forced, the way in which their fight "resolves" itself is similarly forced and silly.

Batman v Superman: Dawn of Justice - Robin's costume
Did you miss the significance of Robin's old costume? If so, you missed a critical piece of character backstory.

There's also a lot of little, character-informing details that audiences might miss because they're not very well presented by the film. The best example is probably a costume that is briefly shown in the Batcave that is covered with graffiti that reads "Hahaha Joke's on you Batman!" ...

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The Dark Knight Rises

The Dark Knight Rises' opening scene reminded me a lot of the opening scene of Dark Knight and put a bad taste in my mouth, as if this movie would end up being just a bigger version of Dark Knight and that Bane would feel too much like the Joker.

Fortunately, the movie ended up going in a different direction. Dark Knight was all about the Joker setting up his master plan, but never being able to follow it through (since he never fully breaks the spirit of Gotham's citizens, and Two Face gets covered up by Gordon). This movie, instead, focuses on the villain's master plan actually working! In essence, this movie follows up on Dark Knight by essentially establishing the version of Gotham City that Joker was striving for. Bane succeeds where the Joker failed. Bane throws Gotham into total isolated anarchy and breaks the spirit of its people the way that Joker just couldn't do. Rises offers apocalyptic spectacle that actually works! So many movies try to make the villain's plot too grandiose, and make the threat so immense, that the movie sort of falls apart and gets silly. In this case, however, the apocalyptic vision of Gotham works exceptionally well.

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Batman: Arkham City box art

The comic book video game genre has been one of the most disappointing genres of video games in history. Almost as bad as movie-to-game adaptations (neither of which is worse than game-to-movie adaptations, though). You'd think that with all the awesome source material at their disposal, that game developers would have been able to come up with some pretty amazing games. But other than a few stand-outs, Spider-Man held the crown as the king of good comic book video games for almost a full decade during the 2000's before Rocksteady blew all previous comic book-themed video games out of the water and gave us the first truly great comic game with 2009's Batman: Arkham Asylum.

I cannot sing that game's praises enough. It was like a video game love letter to Batman fans (and all comic book fans in general). Despite being a little tedious towards the end, this game delivered an unparalleled experience that made all comic book games before it look as embarassing as Super Mario Bros. the Movie! Elements of Arkham Asylum's design (such as the free flow combat system) have even found their way into other games and genres such as Spider-Man: Shattered Dimensions and Uncharted 3.

A sequel was inevitable, and hopes were high for Arkham City (which the developers had enough foresight to tease with a secret room showing the sequel's map in the first game). Arkham City promised an open-world map with a longer story, more villains, and Catwoman as a playable character. “Bigger, better, more” seemed to be the motto going into this game. Well, they definitely got the “bigger” and “more” parts, but not necessarily “better”.

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A gamer's life...

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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