Madden NFL 24 - title

Last year, I gave Madden 23 a scolding initial review due to an excess of bugs and A.I. problems, including the broken Interception A.I. slider that resulted in every QB getting picked off 5 times a game. However, after a couple months, many of the most egregious issues with the game had been fixed by EA, and I came to realize that I was still playing the game long after I have usually given up on it in previous years. And dare I say, I might even have been kinda sorta liking it.

In particular, I praised the game for actually taking critical feedback of previous years' games to heart and iterating and improving on old ideas that hadn't quite worked out. Targeted passing, tackle battle, throw-out-of-sack animations, and in-season college scouting were all mechanics that were introduced in recent years, but which weren't well-received in their debut games. Instead of completely abandoning those features, EA actually seems to have looked at the criticisms, re-examined those mechanics at fundamental levels, and improved them such that they all are both better-playing game mechanics, and also more closely model the sport of football. Further, the new motivations and tags feature managed to add a tiny degree of humanity to the player rosters, making the players feel slightly more like actual people with their own wants and desires, and less like simple commodities to be bought, sold, and traded by the old, rich, white men who run the NFL.

It seemed like EA and Tiburon were finally putting a degree of thought and effort into the game.

I eventually started to come around to kinda sorta liking Madden 23.

So if Madden 23 ended up being moderately successful at iterating on older ideas and actually making them work better, without really introducing a whole lot that was genuinely new, then I was open to the idea of Madden 24 potentially doing the same thing. If there's not very much new, but the stuff that is old just works better, then I might actually be willing to give Madden 24 a fairly positive review. And this seems to be the approach that EA and Tiburon took with Madden 24 ... except that it doesn't work better.

A patch for last year's game?

Almost everything new to Madden 24's gameplay takes the form of subtle, barely-noticeable upgrades to the "Fieldsense" and tackle physics mechanics introduced in last year's game. In Franchise, there are a few tweaks to free agency and trade mechanics, and coaching skill trees have been expanded. That's pretty much it!

This is little more than a $70 patch for Madden 23.

And ... OK ... that could be fine. I've long asked for EA and Tiburon to take a few years to rebuild Madden's fundamentals, instead of shoe-horning in new features that further complicate the mechanics and code base. If that results in a much better football game at fundamental levels, then it would be worth it. But this isn't better fundamental football. It's incremental, barely-noticeable upgrades over last year's game.

Supposedly, blockers are supposed to be smarter at picking who to block. Defenders are supposed to be able break on short routes, and supposedly can't make blind interceptions anymore. There's supposed to be new fumble recovery animations. The biggest supposed change is that defenses are supposed to be able to adjust better to the user's play-calling. But I just don't see much -- if any -- difference in any of these areas.

It's the same wonky physics that can be completely canceled if the game choses an incompatible animation, or which allows the ball to magnetically attach to players' hands.

It's the same play-calling logic that is overly-reliant on passing the ball 20+ yards down the field.

It's the same blocking and defensive logic that can be easily exploited with money plays or hot routes, and which never learns or adjusts to what the user is doing.

CPU QBs still run around and take massive sacks.

It's the same cheating, rubber-band A.I. that inflates scores and stats, and which isn't properly balanced for full-length, 15-minute quarters.

It's the same idiotic team-building logic that causes CPU-controlled teams to release their MVP franchise QB and then use up even more cap space to sign 5 over-paid, mediocre replacements.

It's full of the same stupid shit like quarterbacks dropping deeper into the pocket and taking 15 yard sacks against blitzes, defenses being completely incapable of defending inside-breaking routes, linemen being unable to block outside running plays, and all the same stuff that has been frustrating gamers for years.

And every one of those things listed above is something that was supposed to have been improved in this year's game. But I don't notice much -- if any -- difference.

In fact, about the only things that I notice that seem different about the on-field action is that there are now referees on the field again. And hey! One of the refs in each game is even a woman! So there's finally some tiny amount of gender representation in Madden. And the other change that I've noticed is that players like to push and shove each other around a lot more after plays, but the new refs never bother throwing flags for personal fouls.

Referees are back on the field, and there's even a few variations of women referees.

Oh, and I guess running quarterbacks are better at holding onto the football. So I'm a lot more secure in running designed QB runs, options, and bootleg scrambles with the likes of Lamar Jackson or Justin Fields. So that's something, I guess...

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Axis Football 24 - title

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University of Nevada, Las Vegas

I suspected that UNLV's football team would have to crash back to reality at some point. Last wee, the team and its fans were flying high after a comeback win against Colorado State made UNLV bowl-eligible midway through the season, had them receiving votes for national Top 25 ranking, and had them looking like a contender for a Mountain West Conference Championship. UNLV has played like a championship-caliber football team all season long, with the exception of one quarter against Fresno State last night. That one quarter may be the quarter that costs UNLV a chance at the championship.

I did say that the remainder of UNLV's schedule would contain its toughest matchups of the season, and Fresno was one of the toughest. They also still have Wyoming and Air Force as major roadblocks on their remaining schedule. I expected that UNLV would drop at least one of these games, but it's heartbreaking to lose it in the way that they did.

UNLV is now ranked 3rd in the Mountain West behind Fresno State.

UNLV was in total control of the game at Fresno State, with the exception of a dismal 3rd quarter in which they turned the ball over multiple times, gave up 24 un-answered points, and surrendered the lead that they would never take back.

The collapse began on the opening drive of the 2nd half, with Jacob de Jesus muffing a punt return after a Fresno 3 and out. This gave Fresno State the ball in the redzone for an easy touchdown and completely shifted the momentum of the game. Junior return man de Jesus had been a reliable, explosive player all year, and this mistake was uncharacteristic of him. Later in the quarter, freshman quarterback Jayden Maiava threw an interception that resulted in another Fresno field goal, and running back Jai'Den Thomas surrendered a fumble on UNLV's next offensive play from scrimmage that Fresno converted into the lead-stealing touchdown. Personally, I think he was down by contact (of course), but the camera angles were inconclusive and insufficient to overturn the officials' call on the field.

The 3rd quarter collapse started with Jacob de Jesus muffing a punt.

UNLV would surge in the 4th quarter, however and bring the game to within a single score. However, they failed to convert a 4th and goal late in the 4th quarter. Personally, I think that coach Barry Odom should have kicked the field goal at this point. There was still 5 minutes on the game clock, UNLV had timeouts, and UNLV had clawed back the momentum. This was not a do-or-die situation. A field goal would not have tied the game, let alone taken the lead, but UNLV's defense would have to make a stop regardless. A field goal would have meant that if UNLV stopped Fresno and took the ball back, they would be playing for the win instead of overtime.

The decision ended up being moot anyway, as UNLV failed to score a touchdown in the closing seconds of the game. They had an opportunity, but senior receiver Senika McKie dropped an open pass in the endzone on 2nd down, and Maiava would throw an interception straight to a lurking linebacker on the ensuing 3rd and goal.

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University of Nevada, Las Vegas

UNLV's decision to fire Marcus Arroyo and replace him with Barry Odom as the football head coach has certainly proven to be a good decision. I was afraid that the unexpected firing would result in UNLV having to reset its year-to-year improvements under Arroyo and start over as a bottom-dweller in the conference. That hasn't been the case. UNLV has continued its upwards climb and has exceeded all possible expectations in 2023, culminating with a 25-23 comeback win against Colorado State yesterday. That win gave UNLV its 6th win of the season, which makes them bowl-eligible -- and it's only halfway through the season!

I fully expect UNLV's kicker Jose Pizano to receive Mountain West special teams Player of the Week honors this week. The senior transfer set a school record by hitting on all 6 field goal attempts, including the game-winner. He has been fantastic all year. I thought it would be hard to fill the shoes of Daniel Gutierrez, who graduated last year, but Pizano has done the job admirably.

UNLV has impressed me with its hard play for the past 2 or 3 years under Arroyo, but the team is playing with a greater intensity under Odom. What has truly impressed me is that the defense is actually halfway decent. For many years, UNLV has been hiring offensive-minded head coaches, with the goal of having exciting, high-scoring offenses. The problem has been that even when UNLV has had offenses that score 30 or more points per game, they've had defenses that give up 40 or 50.

UNLV football - Jose Pizano
Photo credit: Madeline Carter (Las Vegas Review Journal).
Jose Pizano deserve Mountain West Player of the Week honors
after setting a school record and hitting a game-winning field goal.

The biggest weakness has been UNLV's deep pass coverage. Teams routinely torch UNLV for deep passes and scores. That, unfortunately is still mostly true. If UNLV is going to get beat, it's with the deep ball. Honestly, I don't know why opposing teams even bother running any plays other than deep passes. I feel a team could run 4 or 5 verts every play, and would hit enough of them that it wouldn't matter how many end up incomplete. But overall, the defense being competent has actually been the biggest surprise of the year, to me. But UNLV's run defense has been more than adequate, and they've managed to get pressure with 4-man rushes that have helped defenses contain opponents' short and intermediate pass games.

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Chicago Bears alt logo

The first 2 weeks of the NFL season have not gone the way that Bears fans hoped and expected it would. The Bears have looked like an absolute dumpster fire on both offense and defense, despite a number of seemingly brilliant roster upgrades by General Manager Ryan Pace over the offseason.

Not only are the Bears looking bad, but the Green Bay Packers (without Aaron Rodgers) are looking like they could still be the team to beat in the division. 2023 was supposed to be a rebuilding season for the Packers, and the Lions' chance to shine for once. And maybe the Bears could have potentially played spoiler or snuck into a wild card playoff spot. But no, it looks like the NFC North will come down to Detroit and Green Bay, while the Bears will probably go back to hibernating in the basement.

Many pundits are quick to blame Justin Fields, and to insist that he will likely be replaced by the end of the season. But I'm not so sure that Fields is the problem. Yes, Fields does have plenty of blame. He is looking like he's slow to process the defenses, and he is flat-out ignoring open targets down the field. Those are problems that are almost entirely on Justin Fields.

But I don't think that Matt Eberflus' coaching and Luke Getsy's play design are doing Fields any favors. In fact, the play design and play selection seem to be actively making Justin Fields' job harder than it needs to be.

I am horribly confused and frustrated by the play designs that Matt Eberflus and Luke Getsy are creating.

I felt confused by a lot of the Bears' offensive play calls when I was watching the live games. But the live action is so fast, and the replays don't always show what I need to see. So thankfully, J.T. O'Sullivan has done full breakdowns of both of the Bears' first 2 games, which really helped to reassure me that yes, these play designs are as bad as they looked to me in live action. In fact, they might actually be worse!

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Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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