Prometheus promotional poster

Prometheus is a disaster of almost Phantom Menace proportions. Its script is a comedy of stupid that makes the Three Stooges look like Isaac Newton, Nikola Tesla, and Albert Einstein.

This movie lost me completely about 10 or 15 minutes in, when Noomi Rapace's and Logan Marshall-Green's crackpot archaeologist characters (Elizabeth Shaw and Charlie Halloway, respectively) are explaining their mission to the newly-awakened crew of the Prometheus. They tell the crew (consisting predominantly of scientists) that they had discovered stone tablets all around the world that depict giant men pointing to a particular constellation in the sky, and that they believe that these tablets constitute an invitation from humanity's extra-terrestrial creators that they should visit them in space. They dismiss the possibility of coincidence by saying that a.) the art lines up exactly, and b.) the particular star cluster was too far away for any of those primitive cultures to have been able to see with the naked eye, and so aliens must have told them. The hypothesis itself doesn't upset me on its own. But when asked by a mohawked, punk geologist what actual evidence they have to believe that aliens had intelligently engineered life on earth, Shaw responds that she has none, but it is what she "chooses to believe".

These two crackpot archeologists' wild-ass hunch, thus became the basis for a trillion-dollar space expedition in which scientists and engineers were drafted into without even being told where they were going or what they were doing.

Now, if this silly setup had ended up being my only complaint with the movie, I'd let it pass, and Prometheus probably could have turned into an excellent science fiction (or space fantasy) movie. Unfortunately, Damon Lindelof's script is unbearably bad, and is completely dependent on every character (despite being scientists, engineers, and a hyper-intelligent andriod) being dumb as a rock.

[More]
Saturday, June 16, 2012 09:01 PM

A Father's Day tribute to Harry Mason

in Video Gaming by MegaBearsFan

Fathers in video games don't typically turn out to be very good role models or successful parental figures. Often, they end up being surprise villains, or they turn out to have been neglectful or abusive (physically or emotionally). A lot of times, parents in video games turn into cannon fodder, dying early in the game in order to push the protagonist into his or her heroic role.

Very rarely do you have a father character in a video game who sticks around and actually gives his children any amount of love or support. That's why I think Harry Mason is such a special character in video games, and quite possibly the best video game dad of all time. So this Father's Day, I'd like to take a moment to pay tribute to this wonderfully-designed gold-standard of video game parenting.

Silent Hill - Harry wakes up in diner
Harry Mason goes through hell and puts his life on the line to protect his seven-year-old adopted daughter in quite possibly the most fatherly display of love and dedication that you will find in a video game.

I recently had conversations with an old friend of mine from high school (screenname Huh?Mr.Box!) who had recently played the Silent Hill games for the first time. I expected to hear that his favorite game was Silent Hill 2, and that his favorite character would be James or Pyramid Head. I mean, that's what every Silent Hill fanboy says, right? Personally, I'm fond of Heather from Silent Hill 3. I'll admit, I had a huge crush on her when I played the game for the first time (and before you start calling me a perv, I was 17 when that game released!) because it was so unusual to see such a well-developed female character in a game.

I was surprised, however, when my friend's favorite character ended up not being James, or Pyramid Head, or even Heather, but rather Heather's father: Harry.

I guess with all the crazy characters that the Silent Hill series is known for, Harry kind of gets lost in the shuffle as being too "normal". But when asked why he liked Harry so much, my friend eloquently responded: "because he's such an awesome dad!"

And you know what, Harry is an awesome dad!...

[More]
Diablo III

Recently came across Toronto-based software engineer Alex Curelea's blog, in which he describes the psychology behind why Diablo III may not be as satisfying as Diablo II was. It was a good read, and very quick too.

In the analysis, he compares Diablo fans to monkeys who are rewarded with flavored juice when they pull a lever after a specific sequence of shapes is displayed on screen. Eventually, the monkeys begin to associate the reward with the sequence of shapes, and the reward center of their brain becomes stimulated when the sequence appears, rather than when the actual reward is given later.

[More]

Tags:, , , , , , , , , , ,

the amazing Spider-Man the amazing Spider-Man

I'm a pretty big Spider-Man fan. As such, I tend to get pretty excited when a new Spider-Man game is announced. I was pretty impressed with some of the things Beenox accomplished with Shattered Dimensions, but still didn't feel like the game hit its potential. Last year's Edge of Time game was a monumental disaster, and kind of has me turned off a bit with regard to Beenox's approach to Spider-Man games.

Having been underwhelmed by Beenox's last attempt at a Spidey game, I was a bit disappointed that they were going to be handling the movie tie-in.

I haven't been keeping very well-informed about the game. I haven't watched any trailers or previews. Pretty much the only info that I've gotten for it have been a few previews in GameInformer. But I did finally watch some E3 footage:


E3 preview with critical commentary.

UPDATE: June 17, 2012: Uncut gameplay video from GameInformer validates my complaints

Came across this preview of The Amazing Spider-Man game that was released yesterday on GameInformer's website. The video contains several minutes of uncut gameplay, which includes footage of Spider-Man webswinging well above the tallest buildings in the vicinity, making it all but impossible for his webs to actually be connecting to anything.

[More]
Madden NFL 13 cover art featuring Calvin Johnson

Just came across this article on Kotaku about the new "Infinity Engine" that is supposed to introduce real-time physics simulation into Madden NFL 13.

Let me give you a minute to piece back together your blown mind.

That's right, Madden NFL is finally throwing out it's more-than-a-decade-old animation engine (developed for first-gen PlayStation 2 versions of the game) in favor of real-time physics simulation.

EA Sports has been releasing a series of "Madden 13 playbook" videos since May, but I haven't really been paying too much attention to them until now. The early playbooks were focused on presentation and relatively minor gameplay tweaks (the kind that we're used to seeing every year). Today's playbook (number 4), however, has me very excited!


Madden NFL 13 Playbook 4 of 7: Infinity Engine.

I've been pretty harsh on Madden the past few years, but this video has me more excited about the game than I've been since Madden 10 (which turned out to be a flop).

[More]
Grid Clock Widget
12      60
11      55
10      50
09      45
08      40
07      35
06      30
05      25
04      20
03      15
02      10
01      05
Grid Clock provided by trowaSoft.

A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

Check out my YouTube content at YouTube.com/MegaBearsFan.

Follow me on Twitter at: twitter.com/MegaBearsFan

Patreon

If you enjoy my content, please consider Supporting me on Patreon:
Patreon.com/MegaBearsFan

FTC guidelines require me to disclose that as an Amazon Associate, I earn from qualifying purchases made by clicking on Amazon product links on this site. All Amazon Associate links are for products relevant to the given blog post, and are usually posted because I recommend the product.

Without Gravity

And check out my colleague, David Pax's novel Without Gravity on his website!

Featured Post

The Humanity of NCAA Football's In-Season RecruitingThe Humanity of NCAA Football's In-Season Recruiting08/01/2022 If you're a fan of college football video games, then I'm sure you're excited by the news from early 2021 that EA will be reviving its college football series. They will be doing so without the NCAA license, and under the new title, EA Sports College Football. I guess Bill Walsh wasn't available for licensing either? Expectations...

Random Post

Alan Wake is a short, but sweet, campfire storyAlan Wake is a short, but sweet, campfire story05/27/2011 Years ago, when the Xbox 360 and the PlayStation 3 were brand-spanking new, I was debating about whether I should get a 360 or stick with Sony and get a PS3. I had a lot of built-up loyalty to the PlayStation and the game franchises that had been exclusive to that console: Silent Hill, Metal Gear Solid, Final Fantasy, Ace Combat,...

Month List

Recent Comments

Comment RSS