This review was originally published 09/14/2010 on Game Observer (now defunct as of 5/13/2014). It has been republished here for archival purposes.
An artistically inspired, very fun, but rough-around-the-edges game.
The Saboteur is a very novel game. For one thing, it is a fresh and appealing take on the stagnant genre of World War II-themed games. Essentially GTA in Nazi-occupied France, this game is pretty to look at and a lot of fun to play, even though its features aren’t as fleshed-out as one would like. The game is also surprisingly risqué by EA standards, offering actual nudity, plenty of F-bombs, and loads of gratuitous violence. While I don’t mind seeing more adult content in a game, it is disappointing that Pandemic didn’t find interesting gameplay functions for it. Instead, it’s all just for show.
Franz Liebkind disapproves!
The big draw for this game is going to be its unique art style. Areas of Paris that are under the control of the Nazis are rendered in black and white, with yellow, red, and occasionally blue highlights and complete with rain clouds and thunder and lightning. Areas that are under the control of the Resistance are rendered in full pastel color, in full sunlight and with birds singing. It’s a cool effect, and adds a bit of variety to the game’s otherwise uninteresting visuals. However, the colored areas of the city don’t look nearly as interesting as the black-and-white areas, and it’s almost a shame you have to free the city from the Nazis. On the other side of the spectrum, the black-and-white areas are just too dark at the recommended brightness level, and make it hard to see where you are going. But it’s nothing some tweaks to the game’s or TV’s settings can’t fix.
Your base of operations is in a secret room in the back of a strip club, complete with peep-hole. [More]
bbe6c09b-af78-412b-ad1c-69ae3051533c|3|5.0
Tags:The Saboteur, review, Pandemic Studios, Electronic Arts, EA, action, adventure, open world, parkour, GTA, nazi, World War II, PC, PS3, XBox 360
F.T.L. ("Faster Than Light") is an indie game developed by Matthew Davis (programmer) and Justin Ma (artist) and released on Steam and GOG.com in September of 2012. It is a fast-paced starship strategy sim in which you manage a crew of rebels attempting to smuggle secret tactical information across the galaxy before an intergalactic Alliance can stop you and defeat the rebellion.
You use your F.T.L. drive to jump from warp beacon to warp beacon across randomly-generated sectors of space with the Alliance fleet in constant pursuit and must defend yourself from Alliance scouts, pirates, alien species, and the occasional non-conflict dilemma.
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The bulk of the game consists of combat with hostile ships. [More]
I had the opportunity last night to attend the Fathom Events Celebration of Star Trek: The Next Generation Season 2 movie event. I attended the first season event as well, but wasn't terribly impressed with what I saw other than the simple nostalgia factor. I'm not a huge fan of the first two seasons of Next Gen, but I was really looking forward to the season 2 event because Fathom and Paramount chose my two favorite episodes from the season: "Q Who" and "The Measure of a Man".
In addition, the version of "The Measure of a Man" being shown was actually an extended cut of the episode. According to the behind-the-scenes featurette, the original script was very dialogue-heavy, and the producers underestimated how long the episode would end up being. The original version ended up being too long for network TV and was cut in editing by about 13 minutes. The full version of the episode, however, was retained on a VHS cassette given to the writer, and is going to be included on the Season 2 blu-ray.
"The Measure of a Man" is easily (in my opinion) the single, best episode of the first two seasons of Next Generation, and is arguably one of the best episodes of the entire series. It marks the point at which the show really started to turn a corner and elevate its storytelling and presentation. Seeing an extended cut (that I'd never before seen) on the big screen was a real treat!
I was very ambivalent about purchasing the Next Gen blu-rays. I had initially expressed a lot of enthusiasm for the packages, but was later informed that some special effect shots were replaced and/or augmented with CGI. I purchased the blu-ray sample disc, and was not terribly impressed with what I saw. The visual quality didn't seem all that much better than watching the regular DVDs on my PS3 (which has a pretty good upscaler). The only real positive points for the blu-ray sample disc was that colors were a bit more vivid, and sound quality had increased dramatically. So I wasn't totally sold on the new blu-rays, especially since I already have the full DVD collection and seasons one and two don't impress me all that much anyway. I was kind of in a position of waiting to see if seasons 3 and 4 would impress me.
But then I saw the extended cut of "The Measure of a Man", and now I am considering picking up the season two blu-ray. [More]
7a9d0e54-266f-4b25-95cc-e671d5b6ee3e|3|5.0
Tags:Star Trek, Star Trek: the Next Generation, TNG, season 2, The Measure of a Man, Q Who, Lieutenant Commander Data, android, racism, slavery, blu-ray
Ladies, perhaps you can help me:
Is Lollipop Chainsaw a smart, funny commentary of the sexist treatment of women in video games? Or is it a stupid, offensive piece of sexual exploitation? I honestly can't tell, and based on the lack of maturity in the humor and visual styles of both Shadows of the Damned and Lollipop Chainsaw, I'm leaning more towards "stupid". I can say, however, that if you are a 13-year-old boy, then you shouldn't bother reading any more of this review, because this game has a hot, blonde cheerleader in it that kills zombies with a chainsaw, and you will love it! But don't get too excited: despite the notice for "partial nudity" in the ESRB ratings label on the box, you won't see anything that you couldn't see on a pixelated beach.
As for me, a ditzy, busty, blonde cheerleader isn't going to be able to overrule my discriminating tastes and single-handedly carry the game alone on her well-endowed chest. If the gameplay doesn't hold up, then even the best character design and cleverest wit won't save the game from a mediocre review.
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4c81c97d-c7d4-49fd-9077-64410c172492|5|5.0
Tags:Lollipop Chainsaw, Grasshopper Manufacture, Warner Brothers, Warner Brothers Interactive Entertainment, Kadokawa Games, Suda51, Juliet Starling, action, hack and slash, cheerleader, dumb blonde, stereotype, Shadows of the Damned, Achievement unlocked, zombie
With the football season nearing its finale and the college Bowl and NFL playoff pictures coming into focus, I thought I'd take a minute to reflect on EA's NCAA Football 13 and Madden NFL 13 and offer up my suggestions for next year's football games.
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