Civilization V

This post is a continuation of the post Anything and Everything - Upgrades for Civ V (Part I), in which I listed upgrades/changes I would like to see in the turn-based strategy game, Civilization V.

The list on the original post was a compilation of forum posts that I had made in Kevik's Civilization V forum topic: Anything and Everything We Can Add to Civ V

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Grider Software's MyRegSecure

One of my software affiliates, GriderSoft, will be hosting a public beta of the newest version of his Windows registry security tool MyRegSecure.

See below for more details:

MyRegSecure is getting a much-needed update!

The new MyRegSecure 1.1 will use significantly less memory, have new features, and be more secure. To test these changes, Grider Software is going to host a public beta for MyRegSecure 1.1. The expected release date for MyRegSecure 1.1 Beta is June 1, 2011.

Improvements and new features will include:

  • - Uses up to 97% less memory.
  • - Dynamically loads registry structure.
  • - Smaller executable, fewer generated support files, and less hard disk space usage.
  • - Load RegEdit from the Registry Explorer.
  • - Explore keys in the Important Key List just by double-clicking.
  • - Compatible with the new and included AutoUpdate program.

More information to come.
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I recently had my full review of Portal 2 posted on Game Observer (now defunct as of 05/13/2014).

If you are interested, you can also prepare for my review by reading my pre-release blog for the game, in which I express concerns that Portal may go the way of Call of Duty, Guitar Hero, and other games that oversaturate themselves with annual or bi-annual releases until the public gets sick of them. Hopefully that doesn't happen.

Portal 2 box

In the meantime...

Yes GlaDOS, we brought you back because we really do love to test!

Apparently, a very long time has passed since the first game. The Enrichment Center is very different. Under the care of the watchful AI, Wheatley, the entire facility has been slowly falling apart. The degrading, decrepit test chambers make for much more interesting visuals than the sterile, white and gray chambers of the first game. They are now overgrown with weeds and vines, panels are falling off the walls, broken glass litters the floors, and fallen and bent metal beams and girders obstruct some of your paths. It’s just too bad that with all the debris and vegetation littering the environment, that none of it is interactive. It slightly breaks the immersion when you walk through dangling leaves and they don’t react to your passing at all...
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Yesterday, 2K Greg (community manager for the 2K Civilization V forums) posted a topic previewing the changes being made in the next patch (supposedly due out by the end of April). In addition to a large list of changes, 2K Greg teased the Civ V community with this quote from Dennis Shirk (the producer of the game):

"The patch notes below are the first part of a large two-part update. We wanted to focus this part of the update on stability and bugs, and as you’ll see in the notes below, we’re progressing nicely. There is also continued work going into the AI, the modding framework, and WorldBuilder, and we expect to have this in your hands shortly.

The second part we have begun working on will be released in the coming months, and will include our next balance pass (for those areas of the game that were not included in the March 1 update), as well as continued work on AI, diplomacy, and a much-requested addition to the game that we’ll be discussing in more detail very soon.

You guys have all been instrumental in helping us to continue to make Civilization V better with each update, and there’s more to come!"

So what might this "much-requested addition" actually be?

There are 3 main possibilities:

  • Addition of the previously-promised pit-boss, hotseat, and pbem multiplayer modes
  • Addition of the previously-promised mod support for multiplayer games (currently, multiplayer games do not allow mods)
  • Addition of source C++ and AI code access to the modding SDK (hopefully along with some better documentation
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A Better Civ Experience Mod

Earlier today, I published my first actual Civilization V mod!

This mod is titled: "A Better Civ Experience", and is described as:

"This mod allows players to transform their Civ experience, providing greater depth, balance, and realism."

The mod can be found by searching for its title in the Civilization V Mod Browser. Download, install, and then enable the mod (as shown below) in order to play it.

UPDATE (August 8, 2012): Mod no longer available

This mod is no longer available since Civilization V has switched to using the Steam Workshop for mods. Since this mod was originally an April Fool's joke, and doesn't add anything of any worth to the game, I have no plans to update the mod to be accessible through the Steam Workshop.

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A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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