Oh boy, there's been a lot of Star Trek news and rumors over the past half year or so. They've been coming in so rapid-fire that it's been hard to take any of them seriously. But now we actually do have confirmation from CBS that new Star Trek projects (aside from Discovery) are in the works.

While it might sound nice to have new Star Trek in the works, the news isn't necessarily good. If you're like me, and did not like the direction of Star Trek: Discovery, then the news of new Trek projects from CBS is probably not very promising. In fact, it may all sound like a train wreck waiting to happen.

Discovery still can't get its shit together!

Let's start with the show that already exists: Star Trek: Discovery. The production of season two has so far been just as rough as the production of season one. CBS fired the showrunners mid-way through filming the second season. The studio claims that the showrunners were causing the show to go overbudget, and that they were mistreating staff. However, it's also the case that there were extensive reshoots (which apparently involves giving the Klingons their hair back), which may imply that the studio was meddling in the production, and that there were creative differences between the showrunners and the studio execs. Sounds a lot like season one all over again.

Discovery is going through a major pivot, and it's production is not going well.

The series is apparently trying to course-correct and is pivoting hard by bringing in the original Enterprise as a last-ditch effort to try to win back the support of long-time fans. But, as a long-time fan, I don't want to see the Enterprise again. I especially don't want to see any extensive, canon-breaking retcons to the characters or history. However, it looks like that's what we're going to get.

I'd rather see Star Trek go to new places and try new things, as long as they are consistent with the established canon, and are consistent with the cerebral, hard science fiction theme of the series. Basing the entire series on magic trans-dimensional fungus that allows instantaneous teleportation to anywhere in any universe is consistent with neither.

I want to see Discovery explore new ideas; not retcon Original Series characters and history.

It isn't just Star Trek that's in trouble, the CBS corporation has also gone through its share of troubles this year. Its chairman and CEO, Les Moonves, was forced to resign after accusations of sexual improprieties. Moonves was one of the core champions of Star Trek: Discovery, who saw the series as the flagship program for CBS' All-Access streaming service. Moonves also notoriously doesn't like or understand science fiction -- let alone Star Trek -- and it was creative disputes between Moonves and original showrunner Bryan Fuller that resulted in Fuller being fired, and in the direction of Discovery pivoting to what it was.

With Moonves out, Discovery might not have the protection of the CEO of the company anymore, which might result in budget cuts and other limitations in the show's production that will almost certainly reduce the quality of the product. The high production qualities were pretty much the only thing that Discovery had going for it (as far as I was concerned). Things are not looking pretty for the future of Star Trek: Discovery.

Patrick Stewart is back as Jean-Luc Picard

The big news, however, is the announcement of two new Star Trek series. The first and foremost is a new series featuring Patrick Stewart in the role of Jean-Luc Picard.

Had the writers even started planning Picard's
show prior to announcing it?

It's unclear, however, what this show will be about. In fact, it looks like the writers didn't even start thinking about that until after the series was announced. That isn't promising. It means we have a studio grasping at straws, without a clear vision for what they want to create.

Apparently, Stewart (or Alex Kurtzman) suggested that Picard may not necessarily be the captain of a starship in this new series. This lead to an early rumor that Picard may instead be an instructor at Starfleet Academy. I can't find any links to this rumor, so maybe it was my own idea that I'm mistaking for a rumor...? In any case, I would much rather see Picard be more of a cameo character in a show that isn't squarely about him. Making him a professor at the Academy, teaching cadets who are the main characters actually sounds like a half-way decent idea with a lot of promise. Rumors of CBS being pitched ideas for a Starfleet Academy series have been circulating for a couple years now, so maybe this gives them an opportunity to finally pursue that idea.

Another interesting idea that I had would be to make Picard to have retired from Starfleet and taken up a new career as an archaeologist. The character had a profound interest in archaeology throughout the series, and even gave lectures about the subject in at least one or two instances.

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Star Trek: New Horizons

Here's something that I've never done before: a review of a game mod! I don't play mods very often. When I play games, I usually want to play the game that the creators created in order to get a feel for what their intent might have been. For some of the more sandboxy PC games that I play (like Cities: Skylines or the like), I might try some small mods.

There has yet to be an official game quite like Microprose's 1999 release, Birth of the Federation.

For this one instance, however, I'm making an exception because this particular mod fills a very specific niche desire for me that has gone unfulfilled for around 15 or 20 years. The "New Horizons" mod for Stellaris is finally allowing me to play a full 4-x strategy game set in the Star Trek universe. I haven't been able to do that since Star Trek: Birth of the Federation, developed by Microprose for Windows 98!

The creators seem to have been inspired by BotF.

Yes, there have been other Star Trek mods for other games in the past, and there's even some community projects to create spiritual successors to Birth of the Federation (such as Star Trek: Supremacy). The problem is that I've yet to ever see one of these get finished. "New Horizons" for Stellaris is still a work-in-progress, but it is mostly functionally complete and fairly robust. Since Birth of the Federation holds such a special place in my heart, I'm going to take a stab at reviewing "New Horizons" and see how it compares to my personal favorite [official] Star Trek game of all time.

Built on the back of Stellaris

"New Horizons" is, of course, a mod for the PC game Stellaris (developed and published by Paradox). Because of this, it takes advantage of most of Stellaris' strengths, but it is also hamstrung by many of Stellaris' faults.

"New Horizons" makes excellent use of the massive size and scale of Stellaris' maps by featuring a detailed recreation of the canon Star Trek galaxy, and including a surprisingly exhaustive roster of Star Trek races and factions -- all of whom are playable. Yes, of course, the big players like the Federation, the Romulans, Klingons, Cardassians, Ferengi, Dominion, and Borg are all here. As are all the expected ancillary empires like the Gorn, Tholians, Orions, and so forth.

The playable roster is surprisingly vast and exhaustive.

It doesn't end there, though. This mod also features a crap-ton of "aliens of the week" as fully-featured, playable empires. They aren't "minor races" like what we had in Birth of the Federation or the city states of Civilization V or VI. They don't just have one planet and a handful of ships just waiting for a "major faction" to conquer or absorb them. The obvious choices like the Vulcans, Andorians, Bajorans, are all there. The game also features empires like the Sheliak, Anticans, Selay, Caitian, Cheron, Dosi, Hirogen, Kazon, Krenim, Kelpian, and more! If you have a favorite space-facing civilization from any episode of Star Trek (including Gamma Quadrant aliens from DS9 and Delta Quadrant aliens from Voyager), there is a very good chance that it's a playable faction in "New Horizons"...

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Star Trek: Discovery

I finally sat down and binged the second half of Star Trek: Discovery's first season. I was actually excited to see it (not excited enough to sign up for CBS's All Access service), since it looked like the mirror universe twist would take the show in new and creative directions, and might even establish that Discovery would be a sort-of anthology series after all.

Boy, was I disappointed.

I was initially excited to see Discovery's mirror universe episodes.

Stakes feel artificial and exaggerated

The mirror universe storyline didn't feel like it was new or creative at all. In fact, it felt like it was retreading a lot of territory that Star Trek has covered before. Except now, they are supercharging it with stupid.

Once again, I'm not going to fuss about the show being aesthetically different from the original series. Such complaints are mostly pedantic. You can't use the same 1960's aesthetics from the original series and expect the show to look futuristic to modern audiences. I can overlook the shiny touch displays, the redesigned ships, the new Klingon makeup, the holographic communications, and things like that. I'm a bit less willing to overlook details like the insignia badge, but whatever.

I was actually a little bit excited to see the mirror universe in the second half of Discovery. After all, the mirror universe episodes of Enterprise were some of the most fun that series ever allowed itself to have. Granted, it was super fan-servicey and silly, but it had that campy charm that helped make the original series so successful. Discovery does not have any camp, or any charm.

Enterprise's "In a Mirror, Darkly" got away with its silly fan service by being charmingly-campy.

What I can't tolerate are the major anachronisms like the Klingons having cloaking devices ten years before Balance of Terror, fifteen years before The Time Trap, and twenty-eight years (give or take) before The Search for Spock. Yes, I also complained about the Romulans already having a cloaking device in Star Trek: Enterprise as well.

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Star Trek: Discovery

I finally got around to watching the entire first half of the first season of CBS's Star Trek: Discovery series. I'm running behind on this show since I don't have a CBS All Access subscription. I've been deliberately avoiding information about the post-hiatus episodes, so information and opinions in this post may be outdated by the time I get around to publishing it. Maybe later episodes have resolved some of these complaints. If so, feel free to ignore such comments, or let yourself be giddy with the dramatic irony. Oh, and feel free to comment, even if you do so with spoilers. I won't be offended or upset.

Before I go into the details, I want to at least try to dispel the idea that I'm just an angry fanboy who is butt-hurt that the series doesn't strictly adhere to continuity. That's come up when I've talked about this show to people in person. So I'm not going to spend this review talking about how the Klingons look different. I don't care that they look different. I've already addressed that. It does bother me that the Klingons also seem to be culturally dissimilar to the established Klingons, but I won't harp on that either. I'm not going to complain about how the uniforms and badges are anachronistic. I got that out of my system before the show even launched. I'm not going to complain that the tech looks more advanced than Original Series tech. These complaints are mostly pedantic and silly. In fact, the aesthetic look of the show is actually one of its strengths.

The visual style is one of Discovery's strengths, even though almost all of it is anachronistic.

Instead, I want to talk about how I feel that the show betrays the series' foundation as hard science fiction, and how it actively avoids the very spirit that made the Original Series and Next Generation so beloved.

Discovery isn't optimistic or forward-thinking

I'm going to start with the more important of the two: that Star Trek: Discovery betrays the spirit of Star Trek.

Star Trek became so popular, and remained so culturally relevant, at least in part because it depicted a hopeful, forward-thinking version of humanity's future. People from all over the Earth had mostly set aside their differences and decided to work together so that humanity could explore the galaxy side by side with whoever else was willing to join them. That cooperative mentality allowed us to overcome poverty and tyranny, reduce disease, and provide a post-scarcity quality of life that allowed virtually everyone to live comfortably and happily and to pursue their dreams and aspirations without the burden of having to make ends meet. That is a society that I would want to live in. It is an ideal to strive for.

Star Trek isn't perfect, but it has always provided an ideal to strive for.

That isn't to say that every series, movie, and episode of Star Trek has to have everybody getting along all the time and living happily ever after. Some of the best works within the Star Trek IP are good because they challenge the series' own lofty ideals. Star Trek VI: the Undiscovered Country (my personal favorite film in the franchise) explored how years of conflict with the Klingons had made Kirk and his crew (and the top brass at Starfleet) bitter and borderline racist. Episodes like TNG's "Chain of Command" showed that Starfleet was still willing to conduct clandestine acts, and "I, Borg" exposed that Starfleet was still willing to de-humanize those who it labeled as "others". Heck almost the entire series Deep Space Nine revolved around challenging the Federation's ideas of religious tolerance, economics, the balance between security and individual liberty, and the desire to maintain peace when confronted with an enemy who desires only war. The creators of Voyager were probably intending to similarly challenge Trek's ideals when they stranded the ship on the opposite end of the galaxy, far from the support of Starfleet, and replaced half the crew with Marquis freedom fighters and terrorists. Sadly, that show goes on to mostly drop those concepts and becomes a bland copy-cat of TNG.

Plenty of quality entries in the Star Trek canon have challenged the series' very own ideals.

With all that said, I'm not automatically angry that characters in Discovery are "imperfect", or that they don't get along with each other. My problem is that right from the start, the show can't seem to really decide who these characters are...

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Star Trek: Discovery

After a myriad of false starts, delays, production problem, bad PR, and generally negative expectations, Star Trek: Discovery finally premiered at the end of September. And the general consensus online seems to be pretty positive. It's not going to be the anthology series that I'd hoped for, but I didn't hate the first two episodes. I really didn't like them either, though.

Based on the season preview following the end of the second episode, it seems like it's kind of hard to gauge the series after just the first two episodes. They seem like more of a "prologue" to the main story, rather than part of the main story itself. These first two episodes take place on a different ship, with a different captain and crew, and a different situation than the rest of the show. So I don't know how representative they are going to be of the series itself.

The first two episodes see Captain Georgiou killed and the Shenzhou destroyed.

It seems a bit disingenuous (to me) for CBS to air only the first episode and then expect us to shell out $6 a month for the rest of the season. The first two episodes seem like they should have been the bare minimum, but three would have been even better, just so that audiences could see what the series proper is going to look like. Ideally, they should have aired the entire first season and then moved subsequent seasons to the streaming service. As it stands, I still don't trust the show enough to feel inclined to spend the money on a subscription. After all, it could be that the first few episodes were conceived under the direction of Bryan Fuller, and his spat with the studio, and subsequent departure from the project, could have lead to a radical change in direction for later episodes. But then again, those creative differences apparently cropped up before filming the premiere even started, so who knows how much of Fuller's creative vision even survived at all (despite the fact that he's credited as the creator and lead story writer in the opening credits).

Maybe I could pay for one month (or do a free trial) and then binge the entire rest of the series?

Anachronisms, and apparently space is no obstacle

Right off the bat, I had a lot of the knee-jerk reactions that I was expecting to have due to uniform anachronisms, costume and makeup redesigns, and so forth. CBS went to the trouble to recreate phasers and communicators that resemble the ones from the original Star Trek pilot, and apparently even made Klingon blood pink (ala Star Trek VI), but they couldn't be bothered to design ship-specific insignia badges for the uniforms? Everybody wears the delta-shield, which was supposed to be an emblem unique to the Enterprise. It was only adopted as the symbol of Starfleet (as a whole) later, in part because of the increased militarization of Starfleet due to the threat of the Klingons, and in honor of the Enterprise's service.

Just as I'd feared, everyone is wearing the same delta shield insignia.

And in the interests of fairness to the new Star Wars movies, I also can't neglect to mention the problem that the Discovery premiere had with distance...

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A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

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