Share
submit to reddit
Pin it
Tomb Raider (2013) game banner

Tomb Raider box art

In a Nutshell

  • Gameplay: 77
    Very little here except repetitive, mind-numbing shootouts using unreliable controls against hordes of uninteresting bad guys, spinkled with small, simple puzzles and an overburden of item collection.
  • Visuals: 83
    Looks technically solid (with impressive real-time hair effects on PC), but lacks any distinct artistry.
  • Audio: 89
    Decent, varied, and informative banter from enemy soldiers. Lara's voice-acting is hit-or-miss with lots of grunts and panting.
  • Value: 60
    Game drags on for way too long without offering anything new or interesting to do. At least there's multiplayer for those of you who care.
  • Narrative*: 40
    Lara's arc is resolved in the first act, but the game spends the remainder of the time unnecessarily (and unrealistically) dragging her through the mud while ignoring any attempts at being about "survival".
  • Overall Score: 70

  • * denotes wild-card score category
Developer(s): Crystal Dynamics,
Eidos Montreal
Publisher: Square-Enix
Platforms: PS3, Xbox 360, PC
ESRB rating:M (Mature 17+)
for: blood and gore,
intense violence,
strong language
Genre: platformer, shooter
Players: Up to 8 online
Official site: http://www.tombraider.com/

Crystal Dynamics really missed the point with this game. It seems like the creative team started the project with one creative vision to make a “lost on an island adventure story”, and then early on, they all got fired and replaced with people who were instructed by corporate overlords to make “Uncharted with a girl” and the final product turned into a mindless shooter.

Tomb Raider - limited edition box
The only things you'll be "surviving" for most of this game is bullets and explosions.

The game is called "Tomb Raider”, but the bulk of the game is an action shooter instead of exploring tombs.

The tagline on the back of the box says “A survivor is born”, and the first objective in the game is to find a bow and kill a deer for dinner, but then you don’t ever have to hunt or treat wounds or take refuge from the elements or do any other “survival” things.

A sheer majority of the game is shooting hordes of enemies in tedious gunfight after tedious gunfight after tedious gunfight. Maybe over the course of the game, you’ll stumble across a tomb or two. But if you do, it’s just a 15-minute detour while you solve a single environmental/platforming puzzle in order to collect an arbitrary and useless reward. The rest of your time will be spent running around the levels that you just cleared of bad guys and collecting random items.

Table of Contents

Back to top
Tomb Raider - shipwrecked
Lara Croft is shipwrecked on a possessed island full of cultists that want to murder or maybe rape her.

Where did all these guys come from?!

The centerpiece of the game’s plot is a crazy cult that lives on the island. These cultists are your primary enemy throughout most of the game. In every area you visit, you will have to shoot your way through wave after wave of cultists. Hundreds of them. Maybe even a thousand. I don’t know because I didn’t see a game statistics screen that told me how long I’d played or how many enemies I’d killed.

All these people were shipwrecked on the island? And none of them had the sense of conscience to stand up the cult leader, Mathias? I know they kill dissenters (and apparently women), but it’s hard to believe that this many douchebags could get shipwrecked on the same island! And why are they all American? This is an island off the coast of Japan. You’d think most of them would be Japanese. Whatever. Suspension of disbelief fading rapidly.

Oh, and out of curiosity, how did a game with such heavy implications of impending rape get away without a "suggestive themes" or "sexual situations" tag from the ESRB?

The sociopath within

Lara at least has an interesting skill progression system. Lara has to learn how to make melee attacks! That’s right: the ability to make a simple melee attack is an unlockable ability. In the meantime, you'll have to make due with a dodge move that throws dirt in enemies' eyes. There’s a slight sense that Lara is actually making due with raw instinct early on and learning useful combative skills as the game progresses. Or at least there would be, if she didn’t do everything with pinpoint accuracy and perfection as soon as she "learns" it. She has no trouble handling a bow and arrow, and she picks up a gun early on and is immediately a crack shot despite having [one] nervous breakdown after the first time she kills someone. She's clearly not a trained killer or marksman (maybe she's practiced with a bow, but not against live targets). She pulverizes enemies so efficiently that I couldn’t help but feel like she was a closet sociopath who had finally been let out to have fun on the unsuspecting citizens of the island.

Tomb Raider - bow and arrow
The developers tried really hard to make you want to use the bow. It's more accurate, stealthy, and more damaging than the guns. Plus, you can light the tip on fire to make things explode!

I quickly lost the sense of desperate survivalism that is supposed to be the carrying force for all of the game’s action. The game just throws so much at Lara so quickly, and she handles it all so effectively right out of the gate that I just don’t buy her character arc.

Things fall apart

In fact, the arc was almost reversed. As the game progresses, and enemies start to wear armor and start up their hidden dynamite factory, the game’s controls really start to fall apart.

The controls just aren't as reliable as they should be, and they don't get more comfortable as the game progresses and Lara supposedly gets better at fighting and shooting. The controls are actually manageable and enjoyable in the first half of the game, when enemies are weak an attacking in pairs or trios. The lack of direct attacks creates a sense of frenetic panic whenever enemies get close, and every now and then, Lara does feel like a naive girl surviving by the skin of her teeth on untrained instinct. That feeling doesn't last long though, as you realize that she just single-handedly killed a bus-load of experienced, armed thugs.

Later in the game, when one guy is lobbing bombs at you while two others are shooting and two more are rushing you with machetes, the controls really start to become a problem. There’s a dodge button, but it doesn’t always work and Lara’s movements are chaotic and unpredictable. She might dodge towards the enemy; she might dodge away. She bounces around so much that it’s easy to lose track of where she is in relation to the enemies, and it’s hard to get her to go exactly where you want her to. The camera does not lock onto enemies, and there’s no on screen indicator that an enemy is attacking, so you have to constantly compete with the necessity to babysit the camera and mash the dodge button.

Counters (which have to be unlocked) are situational and only work half the time. I lost track of how many times I dodged an enemy attack and then pressed the “attack” button, but instead of triggering one of the counters, Lara just flails her handaxe wildly and gets shot in the back.

Tomb Raider - dodging
The dodge move is unreliable, and counters are even less dependable. It's manageable for the first half of the game, but when enemies start lobbing dynamite at you and then rushing, it becomes a big problem.

Dodging and countering is your only effective strategy against being rushed. There’s no effective or reliable short-range and crowd-clearing mechanics. So when a firebomb forces you out of cover (often at the same time the enemies rush you because apparently they all have a death wish), you’re screwed. Lara can’t shoot from the hip. She never acquires hand grenades, and the grenade launcher that you do acquire late in the game is horribly inaccurate at long range and will damage or kill Lara if used at close range. The shotgun is only effective at point blank range, but if you use it that close, then its spread is moot, and it can’t hit multiple targets. So if you can't stealth your way through a area (most areas won't allow you to) you're stuck fighting every enemy one-on-one and hoping you don't get shot or stabbed in the back in the meantime.

There’s no run or crouch commands. Instead, Lara “automatically” takes cover when enemies are near, but taking cover doesn’t necessarily protect her from gunfire. It also doesn't protect her from the enemies with an infinite supply of firebombs and/or dynamite. The auto-cover mechanic also turns Lara into a “bad guy sensor”. Since she crouches whenever enemies are near, it eliminates any possibility of a surprise for the player and allows the player to proceed with zero caution.

All these moves that you spent your hard-earned XP on quickly become obsolete as more powerful enemies become immune to them. Enemies become resistant to gunfire, headshots, and even grenades to the face, turning encounters that should be quick and simple into grinding attrition matches, and if you mistimed that one dodge and counter, then you get killed.

Oh, and there are no tutorials for any of the advanced combat controls. It might just be that all the advanced moves are brilliant, but I was just never able to figure out how to use them because the game never gave me an opportunity to play around with the moves or teach me how to use them.

And what’s with the horrible quicktime events? It took me forever to figure out the timing for them because the game insists on doing them slightly differently than every other game with quicktime events. You know what would have been better than having “different” quicktime events? Having no quicktime events and letting the player actually play the game!

Tomb Raider - impaled
The developers took an almost sick pleasure in animating special cutscenes of brutal deaths for Lara. I had to sit through this one more times than I'd care to admit.

All the challenge in the game comes from fighting against its inconsistent and unreliable controls. I got stuck having to repeat many combat encounters in the second half of the game and ended up having to pass most of them through trial-and-error. It would have been a whole different story if the controls had actually improved over the course of the game. If Lara's accuracy improved, her movements became more precise, and her attacks became more brutal over the course of the game, it would have really helped sell the idea that she was learning and developing. Instead, weapon accuracy seems perfect from the start, and the poor movement mechanics never seemed to improve.

And after all that hard work of pulverizing wave after wave of armored bad guys trying to rape Lara with sticks of dynamite, it’s a little hard to suspend my disbelief when a cutscene allows two dumbass grunts to effortlessly disarm and overpower her. And this is the core problem with these “spectacle action games”: the action scenes are so over-the-top that they become universally bland and unexciting. Things which should be tense and exhilarating are just “ho hum” and par for the course. But then the character ends up incapacitated from a threat that (comparatively) should be trivial, and it’s hard not to call “bull shit”.

Back to top

Side content should have been the focus of the game’s design

Tomb Raider had the potential to be a very fresh experience. It could have been a game about exploring a mystical island to uncover its secrets while surviving the elements. A game about discovering the courage to explore intellectual curiosities while facing a life-threatening situation. About putting yourself in the shoes of someone to whom the pursuit of knowledge is more important that comfort or safety. And maybe there could be a few gunfights with savage cultists or mythical creatures to add some excitement.

If Tomb Raider had expanded a little more on this...
Tomb Raider - Cave exploration
and focused a little less of these...
Tomb Raider - gun fight
...then I would have enjoyed it a lot more, and it could have separated itself a little bit more from the other “spectacle-action” games on the market.

Instead, all the interesting survival and adventure elements of the premise get relegated to the side (if they’re present at all). There are some hidden tombs scattered around the island for you to explore. I came across a handful of them during my playthrough, but I’m not sure how many there are in total. Each tomb has a hidden entrance that’s actually pretty easy to find because Lara’s spider-senses will cause the game to give a text and audio clue that a hidden tomb is nearby and will probably just mark it on your map for you. So finding the tomb entrances requires virtually no work or mental exertion on the player’s part – phew, for a moment, I thought this game might actually make me think!

The tomb itself is usually just a cave tunnel that leads to a room containing a platforming puzzle that leads to a treasure chest containing experience points and salvage. The puzzles are usually just simple box-pushing or level-and-pulley manipulation puzzles built by the cultists (for some reason) inside ancient Japanese temples. They lack any thematic appeal and make the themed puzzles of the Uncharted games look like integral calculus by comparison!

Can’t even rip off Uncharted competently

And this is where Uncharted really shines when compared to Tomb Raider. Uncharted did a really good job of balancing the gunfights against equal amounts of platforming and puzzle-solving; and it set itself in multiple, exotic locations (such as forests, exotic cities, castles, tombs) that were visually interesting and varied. Tomb Raider is almost exclusively made up of gunfights that take place in forests and caves and World War II bunkers. Uncharted required that the player solve puzzles and perform platforming in order to proceed and they felt like legitimate obstacles that needed to be overcome and for which you felt accomplished when you completed them. In Tomb Raider, the puzzle-solving and platforming are almost entirely optional, so they feel like a waste of time. They're so unrewarding on their own right that the designers had to give the player experience and upgrade points for completing them, just so that you wouldn't feel like you're wasting your time.

Back to top

Missed opportunity

Tomb Raider drags on. I would have liked it if it ended sooner, but it wore out its welcome about 6 hours before completion and then just dragged me along kicking and screaming through even more mindless gunfights until every little nagging problem is burnt into my mind. If the designers had done a better job of balancing the gunplay with the exploration, platforming, and puzzle-solving, then maybe it wouldn’t have felt so boring and repetitive. I tried going out of my way to explore and find all the tombs and relics so that I wouldn’t get bored to death of gunfights, but the complete lack of creativity just made those activities completely unsatisfying.

What’s worse, I had figured out what’s going on with the story less than halfway through the game thanks to the memos I had collected, but Lara didn’t put all the pieces together in her head until the very end. It only added to the sense that the game was dragging because the story felt like it was approaching its natural conclusion, but it was only halfway through!

Tomb Raider - real-time hair physics Tomb Raider - hair physics
Oh, and if you play the game on the PC, then you'll be treated to some fancy new hair physics! Left image is real-time, in-game screen.
It's probably not the part of Lara's anatomy that many ... um ... "fans" were hoping would get real-time physics simulation, but then again, at least this is something innovative.
Back to top

Tags:, , , , , , , ,

Other Game Reviews I've Published

>Observer_>Observer_12 Minutes12 Minutes
35mm35mmAce Combat 7Ace Combat 7
ADR1FTADR1FTAlan WakeAlan Wake
Alan Wake 2Alan Wake 2Alien: IsolationAlien: Isolation
Amnesia: a Machine for PigsAmnesia: a Machine for PigsAmnesia: RebirthAmnesia: Rebirth
Amnesia: The BunkerAmnesia: The BunkerAmnesia: the Dark DescentAmnesia: the Dark Descent
Among the SleepAmong the SleepAssassin's Creed IIIAssassin's Creed III
Assassin's Creed IV: Black FlagAssassin's Creed IV: Black FlagAssassin's Creed: OriginsAssassin's Creed: Origins
Assassin's Creed: ValhallaAssassin's Creed: ValhallaAtomic SocietyAtomic Society
Axis Football 18Axis Football 18Axis Football 2019Axis Football 2019
Axis Football 2020Axis Football 2020Axis Football 2021Axis Football 2021
Axis Football 2023Axis Football 2023Axis Football 2024Axis Football 2024
Back to the Future Episode OneBack to the Future Episode OneBackbreaker FootballBackbreaker Football
BanishedBanishedBatman: Arkham CityBatman: Arkham City
Battlefield 1Battlefield 1Blair WitchBlair Witch
BloodborneBloodborneBloodborne: the Old HuntersBloodborne: the Old Hunters
Call of Duty World War IICall of Duty World War IICatherineCatherine
Cities SkylinesCities SkylinesCities Skylines IICities Skylines II
Cities Skylines: After DarkCities Skylines: After DarkCities Skylines: AirportsCities Skylines: Airports
Cities Skylines: CampusCities Skylines: CampusCities Skylines: Financial Districts + World TourCities Skylines: Financial Districts + World Tour
Cities Skylines: Green CitiesCities Skylines: Green CitiesCities Skylines: Hotels & RetreatsCities Skylines: Hotels & Retreats
Cities Skylines: IndustriesCities Skylines: IndustriesCities Skylines: Mass TransitCities Skylines: Mass Transit
Cities Skylines: Natural DisastersCities Skylines: Natural DisastersCities Skylines: ParklifeCities Skylines: Parklife
Cities Skylines: Plazas & PromenadesCities Skylines: Plazas & PromenadesCities Skylines: SnowfallCities Skylines: Snowfall
Cities Skylines: Sunset HarborCities Skylines: Sunset HarborCities: Skylines: Match Day & ver. 1.4Cities: Skylines: Match Day & ver. 1.4
CitiesXL & Cities XXLCitiesXL & Cities XXLControlControl
Crusader Kings IIICrusader Kings IIIDark SoulsDark Souls
Dark Souls Artorias of the Abyss DLCDark Souls Artorias of the Abyss DLCDark Souls IIDark Souls II
Dark Souls II: Scholar of the First SinDark Souls II: Scholar of the First SinDark Souls IIIDark Souls III
Dark Souls III: Ashes of AriandelDark Souls III: Ashes of AriandelDark Souls III: the Ringed CityDark Souls III: the Ringed City
Darker SkiesDarker SkiesDawn of ManDawn of Man
Dead Space (2023)Dead Space (2023)Dead Space 2Dead Space 2
Death StrandingDeath StrandingDeath's GambitDeath's Gambit
Deliver Us The MoonDeliver Us The MoonDemon's SoulsDemon's Souls
Demon's Souls (PS5)Demon's Souls (PS5)DepravedDepraved
DeracineDeracineDevil May Cry 5Devil May Cry 5
Disco ElysiumDisco ElysiumDmC (Devil May Cry)DmC (Devil May Cry)
DOOM (2016)DOOM (2016)DreadOutDreadOut
Elden RingElden RingEndling: Extinction Is ForeverEndling: Extinction Is Forever
Event [0]Event [0]F.T.L. (Faster Than Light)F.T.L. (Faster Than Light)
Fallout 4Fallout 4Fallout ShelterFallout Shelter
Far Cry PrimalFar Cry PrimalFinal Fantasy VII RemakeFinal Fantasy VII Remake
Final Fantasy XIIIFinal Fantasy XIIIFinal Fantasy XVFinal Fantasy XV
FirewatchFirewatchFive Nights at Freddy'sFive Nights at Freddy's
Game of Thrones (Telltale series 1-2)Game of Thrones (Telltale series 1-2)Ghost of TsushimaGhost of Tsushima
God of War (2018)God of War (2018)God of War IIIGod of War III
Gone HomeGone HomeGran Turismo 7Gran Turismo 7
Grand Theft Auto VGrand Theft Auto VGreen Hell VRGreen Hell VR
Hell Let LooseHell Let LooseHellblade: Senua's SacrificeHellblade: Senua's Sacrifice
Her StoryHer StoryHumankindHumankind
Imagine EarthImagine EarthKayak VR MirageKayak VR Mirage
Kingdom Come: DeliveranceKingdom Come: DeliveranceL.A. NoireL.A. Noire
Layers Of Fear 2Layers Of Fear 2Legend BowlLegend Bowl
Letters To A Friend: FarewellLetters To A Friend: FarewellLifeless PlanetLifeless Planet
Lollipop ChainsawLollipop ChainsawMad MaxMad Max
Madden NFL 11Madden NFL 11Madden NFL 12Madden NFL 12
Madden NFL 13Madden NFL 13Madden NFL 15Madden NFL 15
Madden NFL 16Madden NFL 16Madden NFL 17Madden NFL 17
Madden NFL 18Madden NFL 18Madden NFL 19Madden NFL 19
Madden NFL 20Madden NFL 20Madden NFL 21Madden NFL 21
Madden NFL 22Madden NFL 22Madden NFL 23Madden NFL 23
Madden NFL 24Madden NFL 24MADiSONMADiSON
Mars Rover LandingMars Rover LandingMarvel's Spider-ManMarvel's Spider-Man
Marvel's Spider-Man 2Marvel's Spider-Man 2Marvel's Spider-Man: Miles MoralesMarvel's Spider-Man: Miles Morales
Master of Orion: Conquer the StarsMaster of Orion: Conquer the StarsMaximum Football 2018Maximum Football 2018
Maximum Football 2019Maximum Football 2019Maximum Football2020Maximum Football2020
Metal Gear Solid V: the Phantom PainMetal Gear Solid V: the Phantom PainMiasmataMiasmata
Middle-Earth: Shadow of MordorMiddle-Earth: Shadow of MordorMiddle-Earth: Shadow of WarMiddle-Earth: Shadow of War
Monster Hunter: WorldMonster Hunter: WorldMoons of MadnessMoons of Madness
NCAA Football 11NCAA Football 11NCAA Football 12NCAA Football 12
NCAA Football 13NCAA Football 13NFL Pro EraNFL Pro Era
NiohNiohNo Man's SkyNo Man's Sky
ObservationObservationOuter WildsOuter Wilds
Outer Wilds: Echoes of the EyeOuter Wilds: Echoes of the EyeOutlastOutlast
Pacific DrivePacific DrivePapers, PleasePapers, Please
Portal 2Portal 2Red Dead RedemptionRed Dead Redemption
Red Dead Redemption IIRed Dead Redemption IIResident Evil 2Resident Evil 2
Resident Evil 3Resident Evil 3Resident Evil RemasteredResident Evil Remastered
Resident Evil VII: BiohazardResident Evil VII: BiohazardResident Evil VIII VillageResident Evil VIII Village
Return of the Obra DinnReturn of the Obra DinnRock Band 3Rock Band 3
Room 404Room 404Sekiro: Shadows Die TwiceSekiro: Shadows Die Twice
Settlement SurvivalSettlement SurvivalShadow of the Colossus (2018)Shadow of the Colossus (2018)
Sid Meier's Civilization VSid Meier's Civilization VSid Meier's Civilization V: Brave New WorldSid Meier's Civilization V: Brave New World
Sid Meier's Civilization V: Gods & KingsSid Meier's Civilization V: Gods & KingsSid Meier's Civilization VISid Meier's Civilization VI
Sid Meier's Civilization VI: Gathering StormSid Meier's Civilization VI: Gathering StormSid Meier's Civilization VI: Rise and FallSid Meier's Civilization VI: Rise and Fall
Sid Meier's Civilization: Beyond EarthSid Meier's Civilization: Beyond EarthSid Meier's Civilization: Beyond Earth Rising TideSid Meier's Civilization: Beyond Earth Rising Tide
Silent Hill 4: the RoomSilent Hill 4: the RoomSilent Hill HD CollectionSilent Hill HD Collection
Silent Hill: Shattered MemoriesSilent Hill: Shattered MemoriesSilent Hill: The Short MessageSilent Hill: The Short Message
Silicon DreamsSilicon DreamsSillent Hill DownpourSillent Hill Downpour
SimCity (2013)SimCity (2013)SimCity BuilditSimCity Buildit
SomaSomaSong of HorrorSong of Horror
Spider-Man: Edge of TimeSpider-Man: Edge of TimeSpider-Man: Shattered DimensionsSpider-Man: Shattered Dimensions
Star Trek ResurgenceStar Trek ResurgenceStar Trek TrexelsStar Trek Trexels
Star Wars Battlefront IIStar Wars Battlefront IIStar Wars Jedi Fallen OrderStar Wars Jedi Fallen Order
Star Wars SquadronsStar Wars SquadronsStellarisStellaris
Stellaris mod: New HorizonsStellaris mod: New HorizonsStranded DeepStranded Deep
StrayStrayTacomaTacoma
The Amazing Spider-ManThe Amazing Spider-ManThe Amazing Spider-Man 2The Amazing Spider-Man 2
The Callisto ProtocolThe Callisto ProtocolThe Elder Scrolls V: SkyrimThe Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim DLCThe Elder Scrolls V: Skyrim DLCThe Evil WithinThe Evil Within
The Evil Within 2The Evil Within 2The Last GuardianThe Last Guardian
The Last of UsThe Last of UsThe Last of Us Part IIThe Last of Us Part II
The Outer WorldsThe Outer WorldsThe SaboteurThe Saboteur
The SwapperThe SwapperThe Witcher 3 expansionsThe Witcher 3 expansions
The Witcher 3: Wild HuntThe Witcher 3: Wild HuntThis War of MineThis War of Mine
This War of Mine: the Little OnesThis War of Mine: the Little OnesTomb Raider (2013)Tomb Raider (2013)
Total War: AttilaTotal War: AttilaTotal War: Rome IITotal War: Rome II
Total War: Shogun 2Total War: Shogun 2Total War: Shogun 2: Fall of the SamuraiTotal War: Shogun 2: Fall of the Samurai
TrineTrineTropico 5Tropico 5
U-BoatU-BoatUltimate General: Civil WarUltimate General: Civil War
Uncharted 3: Drake's DeceptionUncharted 3: Drake's DeceptionUntil DawnUntil Dawn
VirginiaVirginiaVisageVisage
What Remains of Edith FinchWhat Remains of Edith Finch 

Contribute Comment

avatar


We'll incarnate your avatar from the services below.
PlayStation Network Steam Xbox LIVE Facebook MySpace Pinterest Twitter YouTube deviantART LiveJournal



biuquote
  • Comment
  • Preview


Grid Clock Widget
12      60
11      55
10      50
09      45
08      40
07      35
06      30
05      25
04      20
03      15
02      10
01      05
Grid Clock provided by trowaSoft.

A gamer's thoughts

Welcome to Mega Bears Fan's blog, and thanks for visiting! This blog is mostly dedicated to game reviews, strategies, and analysis of my favorite games. I also talk about my other interests, like football, science and technology, movies, and so on. Feel free to read more about the blog.

Check out my YouTube content at YouTube.com/MegaBearsFan.

Follow me on Twitter at: twitter.com/MegaBearsFan

Patreon

If you enjoy my content, please consider Supporting me on Patreon:
Patreon.com/MegaBearsFan

FTC guidelines require me to disclose that as an Amazon Associate, I earn from qualifying purchases made by clicking on Amazon product links on this site. All Amazon Associate links are for products relevant to the given blog post, and are usually posted because I recommend the product.

Without Gravity

And check out my colleague, David Pax's novel Without Gravity on his website!

Featured Post

The Humanity of NCAA Football's In-Season RecruitingThe Humanity of NCAA Football's In-Season Recruiting08/01/2022 If you're a fan of college football video games, then I'm sure you're excited by the news from early 2021 that EA will be reviving its college football series. They will be doing so without the NCAA license, and under the new title, EA Sports College Football. I guess Bill Walsh wasn't available for licensing either? Expectations...

Random Post

'NCAA Football 13' Demo confuses me with its obfuscated controls!'NCAA Football 13' Demo confuses me with its obfuscated controls!06/27/2012 The NCAA Football 13 demo hit the PSN a few weeks ago, and I managed to play a few games before my PS3 went belly-up with a yellow-light-of-death last night. I can't do a very detailed breakdown of the demo because I don't have my PS3 at the moment in order to continue playing it. Hopefully, I'll get a working PS3 back in a...

Month List

Recent Comments

Comment RSS